Alex said:
I hate to give Monolith any money, knowing they'll turn around and probably spend it on Xenosaga 3, but I'm starting to really want this one.
Is there any solid character building/sub systems, Dragona? How is the difficulty?
Welll..... the thing is the game has manual levelling. Yeah, that's right, you get experience and then go to the little chapel and go to level up. Also there's Levels and Classes. Levels mainly deal with HP, while Classes determine how many cards you can use in your deck and also in your "hand"...
edit: also I forgot to mention: you get tonnes of customizibility in terms of decks to make. Of course some characters are predisposed to certain archetypes (Kalas as the Swordfighting hero/Xelha as the magic using damsel in distress.) but it still leaves it
fairly open.
Unfortunately the only REAL problem with the game is that it's really easy. But it's also really fun. If you don't level up it tends to add to the difficulty. I was trying a later boss at level 1 and I was getting creamed. It was fun. I think the manual levelling was left in there to help create a user-regulated difficultly level. I don't think Monolith wanted to get angry letters saying the 'game was too hard' because of the fact that your "hand" is drawn randomly from your deck.
And yeah, I feel it in terms of supporting Monolith.
BUT none of the Xenocrapa team worked on Baten Kaitos, and at least one person from Valkyrie Profile did! (The battle director from VP.) So I wouldn't feel TOO bad about buying it.
And Aerogod: Yeah you build a deck basically. It's neat because you have to balance it right with enough attack/healing/armour cards. Also as you Class level up you can have more cards in your "hand" (during battle, you start at Class 1 with 3 only), and in your deck (you start with 30 only for the deck).
Really it's a fun game. I'd at LEAST give it a solid rent if you're not positive about it. I really enjoyed it and I was really prepared to hate the hell out of it on Monolith alone. You should have heard the fuss when I found out I was reviewing it for PGC. I had all sorts of wonderful paragraphs in mind, but then the game turned out good. Oh well.
edit: It's a really neat experimental type game. Not for everyone sure, but I really liked it.