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New Reggie Interview

couldn't find it posted. this is a recent EGM interview from Reggie


http://boards.ign.com/revolution_lo...09256039/p1/?11
Quote:



EGM: When Nintendo first showed the controller, it said there were other functions it wasn't talking about yet. Might those include a digital camera and microphone?

RF: As much as I think [Nintendo President Mr. Satoru] Iwata likes me, if I shared that with you I probably wouldn't be here. [Laughs] You know, here are the facts: Come [this May], we'll disclose a lot more. After [that], we'll disclose even more, and right about the time of the launch, we'll disclose even more. There are certainly elements to everything we're doing about Revolution I'm talking beyond the controller, the virtual console, all the different element we'll be sharing all the way up to launch. And I believe as consumers understand the full range of benefits and the full functionality, the more and more they're going to get excited. I really do.

EGM: Given [Mario creator] Shigeru Miyamoto's outspoken admiration for Sony's EyeToy camera and the microphone function in the DS and recent GameCube games [like Odama and Mario Party 7], they seem like a natural fit for the Revolution controller.

RF: could certainly see all of that. Again, our orientation is, how do we push the gaming experience, the interplay between the player and the game? So all of the different elements that enhance that capability's use of a camera, use of the microphone, voice activation all of that certainly I believe is fair game.

EGM: How about online with the Revolutio's how will it work? Will it be more like Xbox Live? Or more similar to how the DS is now, where you get a friend code that's different for every game and you exchange that like a phone number to find each other online?

RF: I would think [it'll be similar to the DS]. Again, that's been part of our [plan] in creating an environment that is more friend and peer-to-peer based, versus simply, I wanna go take on everybody for certain types of games.

EGM: You mentioned the virtual console where users can download old games to play on the Revolution. We know you're experimenting with revamping some games graphically what about retrofitting them to use the Revolution controller?

RF: [Long silence] Honestly, I don't know. If I look at this personally, given my own gaming experience, I would love to play my favorite game, whether it's Kid Icarus or it's Zelda: A Link to the Past. I'd like to play the original game in its original configuration. I don't know how I would feel as a fan to take that original game and to augment it in some way. I don't know what the technical challenges to do it are either. We'll find out.

EGM: Any chance we'll see a virtual console style online distribution of older Nintendo games for the Nintendo DS now that it's online?

RF: We certainly never say never. The piece that we are learning as we work through our plans for a virtual console on Revolution is really working to understand the flow of content, how to manage that. That's a fairly large interface to do it effectively. So my concern would be, how do you embed that on a DS [cart] in addition to the game to really make it effective? But we've said from the start that Nintendo Wi-Fi Connection is meant to be the service both for the DS as well as the Revolution. So could you see a merging of that technology at some point in the future? Certainly possible


enjoy
 
ThunderEmperor said:
EGM: When Nintendo first showed the controller, it said there were other functions it wasn't talking about yet. Might those include a digital camera and microphone?

RF: As much as I think [Nintendo President Mr. Satoru] Iwata likes me, if I shared that with you I probably wouldn't be here. [Laughs] You know, here are the facts: Come [this May], we'll disclose a lot more. After [that], we'll disclose even more, and right about the time of the launch, we'll disclose even more. There are certainly elements to everything we're doing about Revolution I'm talking beyond the controller, the virtual console, all the different element we'll be sharing all the way up to launch. And I believe as consumers understand the full range of benefits and the full functionality, the more and more they're going to get excited. I really do.

NOOOO!! Just give it to us at E3! I can't stand this Nintendo media black out shit.
 
I think the "secrets" about the Revolution left for post-E3 will probably be just stuff like pricing specifics and what specific launch titles they're going to have or certain third-party partnerships.
 
soundwave05 said:
I think the "secrets" about the Revolution left for post-E3 will probably be just stuff like pricing specifics and what specific launch titles they're going to have or certain third-party partnerships.

I agree, also because if they want to ship worldwide in 2006 as some say, they don't have much time left between may and november to spill the beans.
 
hadareud said:
In other words: he knows shit about what is going on

More like, how won't say anything. These interviews are pointless, EGM should know that, he's not going to reveal anything until it's supposed to be revealed.
 
maxmars said:
I agree, also because if they want to ship worldwide in 2006 as some say, they don't have much time left between may and november to spill the beans.


Well we did see something similar ... like the week before the GCN launched in Japan, the Resident Evil/Capcom announcement was made.

They'll probably do stuff like that.

Specific details on the WFC network probably will also be rolled out as the summer/fall go on.
 
ThunderEmperor said:
Given [Mario creator] Shigeru Miyamoto's outspoken admiration for Sony's EyeToy camera

O RLY?

