bitbydeath
Gold Member
Rumour is now marked as confirmed.
Microsoft should have sold them, someone would have bought.
Microsoft should have sold them, someone would have bought.
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Yep. MS is an AI company and Asha is an AI exec. They are planning on using call center workers and AI to generate a bunch of Unreal slop games.The only reason they didn't sell them is because they want the IP to send us a never ending stream on contractor-made Doom and Quake games. I'm quite sure Asha think she can minmax and optimize a studio capable of producing classics on a regular basics. Think about it.
Yes. She will try to use the same tools they use in other tech sectors, and I'm sure you guys can imagine how that's gonna go.Yep. MS is an AI company and Asha is an AI exec. They are planning on using call center workers and AI to generate a bunch of Unreal slop games.
Candy Crush Doom Edition
Asha found them hiding in the chambers.I thought it was only 100. Where the other 36 come from?
If you've laid off over 70% of the developers, they're not the same studio anymore. This news is shutting them down in all but name.This really sucks. I mean thank fuck they didnt close them but still this is a Legendary studio, responsible for the birth of FPS games.
I know The Dark Ages underperformed but you would think any studio would get a couple of strikes before they are out (so to speak).
All this is making me think Satya basically told Xbox that they need to bring in significant profits or Xbox is done, and basically some 'hard decisions' are having to be made.
They cut their legs and arms off and gouged their eyes out, but yeah they're still alivethank fuck they didnt close them
I'm part of the problem, I want that.This is what happens when you get someone with no industry background leading a change initiative.
They take a look at the high performers like King and Mojang and wonder why everyone else isn't on the same train.
"We spent X hundred mill for Y? Candy Crush had a better ROI per dollar invested!"
Now we'll get Candy Crush Doom Edition.
Well it depends doesnt it. If the layoffs are just low level artists or new comers (as in last in, first out), and most of the longer more important ID people are being kept, then its still ID.If you've laid off over 70% of the developers, they're not the same studio anymore. This news is shutting them down in all but name.
They been fully gutted. Management and a few stragglers left.Seems pointless to keep a small chunk lol.
Just kick em out and let them keep the IP like you did with the others.
That's the main reason they probably didn't - one bad doom game isn't enough to fully gut them.
End of an era.They been fully gutted. Management and a few stragglers left.
They aint making another game.
Yeah i really don't give a shit about all the has been studios xbox bought then underperformed but this one smarts a bit to say the least.Bye Microsoft. I will never forgive you.
More than likely.With cuts this deep how do they even decide who to keep rather than just shutting the studio down? Is this just a PR thing to avoid the headline that the closed them?