Developer: Ubisoft
Platform: PC and iPad
Price: Free!
Genre: Online Collectiable Card Game
Where: PC Link, iPad App Store link, and Steam.
- Assessable and deep gameplay
- 770 cards
- Practice Mode
- Campaign mode
- Ranked Multiplayer
- Tournaments
- Practice mode (A.I, against a friend, or a random online opponent)
- Achievements (which reward you with cards, booster packs, currency and profile stuff)
- Leaderboards
- Customizable decks (can have up 209 cards in a deck)
- 7 Factions (Haven, Inferno, Necropolis, Stronghold, Sanctuary, Academy, Neutral)
- 7 Schools of magic (Light, Air, Earth, Water, Fire, Dark, Primal)
- Foil cards
- Ethical business model
- Cross-platform multiplayer (PC and iPad)
- Updated regularly
Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.
Building your Deck
Every deck consists of:
1 Hero card
8 Events cards
Between 50 and 200 cards, a mix of Creatures, Fortunes and Spells in any proportion.
The first step is to choose your hero.
- Your hero will determine the Spells you can use. Each Hero has access to a number of schools of magic. All Spells from any of those Schools can be used in your deck.
- You Hero will also determine which Faction your army belongs to. The rest of the cards (Creatures and Fortunes) used in your deck must be either from your Faction or Neutral.
- Your Hero will also determine your starting level of might
- You can have up to 4 copies of most of your cards in your deck. Your deck can only contain a single copy of each Unique card however.
The Battlefield
The objective of the game is to bring your opponent's hero’s life to zero before your hero is defeated. To achieve this goal, you will be deploying Creatures, casting Spells and taking advantage of Fortunes and Events.
When the match begins, each player draws 6 cards. Each of those cards has a cost in resources
Creatures normally have a requirement in
Each turn consists of an Supply Phase and an Action Phase.
Hero
Your hero can perform one action each of your turns. Generally, the list of possible actions for a hero is:
- Increase the level of
- Draw a card.
- Use his/her special ability.
Creature Types and Deployment Rules
The Battleground contains 16 positions where creatures can be deployed. Each player has two vertical lines called the back line and the front line, made up of four horizontal rows, making for a total of 8 battleground positions for each player to place their creatures.
Melee creatures can only be deployed on the Front Line. Shooter creatures can only be deployed on the Back Line. Flyers can be deployed on either Line.
When a Creature attacks, it deals damage equal to its attack Attack
Creatures can only attack enemy Creatures in their row. If there are two enemy Creatures in that row, Flyer and Melee Creatures can only attack the Creature in the enemy’s Front Line, while Shooter Creatures can attack either one, as you choose.
A Creature can only attack the enemy’s Hero directly when there are no enemy Creatures in front of it.
Spells and Fortunes
Spells can be played during your action phase to help your army and hinder your enemies. They have a resource cost, and your Hero must meet the required magic level to play them.
Fortunes are similar to Spells, but generally have effects that twist the rules of the game to your advantage. To play a Fortune card, your Hero must have a high enough destiny level.
Each Spell and Fortune has a sub-type of 'instant' or 'ongoing'. An 'instant' Spell/Fortune means its effect will trigger instantly and one time only. The duration of an 'ongoing' Spell/Fortune can vary from one turn to permanent.
Events
Each player brings eight Event cards to the match. Those sixteen Events are shuffled together and the first two are placed on the battleground. At the end of each turn, the leftmost event is removed from the battleground, the rightmost is moved in its place and a new one is drawn to replace it. When the Events deck is empty and a new one needs to be drawn, they are re-shuffled. A player may use each of the two currently available Events each turn, no matter who brought them, even if the opponent has already used the Event during their turn. Choose your Events wisely though - they can help your opponent too.
Buildings
Building can be placed on any battleground position you control. You cannot have more than one building at any location, but you can have a creature and building at the same location.
Each turn consists of an Supply Phase and an Action Phase.
Supply Phase
In this phase, before anything else occurs, those four steps are done automatically:
- Empty resources: Your current resources are set to 0.
- Increase production: Your resources production is increased by one.
- Produce resources: Your resources production total is added to your current resources.
- Draw: Draw a new card from your library.
Anytime that you have to draw a card and your library is out of cards, you lose one life for each card missing.
Action Phase
You can do any number of the following actions, in the order you want:
- Every Creature that was already there at the start of your turn can either attack or move, once.
- You can cast Spell cards from your hand, depending on your
- You can play Fortune cards from your hand, depending on your
- You can deploy Creature cards from your hand, depending on your
- You can use each Event card once, paying its activation cost if any.
- You can use your Hero once.
When the current player finishes their Action phase, their turn is over. The other player becomes the current player and follows the same phases.
Which faction should I choose?
Go with the one that best suits your gaming style.
So what packs/boxes/starter factions should I get?
In the beginning only reinforcement packs and the box make sense. Avoid all else until you get more cards and feel more confident in your deck. DO NOT EVER BUY A STARTER FACTION!
Where do I get free gold or seals?
Either using free codes the devs give out, daily rewards, leveling up, doing the campaign or through achievements.
The following codes provide free cards or currency. Some of these might be invalid, let me know if they don't work for you.
1x Gold Boost - TH4NK5FBF4N5
1x Reinforcement Pack - WE-ARE-NO-TROLLS
1x Premium Herald of The Void Pack - MMDOC-H4S-THE-B3ST-FANS