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1. The Legend of Zelda: Ocarina of Time (Nintendo 64)
But as staggering in its ambition and immaculate it is in its polish, perhaps the greatest thing about Ocarina of Time is that it is expertly paced, which is something later games in the series failed to live up to. Ocarina of Time introduced or pioneered some massive concepts gamers take for granted nowadays, ranging from Z-Targeting to Auto-Jumping to context-sensitive buttons... but it still gets the player straight into the fun. When your first hour with the game has ended, you're walking out of the first dungeon, having felled your first boss, and having learned a ton of game mechanics on the way without it ever feeling like a giant tutorial holding your hand. Any game designer should play this game. It's a masterpiece.
One of the most influential game of all times. Nintendo layed the foundation for many 3D games to come and invented mechanics that are still used to this day. It nailed the sense of adventure with different and lively towns with lots of busy characters and had just the right pace with its dungeons constantly giving new tools to the player and having him figure out how to proceed, but never making it a chore and overstaying its welcome. Musical score was one of the Koji Kondo's best works and full of amazing melodies that are considered iconic now and make gamers drool just by listening to few notes.
At the time I’d played nothing quite like it, the sense of adventure and scope blew away anything I’d played prior, that barren Hyrule Field that would be considered a knock against the game these days was something to behold for me back in the day. The clutch of nostalgia may be strong but OoT endures because it’s simply one of the very best games to this day, even among numerous sequels that have brushed up on the Zelda formula in 3D OoT still commands the throne on the strength of its pacing and variety that sidesteps the pitfalls future entries would fall into.
To this day I still get a buzz from experiencing the same moments that I’ve replayed well into the double digits, it’s my video game equivalent of returning home, it’s the game where comfort is king.
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2. Super Mario 64 (Nintendo 64)
The template for 3D controls. A software breakthrough.
Looking back on it, the iconic Italian plumber's debut in three dimensions was a real tipping-point for the video games industry. It established all of the ground rules for interacting with and moving around in 3D space, and almost single-handedly paved the way for what was to come over the course of the generation. But imagine if they had failed? How would things have played out if Nintendo wasn't successful in bringing Mario to a new generation in the same way Capcom and Sega have struggled to bring their iconic 8- and 16-bit franchises to 3D? Thankfully, they hit it out of the park on their first attempt, and the rest is history.
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3. Metal Gear Solid (PlayStation)
first experience with cinematic gaming, memorable set of characters who were all voiced, great soundtrack, intriguing story full of mystery that wasn't too convoluted like the sequels, crazy boss fights, all presented with interesting dialogue/codec calls and amazing cutscenes. It's the first game where the cinematography is movie-like. There wasn't anything like this back then.
This game absolutely blew me away when I played it. Cinematic, engrossing, engaging, and a delight to play. My first stealth game, I got so absorbed in the story that I ended up replaying it and showing people the game for years.
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4. The Legend of Zelda: Majora's Mask (Nintendo 64)
This experimental ‘Groundhog Day’ twist on the 90’s Zelda template resulted in an unforgettable masterpiece of a game. Intricate, challenging and disturbing
It's a dark twisted fairy tale with more character and life to it than pretty much any other game in existence, taking a mature, narrative driven exploration of life, death and how people give it all meaning, and combining it all with a far more polished and improved take on OoT's gameplay and set up.
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5. Final Fantasy VII (PC, PlayStation)
It's just an unforgettable, iconic game in all facets, from its cast and its setting, to its soundtrack and Materia system. It's able to switch its tone between goofy humour and heartfelt tragedy on the fly and not take me out of the experience. The random battle encounters aren't problematic because the combat is always a joy to play. The pre-rendered environments give every location a sense of vivid place and character, extending even to the dungeons, which in many other RPGs are can be a chore to progress through but not this one. Its story progression and exploration are open without being unfocused, tight without being linear, and it captures a genuine sense of adventure that no other game can lay claim to. A masterpiece through and through.
There's humour, there's a cool setting, there's tons of awesome things to collect and materia to level up. And don't even get me started on the Gold Saucer. Plus once again as all games on this list share, it has a killer soundtrack.
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6. Castlevania: Symphony of the Night (Saturn, PlayStation)
2D platforming perfection combined with some of the greatest art direction and level design ever in a videogame.
sörine;176565689 said:Not Metroid, not really Castlevania either, but somehow more addicting than both.
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7. Pokemon Gold/Silver/Crystal (Game Boy/Color)
The literal golden age of the series.
Day/Night. Weekly events. Breeding, New types. 100+ new Pokemon. Johto and Kanto. How the fuck did they fit this all in one cartridge?
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8. Resident Evil 2 (PC, PlayStation, Nintendo 64, Game.com)
Atmospheric, puzzles, limited ammo, cool bosses, good balance of action and scary.
The pinnacle of the survival horror genre. Production values were through the roof and the game could be experienced from the perspective of 2 different characters. You were left wondering if it would ever get better than this.
