NAMCO: Baten Kaitos DS and Xenosaga DS!

I don't think I've been able to enjoy a non-strategy Japanese RPG after I played Xenosaga...in fact...I'm pretty damn sure of it

while this is great news to many, it means jack shit to me...thus I give this news a 2.8
 
I don't give a rat's ass for the atrocious Xeno-series, but I'm REALLY enjoying Baten Kaitos! This news is GOOD. And, the DS getting early RPG legitimacy in Japan is not a bad thing. BK, XS, and FF? Score!
 
JackFrost2012 said:
And soon, you'll both give Episode II ... a 2.8.


:lol

Isn't releasing Xenosaga on DS counter productive? Without the ability to show fancy cutscenes and incredible graphics that leave you with: a hollow plot and shallow gameplay.

Baiten Kaitos would work though with the touch screen and its card based fighting system.
 
Mrbob said:
:lol

Isn't releasing Xenosaga on DS counter productive? Without the ability to show fancy cutscenes and incredible graphics that leave you with: a hollow plot and shallow gameplay.

Cheer up! When they announce a PSP XS it will simultaneously become both the best game ever and a marvel to humanity!
 
PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:

I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.

Xenosaga fills up a 4.7GB DVD. No way 1.8GB UMD will do the game justice with regards to graphics.
 
Mrbob said:
PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:

I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.

Xenosaga fills up a 4.7GB DVD. No way 1.8GB UMD will do the game justice with regards to graphics.

if you say so
 
Mrbob said:
PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:

I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.

I don't know about that. I've heard a few people say that Xenosaga: Pied Piper is better than Xenosaga Episode II and it's a cell phone game.
 
Mrbob said:
PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:

I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.

That's true, but I do think the RPG support is surprising regardless of the quality. I didn't expect this much support for the DS when the PSP will allow PS2 level rpgs with all the extras that people expect from modern rpgs.
 
Lets just hope that a portable Xenosaga is more in relation to the origional Xenogears .... and I'll be glad that it's easy on the cut-scenes.

Baten Kaetos however should be really pretty ...

good news overall for RPG guys ... I know I only play RPG's on portables these days (not enough time to plop down in front of a non-portable screen for 100 hours)
 
ge-man said:
That's true, but I do think the RPG support is surprising regardless of the quality. I didn't expect this much support for the DS when the PSP will allow PS2 level rpgs with all the extras that people expect from modern rpgs.

If that's true, why not just get a PSTwo? :lol
 
gamergirly said:
If that's true, why not just get a PSTwo? :lol

I don't know, it might be better to ask the people who are looking forward to the PSP. I always thought that minimal difference in peformance between it and the console was a tough sell. Why would I buy GT4 Mobile when I get GT4 for the PS2 and play it on a larger screen with a nice sound system. It would be different matter if the machines used the same media, however.
 
ge-man said:
I don't know, it might be better to ask the people who are looking forward to the PSP. I always thought that minimal difference in peformance between it and the console was a tough sell. Why would I buy GT4 Mobile when I get GT4 for the PS2 and play it on a larger screen with a nice sound system. It would be different matter if the machines used the same media, however.

Exactly. That's one of the main reason why I'm going to get a DS. I'm not pulling out my old N64 when you can just pull a DS with 2 screens out of your pocket. Plus, if you didnt get a PS2 yet(unlike me), you'l have access to hundreds of games that you wouldnt otherwise and Nintendo games if you never got a Gamecube(which is ALOT of people heh).
 
I'm hoping the Xenosaga DS game is a port of Xenosaga: Pied Piper. I want an English version of that game and that would probably be the only way to get it.
 
A couple questions about this. I'm not a big tech-head, so I'm not sure of hardware capabilities. Is it possible to make an RPG for the DS that looks comparable with late PSone games, ala Chrono Cross or FFIX? I'm not talking about format space constraints, just theoretically, could it produce backgrounds with polygonal character models in a similar fashion?

Second, which is kinda why I brushed aside the format space thing above, would it be possible to make two and three DS card games? Would that be cheaper than just making a mega-large card? Or, if there was a space limitation on a card, they could use more than one. Since you don't have to turn the system off or anything to take them out, but can just pop them out of the top of the handheld, could a developer program a game so that it could say "Put in Card 2," then you could take out the first one, and swap in another? Similar to hot-swapping, which the DS regrettably does not have, but with just a continuation of the first part?
 