I recall interviews from years back where Miyamoto feigned ignorance on eyetoy when challenged about it..(well, I distinctly recall one agressive line of questioning in Edge magazine about it some years back, and he really seemed like he didn't want to be talking about it, much less actually give it credit. I can't say I've kept up with every Miyamoto interview since, but that stuck out in my memory reading that question).
 
ThunderEmperor said:
[Laughs] You know, here are the facts: Come [this May], we'll disclose a lot more. After [that], we'll disclose even more, and right about the time of the launch, we'll disclose even more.

I think that pretty safely suggests November-ish launch. Three different times of info disclosure probably wouldn't be made back-to-back.
 
Nintendo would never bring up the name Kid Icarus if there wasn't something in the works!
Well, it could be Reggie trying to score points with the fans.
 
gofreak said:
O RLY?

I recall interviews from years back where Miyamoto feigned ignorance on eyetoy when challenged about it..(well, I distinctly recall one agressive line of questioning in Edge magazine about it some years back, and he really seemed like he didn't want to be talking about it, much less actually giving it credit).

O RLY? back at ya.

Miyamoto has repeatedly stated that Eyetoy is a thing that Nintendo should have thought of and come up with themselves. Basically saying that he regret he didn't think of the idea. I don't know if you can be anymore open and positive about a rival company's product than that.
 
hahahax said:
Nintendo would never bring up the name Kid Icarus if there wasn't something in the works!
Well, it could be Reggie trying to score points with the fans.

I think it's a safe bet it'll be available for download. He was talking in the context of the virtual console, not in terms of new Rev games.

Kroole said:
O RLY? back at ya.

Miyamoto has repeatedly stated that Eyetoy is a thing that Nintendo should have thought of and come up with themselves. Basically saying that he regret he didn't think of the idea. I don't know if you can be anymore open and positive about a rival company than that.

Well maybe Edge caught him just before he had that realisation. Like I say, I haven't read EVERY miyamoto interview since theirs - though I've read many - but that one stuck out in my mind. They even actually persisted talking about it, directly challenging him by saying it was something they felt Nintendo would come up with, not Sony, and he seemed a little uncomfortable talking about it. Maybe he knew genuinely nothing about it at the time..
 
Ancestor said:
I think that pretty safely suggests November-ish launch. Three different times of info disclosure probably wouldn't be made back-to-back.

Out of my ass, I predict that Nintendo will launch Revo at the last possible moment, but without missing the precious holidays spending boom. That would make it Black Friday in the NA, Christmas in Europe, Ramadan in France, and Easter in Japan.
 
maxmars said:
Out of my ass, I predict that Nintendo will launch Revo at the last possible moment, but without missing the precious holidays spending boom. That would make it Black Friday in the NA, Christmas in Europe, Ramadan in France, and Easter in Japan.

I'm expecting Black Friday as well.
 
gofreak said:
Well maybe Edge caught him just before he had that realisation.

Yeah it might have been something like that. He knew that it was an awesome yet simple idea and thats what irked him the most :)
 
Nintendo launches systems on sundays, so black friday is out. Sunday before Thanksgiving is something more likely.
 
Cheebs said:
Nintendo launches systems on sundays, so black friday is out. Sunday before Thanksgiving is something more likely.

Hmmm...I didn't know that. But now that you say it, I remember DS first appearing on a Sunday.
 
The Friendly Monster said:
Didn't SEGA come up with something like the Eye-Toy before Sony?

Don't know about that but Eyetoy wasn't the first with games based solely on a camera but it was the first that actually did a really good job IMO of course. I remember a free volleyball game a year or two before the eyetoy frenzy which used a web-camera.
 
The Friendly Monster said:
Didn't SEGA come up with something like the Eye-Toy before Sony?

You mean that camera thingy they announced for Dreamcast (not sure if it was released..?). It was simply a digital camera really, with some photo editing software that ran on Dreamcast. Unless you're thinking of something else?

Kroole said:
Don't know about that but Eyetoy wasn't the first with games based solely on a camera but it was the first that actually did a really good job IMO of course.

Pretty much. I think there were some attempts in the PC space, but none really nailed the technology till Eyetoy, AFAIK.
 
gofreak said:
Pretty much. I think there were some attempts in the PC space, but none really nailed the technology till Eyetoy, AFAIK.

I had been using Mousevision for flight sims before I switched to TrackIR. That stuff is too dependent on lighting and does not provide tight enough control.
 
maxmars said:
I had been using Mousevision for flight sims before I switched to TrackIR. That stuff is too dependent on lighting and does not provide tight enough control.

