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My Commodore 64 Collection - Do I have anything good here?

Mason

Member
My boss said I could take a ton of old Commodore 64 stuff taking up space in the back room, so I did. And there's a TON of it. I'm into the Atari 2600 but I have never used and do not know anything about the Commodore 64. Can you guys just glance at the inventory list and tell me if I've got anything good/worth keeping/worth messing with/etc? Being as nerdy as I am, I'm pretty excited about scoring this stuff.

HARDWARE
Commodore 64
Automodem
(2) Datasette Unit
(2) Floppy Disc Unit 1541
SWL Microlog (No clue what the hell this is)

GAMES - CASSETTE
Fight Night
Tales of the Arabian Nights
Fire Quest
Action Biker Clumsy Colin
AWARI
Buck Rogers Planet of Zoom
Shades
Beach-Head
Beach-Head II
Purple Turtles
Spy Hunter
Running Order
Arcadia 64
The Way of the Exploding Fist
Finders Keepers
Spectrum
CBM 64
Spy vs Spy
Five Card Draw Poker
Bounty Bob Strikes Back
Spirit of the Stones
Eureka!
Tapper
Se-Kaa of Assiah

GAMES - DISKETTE
Frogger
Threshold
Infidel
Times of Lore
Gunship
Echelon
Ahoy!
The Bard's Tale
Commando
Deceptor
One Man and His Droid
Non-Terraqueous
Hardball!
John Elway's Quarterback
Rambo: First Blood Part II
Shogun
Star Trek: The Kobayashi Alternative
Zork III
Dragon's Lair

GAMES - CARTRIDGE
Gridrunner

SOFTWARE - CASSETTE
Textpro Word Processor
Head Cleaner/Demagnetizer
An Introduction To BASIC Part I
Commodore 64 BASIC Programs
Data Manager
Rolf Harris' Picture Builder (I'm gonna scan the cover for this one, it's great)
Azimuth Head Alignment Tape

SOFTWARE - DISKETTE
Arcade - Game Construction Kit
Stuart Smith's Adventure Construction Set
Racing Destruction Set
Vidtex - Enhanced Terminal Communications for the Commodore 64
Easy Finance II
Flight Simulator II
Easy Spell
Easy Script Word Processing
Trio Word Processor/Spread Sheet/Data Base
Microsoft Multiplan Electronic Worksheet
The Print Shop
Quantum Link Program Disk

SOFTWARE - CARTRIDGE
Magic Desk I - Type and File

BOOKS
Cracking the Code on the Commodore 64
Sixty Programs for the Commodore 64
Commodore 64 Programmer's Reference Guide
 
These are true classics:

Beach-Head
Spy Hunter
The Way of the Exploding Fist
Spy vs Spy
The Bard's Tale
Zork III

Not to say there aren't some other greats in there, but these would be my pick of the crop.
 
What's the deal with the cassette/diskette thing? A lot of the cassettes have a sticker saying "Turbo Load - Loads as fast as a Diskette" or something like that. Are the cassette versions of games inferior or something?
 
Play these for the music! :

Commando
One Man and His Droid
Rambo: First Blood Part II

And play this because it REALLY REALLY rocks
Racing Destruction Set

it's such a disappointment hearing the arcade Commando track compared to Rob Hubbards SID take on it...
 
GAMES - CASSETTE
Fight Night
Tales of the Arabian Nights
Fire Quest
Action Biker Clumsy Colin
AWARI
Buck Rogers Planet of Zoom
Shades
Beach-Head
Beach-Head II
Purple Turtles
Spy Hunter
Running Order
Arcadia 64
The Way of the Exploding Fist
Finders Keepers
Spectrum
CBM 64
Spy vs Spy
Five Card Draw Poker
Bounty Bob Strikes Back

GAMES - DISKETTE
Frogger
Threshold
Infidel
Times of Lore
Gunship
Echelon
Ahoy!
The Bard's Tale
Commando
Deceptor
One Man and His Droid
Non-Terraqueous
Hardball!
John Elway's Quarterback
Rambo: First Blood Part II
Shogun
Star Trek: The Kobayashi Alternative
Zork III

Try these games first - hopefully you won't get LOADING ERROR messages.
 
