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Neo Contra screens

Wario64

works for Gamestop (lol)
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Blinky

Member
MoxManiac said:
I see they are still using the weapon switching mechanic. I want item power ups back :(

Agreed. Also, the perspective is neat. But I'd really prefer the classic 2D perspective.
 
Yeah the power up weapons are much better. I just recently played through Shattered Solider with a friend, and we had fun...But the game was sort of ridiculous.
 

MadOdorMachine

No additional functions
jiggle said:
Are those Jim Lee's drawings?
I was thinking the same thing. It almost looks like the old DeathBlow style he was messing around with. You know someone has talent when people can recognize his artwork like that. I'm guessing Konami hired him to come up with the new character designs. It would be really cool if you could unlock some of his artwork in the game.
 

drohne

hyperbolically metafictive
are the player characters running on helicopter blades in a couple of those pics? that's just silly.

still, this game rocks. shock troopers mechanics + over the top contra design = :)
 

Minotauro

Finds Purchase on Dog Nutz
With the perspective change, I really wish they would implement a control scheme like Smash TV's with one analog stick controlling movement, the other controlling your fire, and one of the shoulder buttons used to jump.
 

Meier

Member
This game was quite a bit of fun at E3 and fittingly, very difficult. I think it should please a lot of Contra fans.
 

samusx

Banned
So what the hell? You fight a huge pussy with legs in this game? I really hate this perspective too, and yes if they don't have power-ups then the guys at Konami need a shot it the head. Why remove things that make the game great? I don't get it.
 

djtiesto

is beloved, despite what anyone might say
If this game plays like Capcom's old arcade game, MERCS, this is gonna kick ass! Though I love the 2D contras...

Man, this view would be *PERFECT* for a new Jackal game...
 
This game looks very sharp. Crisp clean visuals that really put the PS2 to good use. And the wonderfully designed enemies look rock-solid. I love the look so far. I hope the gameplay can stand up to it.
 
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