Nice and long interview :
http://www.gameinformer.com/News/Story/200508/N05.0809.1753.18994.htm
A few highlights
http://www.gameinformer.com/News/Story/200508/N05.0809.1753.18994.htm
A few highlights
But in our case, this is collaboration. Its like a movie project. I am the producer, and Sang Youn Lee from Phantagram is the director. We (Q?) made the storyline, scenario, first concept, and character design, and then we brought that to Seoul. The character design was finalized by a Korean artist by the name of Mr. Park. While it looks the same from your viewpoint, this is a mixture of Japanese and Korean work. The Korean and Japanese cultures are different. One of my big roles is to adjust those kinds of things in the game. You know, character design, backgrounds, colors, game design. I cant promise that were going to make the official launch date, but our goal is to at least make the Japanese launch window
GI: I was really amazed with your demonstration at the Xbox Summit, but we werent allowed to show the actual trailer to our readers per Microsofts requests. Could you explain what was going on in that scene? Is that the type of gameplay well be seeing.
TM: In that trailer, that is from the beta kit. Thats only gameplay, and not a pre-rendered cutsceen. There are many [ed: hundreds] of soldiers on the field, and some character is using a very special magic power from the nature, which causes a big explosion and many soldiers go flying. (laughs) This is a very special attack in the game.
GI: Your games have traditionally been strong musically, anything you can say about the soundtrack?
TM: Im preparing the music right now. Its too early to tell. Itll be orchestrated.
GI: A lot of people, including myself viewed Sony going after Microsoft at E3 the same way they aggressively went after Sega with the Dreamcast when Sony announced the PlayStation 2. Do you think its different this time around?
TM: Yes. I think the hardware war will end. The PC and Game Console is going to merge because of the networking this generation. So many people predict the war, because thats thats always the case before the next generation. But with the medium, for example, the cell phone or the iPod consumer production. The next generation after this new generation will be chaos. I really dont care about the hardware. The engine will be important. Theyre all more or less using the same hardware. Its going to be all about the software, not the hardware. The contents, feel, image is whats going to be important. I think 5-10 years down the road, I think youll get to play game on any hardware. Now its just beginning. The point I want to make, every medium, Xbox 360, PlayStation 3, I dont know about Revolution yet, will be able to exist together. That means that thats not war theyre going to co-exist together.
GI: Okay, I have to be honest with you. I wanted to have this meeting to ask you one single question. Will there ever be a sequel to Lumines.
TM: No comment. (big smile)