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more psp hacking shenanigans? and something about a loader...

i just want to play emulators on my psp :(

Ridge_Racer_USA_PSP-Dynarox
Twisted Metal Head On USA PSP - Dynarox
Lumines_USA_PSP-Dynarox
Gretzky_NHL_2k5_USA_PSP-Dynarox
Smart_Bomb_USA_PSP-Dynarox



...PSP has more games ripped than Nintendo DS
 
and now another...

Need_For_Speed_Underground_Rivals_JAP_PSP-Dynarox

with a longer note...

In a really near future, a loader will be released to make games work via the memory card. In a way to admit it , Soon all games will work on V1.0, V1.5. We Need to make some more test. Til then be patient.

i'm guessing by their awesome command of the english language, they aren't natural english speakers...

:lol :lol :lol
 
i wonder if battery life can be improved at all by running games from memory stick. and how it impacts loading times


still want those damn emulators though, i don't really care much about running games off memory stick. unless i get a big enough memory stick so i dont have to carry games with me all the time
 
Wario64 said:
i wonder if battery life can be improved at all by running games from memory stick.
It would have to improve, and significantly so I imagine. Have you used your PSP as an MP3 player or movie player for extended periods? The battery life of media spooled off the memory stick is superb. We're talkin 6-10 hours instead of 4-5.

Juice said:
If you could play PSP games off the memory stick... PSP sales would skyrocket.
I'm sure they'd spike a bit, but that'd be heavily offset by those people not paying for games--which is where Sony and 3rd parties actually make a profit.

Personally, I'm all for a pspMAME... just the thought of carrying around 1 or 2GB worth of classic arcade games that I can access with a flip of a switch has me hot. Take that further--imagine playing games like Konami's X-Men / Turtles or Capcom's Final Fight via wi-fi.

(I think Capcom, Tecmo, Midway, et al are missing out on a golden opportunity by not releasing their classics packs on PSP. I know I'm all over Namco Museum Battle Collection AND Street Fighter Alpha 3 when they come out.)
 
mosaic said:
It would have to improve, and significantly so I imagine. Have you used your PSP as an MP3 player or movie player for extended periods? The battery life of media spooled off the memory stick is superb. We're talkin 6-10 hours instead of 4-5.

yeah but it's not like the psp has to process graphics or anything when you're listening to music or watching movies. i'd thought that the only thing memory stick loading can improve on battery life is from eliminating UMD load time
 
The Faceless Master said:
:lol :lol :lol

nintendo's anti-piracy protection strikes again!


one more reason for devs not to make PSP games...

And that's another reason why N!N has been last for the past few generations. They always go with their own format. Choosing cartriges over CD's and Mini-DVD's over DVD's. Sure piracy will be hard on their platforms but at the same time the cost to produce those formats have also been higher.

Square brought the Final Fantasy series to Playstation for that exact reason.
So yeah now who's the smart one.
 
black_13 said:
And that's another reason why N!N has been last for the past few generations. They always go with their own format. Choosing cartriges over CD's and Mini-DVD's over DVD's. Sure piracy will be hard on their platforms but at the same time the cost to produce those formats have also been higher.

Square brought the Final Fantasy series to Playstation for that exact reason.
So yeah now who's the smart one.

omg
 
Penis.

Oh, and I want emulators, not hacked PSP games. IF the loader also functions to load emulators or other homebrew programs, then godspeed!
 
C- Warrior said:
In anycase, Nintendo Revolution is screwed being that they are using DVD media next gen.
He's right, in a way. If Rev can play DVD's, then it could in theory read game code off a burned DVD. Unless it recognizes & refuses to work with burned DVDs.
 
NohWun said:
He's right, in a way. If Rev can play DVD's, then it could in theory read game code off a burned DVD. Unless it recognizes & refuses to work with burned DVDs.

almost all the consoles do that, in retail mode it refuse to launch and executable file if it lacks of the digital signature.
 
FiRez said:
almost all the consoles do that, in retail mode it refuse to launch and executable file if it lacks of the digital signature.
Hence, the mod chip. If Revolution can be hacked to recognize pirated media, either through a boot disc (a la Dreamcast, unlikely due to the slot-loading nature of the system) or mod chip, then there's the potential that the Revolution might be the most pirated Nintendo console to date. Of course, if they're charging for downloadable games with a significant profit margin, then that raises the question of "does it really matter?"

