Wario64 said:Sonic is running.
Sonic is shooting a gun.
Sonic is fighting.
Sonic is racing.
Sonic is playing pinball.
Sonic is driving a car.
Jonnyram said:And a Gachapon Gundam game too... exclusive 3rd party GC games at this point in its lifetime make little sense though.
Nintendo Ate My Children said:I just played Sonic R and Sonic Drift for the first time on Sonic Gems. Both are fucking atrocious. Hopefully, if this is a new Sonic racing game, Sega will... haha, no they won't. This is SEGA. Mediocrity is the best-case scenario.
Yoshi said:As much as I love Sonic, I think, it's a bit too much. Shadow, Sonic Gems Collection, Sonic Rush and now Sonic Riders, that equals four games in around half a year.
Yoshi said:As much as I love Sonic, I think, it's a bit too much. Shadow, Sonic Gems Collection, Sonic Rush and now Sonic Riders, that equals four games in around half a year.
Sonic Goes eXtreme
New multiplatform racing title to feature all your favorite characters.
by IGN Staff
September 7, 2005 - Just as we were starting to think that Shadow had taken over the Sonic franchise for the remainder of 2005, SEGA makes the surprise announcement of an all-new racing game featuring Sonic and friends. The latest issue of Famitsu reveals that Sonic Riders is being developed by Sonic Team for Japanese release on the Xbox, PS2, and GameCube this winter. Serving as producer is Yuda Koshi, a veteran of Sonic development who's also worked on Puyo Puyo and Space Channel 5.
In Sonic Riders, Dr. Robotnik has set up a speed challenge, and all the Sonic characters, including Sonic the Hedgehog, Knuckles the Echidna, Storm the Albatross, Jet the Hawk, Miles "Tails" Prower and Web the Swallow, have decided to compete. To the victor goes a Chaos Emerald.
Unlike the classic SEGA Saturn racer Sonic R (now appearing as a game in Sonic Gems Collection), Sonic Riders promises an "eXtreme" experience. Yes, SEGA is actually using this buzz word that we thought had died two years ago to promote the game. Sonic and friends speed through tracks on air boards, using individual special moves to strike down opponents.
Air is a big element of Sonic Riders. Your board's "fuel" source is air. You can fill up your air at various points on the course, but to race well you'll have to use another means of replenishment: performing tricks with your board. You'll also want to make use of turbulence from racers who are in front of you. By riding your rival racers' turbulence, you get a burst of speed and can even make your board leap into the air (sometimes finding shortcuts in the course). Your air supply remains fixed when riding turbulence, making this a tactic that you'll want to employ as you play the game. Turbulence isn't all good, though, as players can generate irregularities in their turbulence, knocking those who are along for a free ride out of the course.
SEGA is planning a whole lot of gameplay for Sonic Riders. Expect numerous tracks, including such Sonic fare as Splash Canyon, Egg Factory, Green Cave and Sandy Ruin. The game will offer a number of different modes, including two and four player split screen.
SEGA of Japan will be holding a press conference in Tokyo on Friday to show off some of its upcoming plans for the Sonic series, and we expect Sonic Riders to make an appearance there, followed by a showing at the Tokyo Game Show. Sonic fans stay tuned for much more to come.
Hey now, Sonic R owns you.
"Dr. Robotnik has set up a speed challenge"
"all the Sonic characters, including Sonic the Hedgehog, Knuckles the Echidna, Storm the Albatross, Jet the Hawk, Miles "Tails" Prower and Web the Swallow, have decided to compete."
"Sonic Riders promises an "eXtreme" experience."
"Air is a big element of Sonic Riders. Your board's "fuel" source is air."
Oxymoron said:So, um, why is Robotnik willingly parting with a Chaos Emerald?
Air is a big element of Sonic Riders. Your board's "fuel" source is air. You can fill up your air at various points on the course, but to race well you'll have to use another means of replenishment: performing tricks with your board. You'll also want to make use of turbulence from racers who are in front of you. By riding your rival racers' turbulence, you get a burst of speed and can even make your board leap into the air (sometimes finding shortcuts in the course). Your air supply remains fixed when riding turbulence, making this a tactic that you'll want to employ as you play the game. Turbulence isn't all good, though, as players can generate irregularities in their turbulence, knocking those who are along for a free ride out of the course.
D-X said:Why isn't Robotnik called Eggman?
Yeha see, here's the thing. I was a Sega Zealot, then I went right off them when they became crap. And after the recent Ryu-go-whatsit/Psy Phi/After Burner/Virtua Tennis 3/House of the Dead 4/Virtua Fighter 5 avalanche, I became pro-Sega again.Mr_Furious said:So many people so quick to shit on anything Sega related. It's only text people. Why not wait until you see more before judging.
Koshiro said:Sonic Riders, however, is a step backwards and you know it.
The problem lies in you, not Sega. You haven't seen a single damn thing other than some brief text description about Sonic Riders and then claim to "know" it's a step backward? Wait until you see pics and movies before being so damn judgmental. I'll be the first to admit I don't know jack shit about this game and would never state it's a "step backwards" so please don't think or talk for me.Koshiro said:Yeha see, here's the thing. I was a Sega Zealot, then I went right off them when they became crap. And after the recent Ryu-go-whatsit/Psy Phi/After Burner/Virtua Tennis 3/House of the Dead 4/Virtua Fighter 5 avalanche, I became pro-Sega again.
Sonic Riders, however, is a step backwards and you know it.
Oxymoron said:So, um, why is Robotnik willingly parting with a Chaos Emerald?
Morts said:Yeah, this is by far the biggest problem with the game so far. If they can clear up this plot point, we just might have a Game of the Year contender here...