Deadly Rooms Of Death
You basically progress through a huge dungeon room-by-room, each room usually being an independant puzzle to solve. It's turn-based; each turn you can either move yourself, swing your sword clockwise or anti-clockwise, or do nothing, and then the monsters on-screen get a turn.
The monsters all have set movement patterns/reactions, with different ways to destroy them, which you have to do to clear a room. The monsters include giant cockroaces that chase you, living tar that fills the screen, giant snakes, bats, goblins, and others.
Without a doubt the most addictive, cleverly designed and satisfying puzzle game I've played; pretty much a perfect game in my opinion. No reason for making this thread other than I think everyone should try it (it's free).
The sequel has just been released too which costs $20. The Underdogs review is glowing; gonna buy it when I have some money.
You basically progress through a huge dungeon room-by-room, each room usually being an independant puzzle to solve. It's turn-based; each turn you can either move yourself, swing your sword clockwise or anti-clockwise, or do nothing, and then the monsters on-screen get a turn.
The monsters all have set movement patterns/reactions, with different ways to destroy them, which you have to do to clear a room. The monsters include giant cockroaces that chase you, living tar that fills the screen, giant snakes, bats, goblins, and others.
Without a doubt the most addictive, cleverly designed and satisfying puzzle game I've played; pretty much a perfect game in my opinion. No reason for making this thread other than I think everyone should try it (it's free).
The sequel has just been released too which costs $20. The Underdogs review is glowing; gonna buy it when I have some money.