Monster Hunter 3 Tri New Promotional Video

SpacePirate Ridley said:
Super Man theme remix... John Williams must be going apes in his grave.:lol
I have some great news for you!
 
See I could never deal with the grinding in WoW, but if this combines grinding with well thought out exploration, then its not grinding. For WoW, the exploration was always guided and so it detracted from the experience. Interesting nonetheless.
 
Wow, that trailer was packed. Lots of gameplay, lots of variety, showing off the different environments, models, animations. Quite excellent.


And with all the grinding talk in here, do MH games have a story progression, or is it all about getting that phat loot™ and gaining better and better equipment?

It's the mix of both I so enjoy in Diablo games and similar titles.

BGBW said:
Too be fair, the comments were better than expected.
All by GAFers, no doubt. :p


Rez said:
I have some great news for you!
:lol
 
That looks pretty slick. Having never played one of the games, what's the overall goal? Do you just level up and then fight harder monsters? Is it essentially a 1-player (or more with the ad-hoc multi obviously) RPG w/o human NPC interaction?
 
I wasn't going to rush out and get this if it was pay-to-play in the states, but after watching that trailer I think its a day one for me either way.

Soneet said:
Grinding at it's best mind you. It's comparable to fighting games: you want to do it over and over again.
Yep. I just made Tigrex S armor last night in MHF2 and although I had to kill him 8 times to get all the parts, it never was boring.

The game keeps you on your toes.
 
Holy crap! That looks incredible!

I have never played a Monster Hunter game because I don't own a PSP and my PS2 broke just before it was released.

It looks like I am in for a real treat when this gets released in North America.
 
Meier said:
That looks pretty slick. Having never played one of the games, what's the overall goal? Do you just level up and then fight harder monsters? Is it essentially a 1-player (or more with the ad-hoc multi obviously) RPG w/o human NPC interaction?

There's no level in MH world. After you have fought 1 million monster, you would still have the same 100HP and deal/hurt the same amount of damage as you did when you first play the game.
You can pull all the moves at the start of the game right away. MH is all about knowing your gears and enemy behaviour. You make yourself stronger by slaying monsters, collecting their remains, get pissed at not getting what you want although you know its right there (fucking tail). Then use the item collected from those monster to create better gear for yourself to use in the next fight.

The goal of the game is basically the village/guild will require you to deal with certain monster because they done something bad blah blah blah. Then you will hit with certain job that's consider the final task, the greatest monster. After you done that you are free to do anything. Most people goals would be, going for time record of fastest hunt. Making their own set of armours for looks/skills. Completing all the challenge, etc.

The game is a good single player game but more fun with friends.
 
Haunted said:
Wow, that trailer was packed. Lots of gameplay, lots of variety, showing off the different environments, models, animations. Quite excellent.


And with all the grinding talk in here, do MH games have a story progression, or is it all about getting that phat loot™ and gaining better and better equipment?

It's the mix of both I so enjoy in Diablo games and similar titles.
Story is nearly non existant.

1)Pick a quest
2)Slay a monster
3)Carve monster for parts
4)Make weapons or armor with that parts you carve
5)Repeat step 1
 
SumGamer said:
get pissed at not getting what you want although you know its right there (fucking tail).
monster drops are random? so you end up re-doing the same hunt over and over to get what you want?

i love the look of the combat - kinda reminds me of king's field, but with a lot more options.
 
Defuser said:
Story is nearly non existant.

1)Pick a quest
2)Slay a monster
3)Carve monster for parts
4)Make weapons or armor with that parts you carve
5)Repeat step 1
Gotcha.

Do you 'unlock' parts of the world, like caves where stronger monsters live or something, or is it all accessible from the beginning and you just can't beat stronger monsters with beginner's gear?
 
Haunted said:
Gotcha.

Do you 'unlock' parts of the world, like caves where stronger monsters live or something, or is it all accessible from the beginning and you just can't beat stronger monsters with beginner's gear?
There's no unlocking of parts of the world. They have a number of maps e.g 10maps but each map have day and night versions with slight changes,all quests revolves around those maps.

For beginners,you will start off with what we call elder quests which is quest given by a elder of the village. After you finish elder quest,you may decide to do guild quest which is harder but carve more better parts. There are ranks to determine skill. For beginners,you're HR1. In MHP2G highest is HR9.

So in terms of difficulty,better parts and stronger monsters

Elder quest < HR 1 - 3 < HR 4 -6 < HR 7 -9

You better watch some gameplay videos to give a better understand, here's one of my favourite video
http://www.youtube.com/watch?v=zLi1oNJiyXk

Or you can check out our gaf coop video
http://www.youtube.com/watch?v=98k0k0EuXuc
 
OMG!! That was epic.

Having played the PSP game for so long, this shit looks SO much better!
 
Story is nearly non existant.

1)Pick a quest
2)Slay a monster
3)Carve monster for parts
4)Make weapons or armor with that parts you carve
5)Repeat step 1

Not to mention searching for items, you can dig for various herbs, mushrooms, spiderwebs, bones, etc to make potions or mine for iron, etc. Its not just carving monsters that benefits you (you can sell some of the rare mushrooms for example).

And just from playing the MH3 demo, the monsters are MUCH smarter than in previous games.
 
markatisu said:
Not to mention searching for items, you can dig for various herbs, mushrooms, spiderwebs, bones, etc to make potions or mine for iron, etc. Its not just carving monsters that benefits you (you can sell some of the rare mushrooms for example).
Those are secondary but equally important.
 
birdchili said:
monster drops are random? so you end up re-doing the same hunt over and over to get what you want?

i love the look of the combat - kinda reminds me of king's field, but with a lot more options.

Not entirely random. Every item get their own rarity and chance of dropping/carving/quest reward. It just that some can be as low as 1%.

Another fun part of the game is the skills you get from armour/decoration (and weapon creation of course).
Some
- Increasing your health
- Make your attack or status attack more powerful.
- Let you move faster or use less stamina.
- Upgrade the weapon sharpness.
- Resist to heat/cold.
- Increase your strength when you are low on HP.
- Plus a lot more.

There's also a negative effect as well, so you gotta watch out for that.
You can't just pick a skill. If you want a skill you must either
- Make a gear with that effect
- Make a decoration and attach it to a gear.

Some give you better effect than another but often contain some consequences as well.
So you've got to balance that out to create your absolute armour set. That's until you find out that one of another monster actually having high defense against your weapon element and deal elemental damage of your weakness. You then go back and find something else to counter that.

I'm not good at describing, but it will be much more fun if you get to sit down with it.

I'm still only about 400+ Hrs in 2G though. That's not a lot of time when you play this game :lol
 
With every trailer I can see myself getting more and more addicted to this game. Hell unless I get around to adding some Gaffers to my Excitebots friends this might be the one to push me over the edge.
cw_sasuke said:
Gametrailer comments are mostly terrible....
This is not limited to the comments. GT is just mostly terrible but I'm sort of attached to it in a way. My first forum that I actually posted on. Mainly because of some dude making said comments and it pushed me to register to call him out.
 
what are they doing with multiplayer? online play? did i hear that there'll be a subscription fee....? i think the only thing that would make me want this over the PSP games is if i can play online w/o subscription.
 
dfyb said:
what are they doing with multiplayer? online play? did i hear that there'll be a subscription fee....? i think the only thing that would make me want this over the PSP games is if i can play online w/o subscription.

I don't think the English version will have the fee.
 
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