Interesting, I didn't know head tracking had been tried in the PC space. It's something Sony's been R&Ding, there was a demo of it with eyetoy at a conference a while back. But yeah, lighting is a big challenge for eyetoy too. I think Sony have some patents out that try and address it...there are things that could be done - also some additions to say a PS3 controller or whatnot, to help with that (though that wouldn't help with head tracking specifically). The ultimate would be to have..an IR camera (which is probably what TrackIR is based on..?), which wouldn't be dependent on lighting. But even PS3's eyetoy, unfortunately, is not IR..they're still so expensive. But more resolution and more available power can't hurt here..

/OT
 
gofreak said:
You mean that camera thingy they announced for Dreamcast (not sure if it was released..?). It was simply a digital camera really, with some photo editing software that ran on Dreamcast. Unless you're thinking of something else.

Yeah that was the one I meant. Why did SEGA go crazy with the games + accessories for Dreamcast and don't release them for ps2?
 
RF: I would think [it'll be similar to the DS]. Again, that's been part of our [plan] in creating an environment that is more friend and peer-to-peer based, versus simply, I wanna go take on everybody for certain types of games.

I seriously hope there will be lobbies for all games. P2P is all well and good, but friends can't be there on-demand whenever you want to play. It's not as if a public server system is complicated.
 
ThunderEmperor said:
RF: I would think [it'll be similar to the DS]. Again, that's been part of our [plan] in creating an environment that is more friend and peer-to-peer based, versus simply, I wanna go take on everybody for certain types of games.

ruh-oh
 
Guillotine said:
Or maybe you just don't understand that he can't give anymore details. One or the other, I'm sure.

or maybe you just repeated what 3 other people just said before you. Think of something new.

Of course I know that he can't say much for the obvious reasons. However, I don't think Reggie is in the loop of what is going on. Much like Kaz Hirai doesn't really know what's going on with PS3.

I could be very wrong of course, but I have a strange feeling that Nintendo guys outside of Japan do not know much more about the Revolution than we do.
 
Nintendo would never bring up the name Kid Icarus if there wasn't something in the works! Well, it could be Reggie trying to score points with the fans.

Well considering it's in the context of downloading older games, I think that might be all that's in the works.
 
hadareud said:
or maybe you just repeated what 3 other people just said before you. Think of something new.

Of course I know that he can't say much for the obvious reasons. However, I don't think Reggie is in the loop of what is going on. Much like Kaz Hirai doesn't really know what's going on with PS3.

I could be very wrong of course, but I have a strange feeling that Nintendo guys outside of Japan do not know much more about the Revolution than we do.


i highly doubt that, I mean jim merrick before he left seemed to be firing out info left right and center. that was an NOE guy you know
 
Anyone that thinks reggie and the rest of the NoA senior execs genuinely do not know the answers to any of the questions EGM asked is a moron. Everyone knows NCL is the parent company and NoA the subsidiary, but jesus, people.
 
ThunderEmperor said:
RF: I would think [it'll be similar to the DS]. Again, that's been part of our [plan] in creating an environment that is more friend and peer-to-peer based, versus simply, I wanna go take on everybody for certain types of games.
Ughh.

Mario Kart has the worst online interface on any platform, ever! I have seen OS developers come up with better interfaces and netcode.

If Nintendo could delivery half od the 64DD features, I'd be happy.

64DD propaganda said:
* Battle: Play against gamers from all over Japan by using the network. Randnet keeps track of player stats and ranks players according to their win/loss history.
* Observe: Play "Peeping Tom" and watch other players combat each other in game competition. It's a great way to learn new special techniques.
* Beta Testing: Experience pre-release games. Your comments and ideas may be used in newly released games.
* Information Exchange: Send messages about how to get through games, ask for help when you're stuck and chat with friends through the Internet.
* Community: Send your comments about a game you're currently playing. You may receive replies from your favorite game creators.
* Internet Surfing: Surf the web on your TV. Now you can read IGN64 (which is fully 64DD compliant, of course) without getting up from your couch.
* Digital Magazine: Get all sorts of sports info and results.
* Music Data Distribution: Listen to music through Randnet. Some songs may debut on Randnet before making it out on CD.
* Editing Tool: Create your own characters and music using dedicated creation tools.
* Print Mail Service (fee applies): Things you create in Mario Artist can be sent out by mail as a postcard, stickers, etc.
* Email: Randnet users receive five email addresses with the basic service.
 
Kroole said:
O RLY? back at ya.

Miyamoto has repeatedly stated that Eyetoy is a thing that Nintendo should have thought of and come up with themselves. Basically saying that he regret he didn't think of the idea. I don't know if you can be anymore open and positive about a rival company's product than that.

