I feel the game would be better if they doubled down on the roguelite aspect, because as a pure shooter, there are much better indie boomer shooters available. The devs have distanced themselves from it being a roguelite, yet the game still features, as being advertised in the trailer and Steam page:
• Beat randomly-generated stages full of exciting new obstacles at each chapter!
• Cleverly build your character every FLOOR, in a fully-fledge NARRATIVE with ARCADE gameplay.
This is why I genuinely thought there would be roguelite synergies as they're also presented in typical 3 random card selection (as found in roguelites), but the power-ups don't really allow for 'clever' builds. Synergies or clever builds would actually make the repetitious gameplay loop a lot more varied and interesting.
If they're going to claim it's purely a shooter, it doesn't come close to scratching the same itch that Dusk, for example does, which I think is still the pinnacle of modern retro-style FPS.
I've refunded.