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moogle's, I -heart- you

didn't Matsuno say in early reports of FFXII (talking about the 'class' system, ala Midgar, in the land of Dalmasca) that many of FFXII's moogles lived/worked under the cities, in the factories and gearworks, being the 'lowest of class'? I seem to recall something about metallic boots they have to wear underground...

but then again, that was in, like, 2003. :D
 
final-fantasy-xii-20040614103830484.jpg
 
Himuro said:
What reward did you get? I didn't get to finish it because some Mog's died or something after disc 3, and I didn't get to see them again.

I think you get a Protect Ring.
Yeah, I missed one from earlier or something and couldn't go back, then said screw it.
 
Red Scarlet said:
...what part of Mognet was mandatory? After messing it up the first time through, I never bothered doing it again (after hearing about the crappy reward you get).

I could very well be wrong, I was thinking a small part at the beginning was, from then on out it was just something extra to do if you wanted.

Feel free to correct me if you want, I'm sure you'd know if anyone would.

OT, Chocobo Hot and Cold was even more fun to play. Kweh
 
I liked how using the moogle brecelet in Secret of Mana would keep you fromg etting hurt by the final boss's flame.

Moogle POWAH!
 
Mognet (hence moogle net, no surprise there) is one of the few things I thought turned out perfectly in FFIX. With a proper story, minigame, and some retooled equipment mechanics, it really could have been something.

FFVI Mog is of course still the champion of the character concept.
 
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