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IGN Sports: What are some examples of things you'll see in Blitz that you would never be able to put in an NFL game?
Mike Bilder: Simply stated: Mature content. It's amazing how much more impact a taunt can deliver when you can use the real language that football players use on-field instead of cleaning it up for an E rating. It makes the taunt believable instead of cheesy. In the past we've always had a ton of animations censored or yanked because they were too aggressive or considered to be cheap-shots, but the irony was that a lot of it was the stuff that you always see on SportsCenter. Now we can show the game as it really happens, on and off the field without an NFL rep standing over our shoulder with a notepad. This time we've had the freedom to add a volume of new content and variety: cheap-shots, vicious hits, brutal tackles, dirty hits, injury causing hits, and the list goes on. We've also added an in-depth story mode to Blitz. Without the NFL restrictions that our competitors live with, we've had the liberty to incorporate some of the taboo football stories you read about every day. The result is both on field and off field content you've never seen in any football game, or any sports game for that matter.
IGN Sports: What off the field activities will the players be in: Drug use? Steroids? Prostitutes? Shootings?
Mike Bilder: I don't want to give away any spoilers ..let's just say that common themes you might find in football movies, TV shows, or the headlines of the sports section have all been fair game, and many of those themes will show up in Blitz: The League.
IGN Sports: What modes will be online?
Mike Bilder: Both the PS2 and Xbox version will support online gameplay with a variety of customized game modes. One thing we're particularly excited about is our Las Vegas-style betting on games that you'll never see in a licensed sports game. Basically, any time you match up with an opponent, our online sports book will create a gambling line that the user can bet on. All of the teams will be available for play online, of course, and after you beat the Campaign Mode you'll also be able to bring your customized team online to battle against everyone.
IGN Sports: Is the game going to be a realistic football game with fake players, or an over-the-top, players with broken limbs game with no hint of realism?
Mike Bilder: Our drive for this product has always been to deliver a brutal, realistic, and fun football experience. We've avoided being immature and wacky. It's a mature game for a mature audience. For example: Will you see a Joe Theisman like leg-break on a player in the game? Yes (and you'll cringe at it). Will that player be able to stay in the game and continue to play? Not a chance. But there will be some injuries that, if "treated" the right way, can get a player right back into the action, though it might not be the best choice for his career. This realistic approach has led us to remove some of the more wacky elements found in past Blitz games, but we've replaced them with even more compelling, shocking, and entertaining content. Realism doesn't have to mean, slow paced, simulation style gaming like you will get in other football titles. Blitz will stay true to the fast paced, highlight-reel gameplay it's known for.