Solid said:
Yeah, after comparing the two videos it's pretty obvious they had to cut corners in order to get it running smoothly on the PS2. Not that it matters, since the PS2 version still looks good - I didn't even notice the bad texture and downgraded models until you posted the screengrabs - and offers more gameplay. I can't wait to see what they do with RE5 on the next-gen consoles.dannie said:it seen most area no dynamic lighting,no gun light,some downgrade texture and model..
block texture
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if the area is big or many enemy at screen..they will change to downgrade model..
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if the area is small or just few enemy at screen..they with keep the good model..
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GC version.....the enemy model is alltime keeping in great model~
how detail is the GC verion??lets see it
http://www.gamespot.com/live/stream...ure/residentevil4&ksubmoid=&urdate=1105430400
sorry...my english is so bad~
Solid said:so it begins :lol
gotta see the video again, didnt notice the stuff you posted.
if you play it in 42" big screen&16:9.......i don't think you can't notice the problem..Takuan said:Yeah, after comparing the two videos it's pretty obvious they had to cut corners in order to get it running smoothly on the PS2. Not that it matters, since the PS2 version still looks good - I didn't even notice the bad texture and downgraded models until you posted the screengrabs - and offers more gameplay. I can't wait to see what they do with RE5 on the next-gen consoles.
SailorDaravon said:![]()
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:lol :lol :lol :lol
Solid said:preview @ 1up
http://www.1up.com/do/previewPage?cId=3143526&did=1
When players took control of her in the GameCube Assignment Ada bonus quest, her outfit was restricted to more of a military look, due to the difficulty of being able to replicate her dress on the screen. But now, Kawata's favorite part of the PS2 version "is seeing Ada in action in her Chinese dress," he says. "In the GameCube version, the costume couldn't be seen in action as a playable feature because we thought it would be difficult to detail. However, I was extremely eager to make it happen because the style is so beautiful. I am very happy with the results our staff was able to produce."
[...]
"The main goal was definitely to develop and unfold a story that featured a main character, Ada," says Kawata. "It was very important to show the viewpoint of this mysterious character, who knows even more information than the player does. I think that people's curiosity about Ada will be peaked even further by playing Separate Ways."
[...]
Kawata estimates that 60% of the staff who worked on the GameCube version has carried over to work on the PS2 game. "Most of them were art designers," he notes. "Most of the planners and programmers for the PS2 version are different staff that joined the team for this project."
[...]
And there's still more we have yet to learn, with a reported two new boss fights in the main adventure and other extras sprinkled throughout.
good stuff.
SailorDaravon said:![]()
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:lol :lol :lol :lol
Solid said:so it begins :lol
Solid said:But now, Kawata's favorite part of the PS2 version "is seeing Ada in action in her Chinese dress," he says.
HomerSimpson-Man said:![]()
I forget, where there these guys with glasses in the GC version?
SailorDaravon said:I just played through the GC version, I didn't see any of them. That looks really...odd. Almost fake actually. Odd decision.
:lol :lolSailorDaravon said:
Ironclad_Ninja said::lol :lol
Oh man, that is just classic. Leon looks like Micheal Jackson in the Hunnigan pic.
That bad texture does stand out quite a bit in the screen you captured, but it's not going to ruin the game for me. Then again, I'm playing on a non-HDTV, no-frills 24" Sony WEGA. I guess I'm not hardcore enough, but even on my meager component set-up some PS2 games look like garbage.dannie said:if you play it in 42" big screen&16:9.......i don't think you can't notice the problem..
yes ..it sure look good in 14" Monitor....
At this point I doubt they'll add it. If it as simple as you think, they'd have put it in. Let's face it, the game's a port, and even with all the work they're putting into the gameplay it's still not the visual equal of the GC version.Electrii said:I'm disappointed they didn't add light flashes when you shoot your guns, surely the PS2 can handle such simple effects, maybe they forgot to add it in?
I can't recall, but were they present on GC?Electrii said:I'm disappointed they didn't add light flashes when you shoot your guns, surely the PS2 can handle such simple effects, maybe they forgot to add it in?
Uh, noone's beating you over the head to use those costumes if you don't like them.....
And then I see this.
So. Stupid. ):
SailorDaravon said:![]()
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:lol :lol :lol :lol
CosmicGroinPull said:
tedtropy said:Pfft, she doesn't hold a candle to Ashley, especially with optional low-res texture barrel.