Release Dates:
NA May 1, 2012
EU May 4, 2012
Mortal Kombat:
This is Mortal Kombat , you know it, you love it, and it's now on Vita. The vita version contains the story mode from the console release of the game, and all of the DLC characters and costumes that have been made available. In addition to this, the game harnesses the PS Vita's touchscreen capabilities, and built-in accelerometer to provide exclusive modes, including: the all-new Challenge Tower mode, and Test Your Slice and Test Your Might modes.
Vita Features:
- The same quality Mortal Kombat gaming experience found in the 2011 console version of the game, now made portable at 60 frames per second through PS Vita
- New features and content exclusively for the PS Vita System, such as touchscreen fatalities and a balancing gameplay mechanic using PS Vita's accelerometer
- New play modes including a new Challenge Tower mode, and Test Your Slice and Test Your Might modes
- An extensive lineup of iconic warriors, and DLC previously for the console versions of the game
- Two-player support in ad hoc or Wi-Fi matches
Details: *Thanks to Lyte Edge*
-The character select screen has been altered; Skarlet, Kenshi, Rain, and Freddy are now on the bottom row instead of "hidden" to the left/right of Kratos/Cyber Sub-Zero.
-All of the characters are available from the start. Most costumes still need to be unlocked; the new costumes can be obtained in the bonus challenge tower.
-Wifi offers ranked, player, and private match types. No lobby system.
-Wifi private matches offer built-in mic support through the Vita!
-Tag mode is available online.
-Matches I have tried online have mostly been at 60fps. When I experienced lag, the game dropped to 30fps instead of freezing up or getting choppy.
-Load times are about the same as the console versions.
-This game is most definitely not running at the full Vita resolution.
-Despite the lowered amount of detail, the game still looks good in motion and runs at 60fps* during fights. No question that UMvC3 looks more impressive, however.
(*X-Ray attacks and fatalities go at 30FPS. The game immediately shifts back to 60fps once the X-Ray attack animation cycle completes)
-Background animations have been reduced, but there are still a lot of things going on. It doesn't feel lifeless.
-All of the modes and options from the console versions are intact, including:
Arcade Ladder
Tag Team Ladder
Test Your Skills (balance, slice, luck, might, sight, strike)
Story Mode
Challenge Tower
Bonus Challenge Tower (new)
Tutorial
Fatality Tutorial
Practice
Tag Tea Practice
Wi-Fi Versus
Adhoc 1v1
Adhoc Tag
Krypt
Nekropolis
Kredits
Options
Trailers & Gameplay:
Trailer 1: http://www.youtube.com/watch?v=z6FDdfyRbbU
Trailer 2: http://www.youtube.com/watch?v=p3iIDOUs4B0
Developer Walkthrough: http://www.youtube.com/watch?v=48K2NxakF2g
Reviews:
Ign: 8.5
If you weren't a fan of the franchise's reboot last year, then Mortal Kombat on Vita isn't likely to convert you. The new bonus challenge tower represents the main addition from last year, so if you weren't sold on the challenges the first time around, then you'd be hard pressed to desire even more of them. That said, if this is your first time experiencing Netherrealm's MK reboot or simply didn't get your fill last year, then you'll find a ton of great content here.
GamesRadar: 8
When it comes to gory fun on the go, Mortal Kombat is a fun, silly fighter that is entirely inappropriate to play in public spaces, which actually makes it even more fun. Your enjoyment of Mortal Kombat on Vita will depend on whether or not you've already played the identical console version, and how much you like tapping the touch screen to make people's heads explode. Mortal Kombat remains faithful to its console counterpart, and is an equally entertaining, albeit sometimes uglier, addition to the family.
GamerAccess 9
Simply put, Mortal Kombat on the Vita is incredible. Delivering a true console experience within your hands while preserving the large roster of characters and arenas is rare to find in the portable gaming division. NetherRealm Studios has met their demanding goals, and in ways exceeded what many skeptics predicted the outcome to be. While it would have been nice to see some form of crossplay functionality with the PlayStation 3 and the visuals are noticeably downgraded from what is seen on the console counterpart, the game still looks outstanding and the fact that the true Mortal Kombat experience remains intact with additional game modes and experiences on the PlayStation Vita, this is one hell of a package that no PlayStation Vita owner should miss out on.
Joystiq review
Mortal Kombat has reached the hypothetical sweet spot for fighting games, where patching is completely finished, all of it characters have been released and all of its match-ups are well balanced. It usually takes years for fighting games to reach this level of maturity, rather than just one, and the fact that Mortal Kombat is still so widely played in the fighting community means there's still time left to enjoy how good this version is. Couple that with the bonus Challenge Tower and all of the console version's original content, and you've got the recipe for portable punches that practically can't be beaten.
1up review:A-
Its important to note that MK Vita still retains its lightning-quick frame rate and hilarious fatalities. So outside of the blocky-skin textures, there's little else to really complain about here. And for the amount of content you're getting -- all the modes of the original version plus 150 new challenges, one of which includes the ability to play as series overlord Shao Khan -- MK on Vita feels like a bonafide steal at $40. A near-flawless victory like MK can't be understated, as the level of creativity and content clearly come together nicely in a product that's just plain fun to play. And unlike many of its fighting game contemporaries, MK Vita offers plenty of reasons to give its wealth of content another go nearly a year after the original release.
PlayStation Lifestyle review:8.5
As a complete package, Mortal Kombat Vita is an impressive piece of software and a near-flawless port from consoles to a handheld. It’s one of the best fighters of this generation, magically tailored to work to PlayStation Vita’s advantages. Although unfair yet impossible to avoid comparisons will be made of it to its console counterpart, the Vita version proves that console-quality games and experiences are possible on Sony’s new portable. And it proves that it can be done with hardly any compromise.
Game Informer: 9
Even if you never touch the bonus tower, Mortal Kombat’s core gameplay and modes (including online play) are recreated perfectly on the handheld. A little bit of detail has been lost when it comes to character models, and online play is limited to two-player (ad hoc supports four), but it remains a fantastic port. Returning fans will love the new content and touchscreen Fatalities, and first-timers will be greeted with an almost overwhelming amount of great content. This is the most complete version of Mortal Kombat available.
Gaming Nexus: A
On the other hand, the gameplay remains rock solid. Controlling the combatants with the Vita's D-pad is a dream; just as good as it is on the PlayStation 3. In fact, I prefer this over playing Mortal Kombat on the Xbox 360, if only because of the placement and quality of the D-pad. The load times are also short, plus it doesn't seem to eat down the handheld's battery life like some games I've played. And with 450 bite-sized challenges to conquer, this works wonderfully as a portable game.
I did not expect to be this impressed with Mortal Kombat 2011 for the third time, yet here I am gushing as if it's the first time I've played the game. Forget that so-called Komplete Edition, this PS Vita version is the definitive port of Mortal Kombat. It offers an enviable amount of content, most of which is well worth your time. Throw in some impressive multiplayer modes and that lengthy story and you have a killer app on Sony's handheld. Even if you already own this on another console, Mortal Kombat Vita has enough new content to warrant double dipping.
Destructoid: 9
NetherRealm Studios has outdone themselves, and in doing so they have set the standard for porting a game to the Vita. This a perfect example of keeping the best graphical fidelity possible and including an already astronomical amount of content, while adding an even more extensive set of missions for players to explore that masterfully uses various features the PS Vita has to offer. If you own a Vita and are a fan of fighting games, there is simply no reason not to pick up Mortal Kombat.
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