Steam is now reportedly the king of the gaming market, leaving PlayStation and Xbox far behind. According to new data estimates, Steam has now over 200M monthly active users which makes the digital storefront over 50% larger than PlayStation's reported active user base.
The data comes from GameDiscoverCo founder and analyst Simon Carless who estimates that Steam had 198M monthly active users in the second half of 2025, and the number has now likely crossed 200M in 2026.
The estimate starts with Steam's Digital Services Act disclosure in the European Union, which reportedly listed an average of 31.1 million monthly active recipients in the EU during the second half of 2025.
Carless then compared that figure with Steam's public bandwidth distribution data to estimate how much of Steam's total audience comes from Europe. The result: roughly 198 million monthly active users globally late last year.
you may recall that Steam's monthly active users (MAU) are a bit of a mystery in recent years, since the last official Valve announcement was an average of 132 million MAU back in 2021. (As a comparison, PlayStation Network – including PS4, PS5, and even some PC/Steam users – announced 125 million MAU as of the end of March 2026.)
thanks to NobodyInteresting from the SteamDB Discord, we were reminded that if you're in the European Union, you can see Steam's Digital Services Act notice here, revealing 31.1 million MAUs in the EU in H2 2025 (roughly.) Look:
The comparison with PlayStation is where things are getting spicy. Sony confirmed PlayStation getting 125 million monthly active users as of March 31, 2026. If Steam is anywhere near 198 million to 200 million monthly users, that means Steam is now over 50% bigger than one of its competitors in the gaming market.
Publishers seem to understand the reach and scale of PC gaming right now as we see more and more games launch day-one on PC. Xbox as effectively treated PC as its home for years now, even pushing Xbox app on Windows and Game Pass for PC. Meanwhile, Sony's PC strategy is bit more complicated. The company wants its live service games but has scaled back on first party single player blockbusters on the platform.
On the other hand, due to the end of the physical media on PlayStation more players are expected to shift to PC in the coming years. There is very little reason left to own a PlayStation or Xbox at this point. A cheaper point of entry to gaming for sure, but a total monopoly over digital game sales, paid multiplayer, closed ecosystem, and policy that would take your account away for staying inactive for three years are things that come along with a cheaper point of entry.
The old idea that PC is the "secondary" platform looks increasingly outdated. Steam is not just a storefront. It is a massive gaming platform with its own hardware push, its own ecosystem, its own audience habits, and a user base that may now be bigger than entire console networks.
https://respawnfirst.com/new-data-shows-steam-is-now-over-50-larger-than-playstation/