Mason said:
What's the deal with the cassette/diskette thing? A lot of the cassettes have a sticker saying "Turbo Load - Loads as fast as a Diskette" or something like that. Are the cassette versions of games inferior or something?

They are not inferior per se, without turbo they are just slow as hell.
Some disk games may also save high scores to the disk.
 
Does the Commodore 64 plug into normal red/white/yellow AV outlets? I opened up the box and those are the cables I saw. I thought you had to use the Commodore monitor (I saw it in another box).
 
Mason said:
What's the deal with the cassette/diskette thing? A lot of the cassettes have a sticker saying "Turbo Load - Loads as fast as a Diskette" or something like that. Are the cassette versions of games inferior or something?

Ah - the good old days. Most of the originals didn't have turbo loader, and they took ages to load, but some did have nice loader music from, say, Rob Hubbard or Ben Daglish.

The most common use of Turbo was, of course, for the loading of pirated games. If I recall correctly, Turbo 250 was the common name back then.
 
The Commodore 1702 monitor will work fine with the ol' red/white/yellow cables. Mine does. As far as your haul goes, that's a nice start. You'll have a great time playing Spy vs Spy and Exploding Fist with your buddies.

heck, I'm gonna go play some Arctic Antics right now.
 
Mason said:
Does the Commodore 64 plug into normal red/white/yellow AV outlets? I opened up the box and those are the cables I saw. I thought you had to use the Commodore monitor (I saw it in another box).

The standard C64 used the RF cable - no AV I'm afraid; but that's for the TVs.

Now if you do have original Commodore monitor, it shouldn't be a problem.
 
Izzy said:
Ah - the good old days. Most of the originals didn't have turbo loader, and they took ages to load, but some did have nice loader music from, say, Rob Hubbard or Ben Daglish.

The most common use of Turbo was, of course, for the loading of pirated games. If I recall correctly, Turbo 250 was the common name back then.

Was Turbo 250 the one which loaded fastest?-) I remember one turbo loader program loading faster than the others, the games of course were same speed.

edit: now it makes sense.

C64 connectors:
http://www.old-computers.com/museum/detail.asp?t=1&i=936

It has both RF (antenna cable) out and video out.
 
SpoonyBard said:
Was Turbo 250 the one which loaded fastest?-) I remember one turbo loader being faster than the others.

Well, pretty much. And there were numerous version of said loader: Turbo 250 +, Turbo 250 b....
 
DCharlie said:
it's such a disappointment hearing the arcade Commando track compared to Rob Hubbards SID take on it...

Oh, absolutely. You might also want to look at(and listen to) 1942 theme by Mark Cooksey - it blows the arcade rev away.
 
You've got a bundle of goodies in there. I'll highlight a few for you:

Spy vs. Spy: Hook up two joysticks, then get a friend to sit down with you and play this for an hour or three. :)

Tapper: If I recall correctly, this was a rather good port of Midway's arcade game. This version of the game was made by Sega. :)

Spy Hunter: Another good Midway arcade conversion by Sega (they ported several Midway games around this time).

Flight Simulator II: Pretty decent fun if you can get into it. It's been improved many times over by the various versions of Microsoft Flight Simulator that have been released through the years, but boot it up and see how you like it on the C64.

HardBall!: One of Accolade's very first games, and probably one of the best 8-bit baseball games ever made. It had great TV-style graphics and music that really brought the baseball atmosphere home. I'm not sure how well the game would hold up today, but give it a try anyway.

Fight Night: Another one of Accolade's early games, this is a fun little boxing game with a "create-a-boxer" feature. Apart from the name similarity, it's unrelated to the recent EA Sports boxing games.

Commando: If I want to play this game, I'd rather play the Atari 7800 version, but the C64 version is worth keeping around because Rob Hubbard's remixed interpretation of the music is just mindblowing. Seriously, boot it up, then sit back and let the music play for 5-6 minutes. The high score entry screen also has an awesome music track.
 
Bah - the C-64 Commando plays just fine, thank you very much. Just use your foot to tap the space bar for grenades and you're straight. :lol
 
You just scored big!

I remember totally fiending out on Spy vs. Spy. Hope I am not looking at the past with rose colored glasses. :D

I remember Maniac Mansion. Classic LucasArts game.
 
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