Gaia Theory
Member
Y'know, game companies are truly mind boggling sometimes. You've got to wonder what goes on in their heads sometimes.
Namco is expect big sales for their PS2 Tales game, Tales of Rebirth (source: ps2.ign.com)
So 800,000 copies ready for day one? Pretty good, no argument from me. It's smart to be prepared. A large RPG userbase on the PS2 probably means many will purchase this beautiful entry in the Tales series.
My question is why Namco could not have had the same foresight for Tales of Symphonia for Gamecube. In North America, the game was simply made unavailable for those who did not preorder for more than 2-3 weeks. I'm aware that the GC has a substanially smaller userbase, and that I'm comparing the Japanese to North American markets here, but Tales represented the first major RPG effort developed for the Cube (Skies being a port and one that was not marketed at all to consumers). If you're first to bring the goods, and Namco knew they were, you've got to deliver the goods. Namco did, the game is amazing, but they failed to deliver an appropriate amount of units for sale during the games peak selling time (first month).
Eh, I'm not really sure I care that much actually... I preordered mine afterall... and this took too damn long to write.
Namco is expect big sales for their PS2 Tales game, Tales of Rebirth (source: ps2.ign.com)
So 800,000 copies ready for day one? Pretty good, no argument from me. It's smart to be prepared. A large RPG userbase on the PS2 probably means many will purchase this beautiful entry in the Tales series.
My question is why Namco could not have had the same foresight for Tales of Symphonia for Gamecube. In North America, the game was simply made unavailable for those who did not preorder for more than 2-3 weeks. I'm aware that the GC has a substanially smaller userbase, and that I'm comparing the Japanese to North American markets here, but Tales represented the first major RPG effort developed for the Cube (Skies being a port and one that was not marketed at all to consumers). If you're first to bring the goods, and Namco knew they were, you've got to deliver the goods. Namco did, the game is amazing, but they failed to deliver an appropriate amount of units for sale during the games peak selling time (first month).
Eh, I'm not really sure I care that much actually... I preordered mine afterall... and this took too damn long to write.