Can you provide a source for this? Because I actually have the Edge interview that gofreak mentions right here -- it's in the GameCube edition of Equip, a series of Edge Magazine one-off specials that focus on a single platform:

Edge Equip said:
Sony's EyeToy was popular at E3. Do you wish Nintendo had come up something [sic] as novel as this hardware?
I haven't seen it yet myself, but I've read a little about it online. We definitely have the technology to do things like that. We've done Game Boy cameras in the past. It's definitely something we'd look at and we're still looking at that. But I don't know If they're talking about it for PR purposes or if it's a product that is actually playable. Can you actually play it?

Yes, the technology's all finished. Gamers will be able to buy it soon.
Is it fun?

Yes, it's a lot of fun. It's very simple and suitable for the whole family. It's almost like something Nintendo would have traditionally done, in fact.
I guess I'll have to take a look at it to see what it is like. I will see what we can do. We have Stage Debut and that is a lot of crazy fun. [Laughs]

So in this interview, it's actually the interviewer who suggests to Miyamoto that the Eye-Toy is something Nintendo could or even should have created, and Miyamoto brushes it off by saying he hasn't seen it yet (after trying to spin that it probably isn't even ready), and by implying that Nintendo is already on it: they had the Game Boy camera, after all, and are readying the similarly "crazy fun" Stage Debut, which apparently was also to use a camera add-on.

How he goes from the spin away/brush off to, as you imply, completely adopting the interviewer's point I cannot fathom, so I reiterate: is there a source for your quote? Because the most likely explanation to me is that someone has misread the Edge Equip interview, attributing quotes from the interviewer to the interviewee...
 
[Laughs] You know, here are the facts: Come [this May], we'll disclose a lot more. After [that], we'll disclose even more, and right about the time of the launch, we'll disclose even more.

So, tech demos at E3, playable games around TGS and Wifi/price information near launch?
 
Nintendo will never have playable games at TGS.

I predict a DS route

E3: System shown, all abilities shown, tech demo's on floor playable of which some will become full games.
Summer-Early Fall: Offical titles begin to surface to the press
A month or so before launch: Price, launch date, and full title list annouced.
 
OMG are you people seriously expecting TECH DEMOS at E3? Nintendo better - and I think they will - have PLENTY OF REAL REV GAMES. It's scary just thinking about it. :'(
 
Eyetoy had promise initially but despite attempts to make fully fledged games (antigrav) eyetoy software hasnt evolved past gimmicky minigame collections. Its just not as well integrated into a ps2 setup as the touchscreen is to the ds (which isnt perfect either).

...

we need a gameboy camera sequel. BEST NONGAME EVER
 
They may very well decide that they're going to label everything at E3 as "tech demos" just because it's entirely possible that the final products will be radically different, or never ship at all.

Yes, you could look at SOME of the DS demos in 2004 and figure out which of them would be final products (Wario, Super Mario 64x4, Hunters). But there were also some that looked like retail products but never shipped (the original Sonic DS concept), and some that looked like demos but became full games (Balloon Trip).

Rest assured that Nintendo is QUITE aware that they need to show off a spectacular array of actual games at E3.
 
clearacell said:
Reggie is such a PR guy :\ SPILL THE BEANS DAMMIT
So true about him and everyone that takes interviews these days. They hardly ever reveal hard information...
 
May16 said:
So true about him and everyone that takes interviews these days. They hardly ever reveal hard information...

The only real purpose of interviews nowadays is to make Microsoft look like blathering idiots.
Be it Moore requesting re-reviews or the XBLA GM saying no one wants to play NES games.
 
Probationsmack said:
So, the new egm is out? GAF is late with review scores and rumors.

Well, we're all too busy trying to play games instead of talk about them. No offense.
And who gets their news from EGM when there are sites like sister 1up?
 
Lo-Volt said:
Well, we're all too busy trying to play games instead of talk about them. No offense.
And who gets their news from EGM when there are sites like sister 1up?

l have to start with a clean slate after I sold all my systems/games during a period of unemployment. I now have about 6 ds games Ive purchased over the last three weeks and no system to play them. Next week Ill get ww twisted and a gbmicro to play it on.
 
soundwave05 said:
Well we did see something similar ... like the week before the GCN launched in Japan, the Resident Evil/Capcom announcement was made.

They'll probably do stuff like that.

Specific details on the WFC network probably will also be rolled out as the summer/fall go on.
So games will be available and it will use WFC to access the 'Inter-net'.

Holy. Shit.
 
Did everyone glaze over the Wifi quote? We have something close to a guarantee that Revolution will have super-limited online. I don't mean to bump a topic, but hasn't this been a major sticking point in a lot of discussions here?
 
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