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9. Final Fantasy IX (PlayStation)
My absolute favorite game of all time. Final Fantasy IX is very dear to me. It was given to me by unconventional means and ended up becoming the game that made me so interested in video games in the first place. Final Fantasy IX showed me what video games can provide beyond gameplay and it made an impact on my life, that I'm not even sure what I would be doing right now if I never played it. Final Fantasy IX is the reason why I want to own a game company, it was the reason I took up writing, it was the reason I took up drawing, and it was reason why I am into music as much as I am. I owe a lot to this game. This game has been duly noted from both Hironobu Sakaguchi and Nobuo Uematsu as their favorite entry in the franchise and frankly it's mines as well.
Like playing a fairytale. Amazing soundtrack, amazing characters, amazing atmosphere and amazing art direction that still holds up today.
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10. Banjo-Kazooie (Nintendo 64)
This was Rare at their best.
Pure platforming fun. Interesting levels, lots of collectibles, lighthearted humor, and a great OST.
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11. GoldenEye 007 (Nintendo 64)
To date I can't think of a better adaptation of a movie into a video game than this. The single player missions were fantastic in depth and re-playability. From the moment you pop your head around the corner to shoot the first guard in the Arkangelsk Dam, through to the final showdown with 006 on the Cradle - the Goldeneye missions were full of challenging segments that captured the essence of Bond from the ridiculous vehicles, stealthy infiltration and guns blazing action. Plenty of unlockables and bonus levels kept you coming back for more.
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12. Pokemon Red/Blue/Green/Yellow (Game Boy/Color)
It's Pokemon. The hype, the desire to be a Pokemon master, looking for Mew under the truck, trading with friends, the journey to Indigo Plateu. It gave me that sense of adventure I never had experienced before.
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13. Half-Life (PC)
The first cinematic FPS. Amazing level design, smart AI, excellent world building. A classic.
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14. Paper Mario (Nintendo 64)
What a cool idea. What awesome execution. And that writing, sense of humour.
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15. Suikoden II (PlayStation)
One word sums up this game: Incredible. The world and lore are incredible. The personal story is incredible. The epic stage the game is set on is incredible. The cast is incredible. And the villain is incredible.
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16. Final Fantasy Tactics (PlayStation)
A world full of medieval war and politics, what's not to love? The game mixes fantasy and realism perfectly with a deep story about betrayal and corruption. The Job system combined with Tactic's Tactical battle system leaves you addicted and playing non-stop. The music in this game is also incredibly gorgeous with each track capturing the atmosphere of Ivalice. The cast of characters are mature and complex supported by a story that has tragedy and justice blurred constantly. This is an amazing game and not one anyone should skip over.
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17. Final Fantasy VIII (PlayStation)
A big step forward from its predecessor with its more realistic visual style and futuristic elements. The Junction system was versatile, and Balamb Garden a memorable homebase. Still my favorite in the series.
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18. Mario Kart 64 (Nintendo 64)
Unfiltered fun, a complete blast to play with friends especially.
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19. Star Fox 64 (Nintendo 64)
The amount of variety, enemies and bosses was just insane. Then I learned there was two other paths I could take and an expert mode (I managed to get gold stars on all of them) it just blew me away. It's basically Saturday Morning Cartoon: The Video Game but as a rail shooter which favours skill and offers brilliant boss battles.
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20. Silent Hill (PlayStation)
One of the scariest games ever made.
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21. Super Smash Bros. (Nintendo 64)
The third and final of the holy trinity of multiplayer games, Smash Bros became a phenomenon. Others may disagree, but we all know Link and Samus were the best, and Hyrule Castle was the ultimate stage.
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22. Tekken 3 (Arcade, PlayStation)
Probably the best 3D fighting game up to the PS1 and just looked so flashy. Again, great multiplayer memories and the fighting mechanins worked really well. A fun set of characters.
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23. Starcraft (PC, Nintendo 64)
Probably the best RTS game ever. Great single player, great story, and Battle.net revolutionized multiplayer.
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24. Planescape: Torment (PC)
The way it implemented choice and consequence was ground breaking and it would take more than 10 years to see it replicated. It feels like an alive world (ironically) where whatever you do makes a difference and substantially changes the way the game is played. You actually role-play in this game. Add the vast amount of interesting characters and companions, each with a deep personality, personal story and agenda, the godlike script, dialogue and lore and you get one of the best games ever made and, for me, the best RPG ever made.
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25. Panzer Dragoon Saga (Saturn)
That game is a work of art. There was a time where "cinematic, story-driven, cut-scene heavy game" was NOT a red flag but a strong selling point for me, and that's because of Panzer Dragoon Saga. It is very cut scene heavy, and the Saturn CG looks a bit dated now, yet somehow the quality of those scenes remain timeless due to the excellent direction, voice acting and writing. But it's not just the story and lore and world-building that makes this game so good; the battle system and dragon customization and exploration were tons of fun. I would love to see a proper HD remake so I could explore towns like Zoah or other areas and fight the bizarre tech monstrosities in fully detailed high-res 3D one day. Not to mention, the rarity of this game means so few people actually played it, and that's a criminal shame.