There's a lot to be said here, replacement casing and all that, but nonetheless, sales of games on "heavily" pirated consoles such as the PS2 and Xbox show that games sell, and as long as piracy isn't as simple as burning a disc and sticking it in the console, there's not much to worry about. Regardless, all this discussion is a tad premature with the system at least a year off.
 
BuddyC said:
Hence, the mod chip.

yes, that's why I say "in retail mode",
when you turn on the modchip intercepts the trace to the onboard bios and loads the alternative bios inside it, most of the times this bios is the same retail bios but it lacks of the code that asks for the digital signature.
 
The Faceless Master said:
:lol :lol :lol

nintendo's anti-piracy protection strikes again!

one more reason for devs not to make PSP games...

Of course, chances are, a Nintendo DS emulator will crop up fairly soon (some already have, but they have a long way to go) and, over the course of the next year, deliver near perfect playback of any Nintendo DS games.

I doubt we'll see PSP emulated anytime soon, however...
 
nintendo's anti-piracy protection strikes again!
I'd guess thats more a result of no one caring over Nintendo's protection being very good. They're non-proprietary cards with DS right? If so it'd be easier than a UMD, if anyone actually cared to try.

Why anyone would is another question. 5 year olds aren't going to pirate their DS games.
 
dark10x said:
Of course, chances are, a Nintendo DS emulator will crop up fairly soon (some already have, but they have a long way to go) and, over the course of the next year, deliver near perfect playback of any Nintendo DS games.

I doubt we'll see PSP emulated anytime soon, however...
i doubt the people who play DS games on an emulator would actually buy them anyway... i mean, what's the point of playing a portable system at home on PC? it's the same people that play GBA roms on PC... wtf are you doing playing GBA on PC?
 
The Faceless Master said:
i doubt the people who play DS games on an emulator would actually buy them anyway... i mean, what's the point of playing a portable system at home on PC? it's the same people that play GBA roms on PC... wtf are you doing playing GBA on PC?

Fire Emblem and Advance Wars are awesome games that should be played regardless of what platform it's on.

And it also let me get my 2D castlevania fix this gen.
 
The Faceless Master said:
apparently several PSP games released by a warez group called "Dynarox"

and this statement was in the 'NFO' file



Source

the fazeless master keep us umpdated m8 :)
 
Zaptruder said:
Fire Emblem and Advance Wars are awesome games that should be played regardless of what platform it's on.

And it also let me get my 2D castlevania fix this gen.

Yeah, admitting you play pirated roms isn't such a good idea here. You know that.
 
Now that I think about it, this is the first time Sony seems to care about intellectual copyright protection.

Sort of a blown up statement, but in PS3's press release they actually go as far as saying "added effort to protect intellectual properties."

UHH--OMG!!!

I personally think the cost of blue-ray burners and blue-ray media is in itself enough to prevent a percentage of carry over pirates from PS2 to PS3.
 
Seems weird to me we can talk about news stories of PSP game rippingsand the running of unsigned code, yet we can't say "I played X game on X emulator yesterday"

but eh,whatever.,
 
C- Warrior said:
I personally think the cost of blue-ray burners and blue-ray media is in itself enough to prevent a percentage of carry over pirates from PS2 to PS3.

:lol

I'm sure they felt the same way about DVD media.
 
M3wThr33 said:
Yeah, admitting you play pirated roms isn't such a good idea here. You know that.

I've bought the games. I just prefer to play them on the PC instead on the GBA screen. (transferred them with a cable, rather than downloading them).
 
I tried playing gba roms from games I own on the xbox, it was ok, but it can't compare to sitting in the lounge watching tv and playing them on gameboy/ds IMO.
 
C- Warrior said:
Now that I think about it, this is the first time Sony seems to care about intellectual copyright protection.

Sort of a blown up statement, but in PS3's press release they actually go as far as saying "added effort to protect intellectual properties."

UHH--OMG!!!

I personally think the cost of blue-ray burners and blue-ray media is in itself enough to prevent a percentage of carry over pirates from PS2 to PS3.
well, if you doublecheck the specs, PS3 games can be on DVD-ROM too...
 
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