I think 3D can only be used on one screen at a time, but other than that they could do a game w/ pre-rendered backgrounds / 3d characters. Space would be an issue.

I imagine multi-card games would be possible since the machine has 4 MB of RAM, but I don't know that that this will ever happen.
 
ge-man said:
I don't know, it might be better to ask the people who are looking forward to the PSP. I always thought that minimal difference in peformance between it and the console was a tough sell. Why would I buy GT4 Mobile when I get GT4 for the PS2 and play it on a larger screen with a nice sound system. It would be different matter if the machines used the same media, however.

I think that a handheld with a massive inferiority to home consoles that cost the same is an even tougher sell. Lord knows why people use this line of thinking to justify the DS or downplay the PSP.

Also, you're assuming that all PSP games that are based on PS2 properties are going to be 100% identical as far as content is concerned. Still, it's probably easier to rationalize a desire to play carbon copies of current home console games on the go than to explain why you want to play ports of 8-10 year old games with 8-10 year old gameplay.

On topic, I'm looking forward to BK; MrBob summed up my outlook on XS DS quite nicely.
 
Soul4ger said:
A couple questions about this. I'm not a big tech-head, so I'm not sure of hardware capabilities. Is it possible to make an RPG for the DS that looks comparable with late PSone games, ala Chrono Cross or FFIX? I'm not talking about format space constraints, just theoretically, could it produce backgrounds with polygonal character models in a similar fashion?

Second, which is kinda why I brushed aside the format space thing above, would it be possible to make two and three DS card games? Would that be cheaper than just making a mega-large card? Or, if there was a space limitation on a card, they could use more than one. Since you don't have to turn the system off or anything to take them out, but can just pop them out of the top of the handheld, could a developer program a game so that it could say "Put in Card 2," then you could take out the first one, and swap in another? Similar to hot-swapping, which the DS regrettably does not have, but with just a continuation of the first part?

I think it would be easier to do a big card. From what I understand, Nintendo has mentionend an upper limit on card size, just the minimum.
 
mashoutposse said:
I think that a handheld with a massive inferiority to home consoles that cost the same is an even tougher sell. Lord knows why people use this line of thinking to justify the DS or downplay the PSP.

Also, you're assuming that all PSP games that are based on PS2 properties are going to be 100% identical as far as content is concerned. Still, it's probably easier to rationalize a desire to play carbon copies of current home console games on the go than to explain why you want to play ports of 8-10 year old games with 8-10 year old gameplay.

On topic, I'm looking forward to BK; MrBob summed up my outlook on XS DS quite nicely.

I was trying to be careful with my words. I did not mean to insinuate that the DS was better or anything like that. Both machines have their problems, period. I don't know why people have to feel obligated to defend everything about their particular portable when they is criticism, regardless if you're a fan of the PSP or DS.
 
mashoutposse said:
I think that a handheld with a massive inferiority to home consoles that cost the same is an even tougher sell. Lord knows why people use this line of thinking to justify the DS or downplay the PSP.

Also, you're assuming that all PSP games that are based on PS2 properties are going to be 100% identical as far as content is concerned. Still, it's probably easier to rationalize a desire to play carbon copies of current home console games on the go than to explain why you want to play ports of 8-10 year old games with 8-10 year old gameplay.

On topic, I'm looking forward to BK; MrBob summed up my outlook on XS DS quite nicely.

If Sony really wanted to outdo the DS, why didnt they just produce the 2 screens first?
 
Unison said:
I think 3D can only be used on one screen at a time, but other than that they could do a game w/ pre-rendered backgrounds / 3d characters. Space would be an issue.
Not true apparently. This game threw that out the window: http://forums.gaming-age.com/showthread.php?t=23561&highlight=3d+screens There's even a discussion in there about it. I could have sworn it was also confirmed otherwise somewhere though, I'll look around.

"Some developers have even dug deeper into the hardware capabilities and have been pulling off 3D on both screens..."
http://gameboy.ign.com/mail/2004-06-10.html
 
this is great news for some out there, but it didn't say that they're confirming US releases of those games... just the release in Japan. The whole thing would be awesome if 1) That story said XenoGEARS was being released and not Xenosaga, and 2) I could speak Japanese. But seeing as how neither 1 or 2 are true, well, I'll just have to go on taking cold showers...
 
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