That was Famitsu Xbox 360.MarkMan said:I thought DoA4 scored 37/40 and it was posted last week?
That was Famitsu Xbox 360.MarkMan said:I thought DoA4 scored 37/40 and it was posted last week?
um....Son of Godzilla said:Is anyone else expecting DOA4 to have a tie in rate in Japan higher than 100%?
Blimblim said:That was Famitsu Xbox 360.
lunlunqq said:off topic and probably not work safe:
to explain DoA4's 39...![]()
![]()
![]()
http://tinypic.com/jkc4uo.jpg
http://tinypic.com/jkem87.jpg
http://tinypic.com/jkeoag.jpg
http://tinypic.com/jkep3d.jpg
lunlunqq said:off topic and probably not work safe:
to explain DoA4's 39...![]()
![]()
![]()
http://tinypic.com/jkc4uo.jpg
http://tinypic.com/jkem87.jpg
http://tinypic.com/jkeoag.jpg
http://tinypic.com/jkep3d.jpg
Altermo said:Dead or Alive 4 (Xbox 360, Tecmo): 10 / 10 / 9 / 10 - (39/40)
http://www.gamefront.de/
Ugh? It never sold on PS2. The series was dieing and going the way of bloody roar,and fightig vipers till it reached xbox with DOA3 where it became a million seller. Itagaki has a prefrence to working with Xbox and now 360. No surprise really,as other leading developers also chose 360 as their prefered platform,like John Carmack.Grug said:How much does Microsoft pay Tecmo for Xbox exclusivity on DOA?
Tecmo could make stupid amounts of money by releasing it on Playstation 2.
lunlunqq said:off topic and probably not work safe:
to explain DoA4's 39...![]()
![]()
![]()
http://tinypic.com/jkc4uo.jpg
http://tinypic.com/jkem87.jpg
http://tinypic.com/jkeoag.jpg
http://tinypic.com/jkep3d.jpg
Chibbi Brady said:Did we ever see a review for Rainbow Islands on the DS?
Grug said:Gee, a Japanese developed fighting game featuring bouncy breasted women with the faces of 14 year olds getting a 39/40?
Who woulda thunk it?
Tech Nine said:Ugh? It never sold on PS2. The series was dieing and going the way of bloody roar,and fightig vipers till it reached xbox with DOA3 where it became a million seller. Itagaki has a prefrence to working with Xbox and now 360. No surprise really,as other leading developers also chose 360 as their prefered platform,like John Carmack.
Mr_Moogle said:There is only one factor that decides which games go to certain consoles. MONEY. Thats all that matters to the publishers. Dont start with this 'Developer A prefers to work with Console B' nonsense. A developers preference is irrelevant and only very rarely has any impact on which console a certain game will go to.
Oh and Carmack is an overrated wanker.
Hu? Tecmo is publishing the DOA games in Japan and US. MGS is handling only Europe.duckroll said:Except you seem to not realize that Microsoft Games Studios IS the publisher of the DoA games. :lol