One of the exclusive features of the Nintendo Switch 2 is the addition of GameCube Emulation to the NSO service. Initial impressions are positive, and will satisfy most fans of the GameCube, however after several hours of playtime it becomes obvious that problems exist, and improvements are needed. The emulation is solid but the experience as it stands isn't great. From input lag, incorrect analog sensitivity, performance and average online networking, in this episode we breakdown all the good, and bad with the GameCube NSO service. Hopefully Nintendo can address one of more of these in upcoming revisions. Please Enjoy!
Timestamps:
00:00 - Introduction
02:11 - Input Lag Issues
05:24 - Analog Sensitivity
08:17 - Performance Issues
09:29 - Online Performance
12:12 - Conclusion