Thought I made it pretty obvious that I know that. However, this means jack shit to someone trying the demo. It just looks and FEELS clunky, period. It
Here's what I would change to make MH for the west,
1. No more zones or zonewalls. Every map is 100% seamless. Increase the sense of exploration. The town is the central hub, with multiple paths out to different areas. Grabing quests just makes the appropriate monster guaranteed to show up. see NPC hunters as you traverse the areas, join them in hunts, get subquests from them. Enhance the illusion of a real world.
2. A real intro with a NPC vetran hunter taking you on quests. Simulating multiplayer, gradually taking you through hunting, cooking, fishing, mining, and then prey and dromes.
3. A new default weapon in the vein of SNS that has much faster animations, with lower damage, but tons of support and ease of use / quality of life bonuses for the player and their party. It also gives a huge bonus to the cats. I.E. it gives you innate fast eating, fast sharpen, automap, autotracker, +hp/stamina.
4. More production values. Voice acting from the NPCs, better UI, especially for item use and ammo. No reason this cant be a context sensitive radial menu.
5. A real offline campaign that actually bring the casuals into the world.