I give you a 2.8 .... HA!thus I give this news a 2.8
fugimax said:I give you a 2.8 .... HA!
JackFrost2012 said:And soon, you'll both give Episode II ... a 2.8.
Mrbob said::lol
Isn't releasing Xenosaga on DS counter productive? Without the ability to show fancy cutscenes and incredible graphics that leave you with: a hollow plot and shallow gameplay.
Mrbob said:PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:
I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.
Xenosaga fills up a 4.7GB DVD. No way 1.8GB UMD will do the game justice with regards to graphics.
Mrbob said:PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:
I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.
Mrbob said:PSP XS will be handheld game of the generation no doubt but you nbots need to improve on your comprehension skills:
I'm not bashing the DS in this thread. I'm bashing Xenosaga 'cause without the extra bells and whistles it's a shit game.
ge-man said:That's true, but I do think the RPG support is surprising regardless of the quality. I didn't expect this much support for the DS when the PSP will allow PS2 level rpgs with all the extras that people expect from modern rpgs.
gamergirly said:If that's true, why not just get a PSTwo? :lol
ge-man said:I don't know, it might be better to ask the people who are looking forward to the PSP. I always thought that minimal difference in peformance between it and the console was a tough sell. Why would I buy GT4 Mobile when I get GT4 for the PS2 and play it on a larger screen with a nice sound system. It would be different matter if the machines used the same media, however.
ge-man said:I don't know, it might be better to ask the people who are looking forward to the PSP. I always thought that minimal difference in peformance between it and the console was a tough sell. Why would I buy GT4 Mobile when I get GT4 for the PS2 and play it on a larger screen with a nice sound system. It would be different matter if the machines used the same media, however.
Soul4ger said:A couple questions about this. I'm not a big tech-head, so I'm not sure of hardware capabilities. Is it possible to make an RPG for the DS that looks comparable with late PSone games, ala Chrono Cross or FFIX? I'm not talking about format space constraints, just theoretically, could it produce backgrounds with polygonal character models in a similar fashion?
Second, which is kinda why I brushed aside the format space thing above, would it be possible to make two and three DS card games? Would that be cheaper than just making a mega-large card? Or, if there was a space limitation on a card, they could use more than one. Since you don't have to turn the system off or anything to take them out, but can just pop them out of the top of the handheld, could a developer program a game so that it could say "Put in Card 2," then you could take out the first one, and swap in another? Similar to hot-swapping, which the DS regrettably does not have, but with just a continuation of the first part?
mashoutposse said:I think that a handheld with a massive inferiority to home consoles that cost the same is an even tougher sell. Lord knows why people use this line of thinking to justify the DS or downplay the PSP.
Also, you're assuming that all PSP games that are based on PS2 properties are going to be 100% identical as far as content is concerned. Still, it's probably easier to rationalize a desire to play carbon copies of current home console games on the go than to explain why you want to play ports of 8-10 year old games with 8-10 year old gameplay.
On topic, I'm looking forward to BK; MrBob summed up my outlook on XS DS quite nicely.
mashoutposse said:I think that a handheld with a massive inferiority to home consoles that cost the same is an even tougher sell. Lord knows why people use this line of thinking to justify the DS or downplay the PSP.
Also, you're assuming that all PSP games that are based on PS2 properties are going to be 100% identical as far as content is concerned. Still, it's probably easier to rationalize a desire to play carbon copies of current home console games on the go than to explain why you want to play ports of 8-10 year old games with 8-10 year old gameplay.
On topic, I'm looking forward to BK; MrBob summed up my outlook on XS DS quite nicely.
Not true apparently. This game threw that out the window: http://forums.gaming-age.com/showthread.php?t=23561&highlight=3d+screens There's even a discussion in there about it. I could have sworn it was also confirmed otherwise somewhere though, I'll look around.Unison said:I think 3D can only be used on one screen at a time, but other than that they could do a game w/ pre-rendered backgrounds / 3d characters. Space would be an issue.
http://gameboy.ign.com/mail/2004-06-10.html"Some developers have even dug deeper into the hardware capabilities and have been pulling off 3D on both screens..."