XSX does not have the below from hotchips, die shots or frequency of GPU unless they lied at Hotchips ? Take your pick.
Well, maybe they choose not to talk about those features? That doesn't imply those don't exist. Has AMD talked about SFS today? No, and we know that's one of RDNA2 features.
I wonder why they qualified it with the word "today"?
So are we waiting for a new AMD conference where they will show something not available to the Xbox? Really?
Typical Marketing speak. Technically true but disingenuous.
Microsoft has DXR, Mesh shaders, other directx goodies (as mentioned by
geordiemp
). Sony is using their own proprietary equivalents.
If it's technically true, how come people are saying it's using RDNA1 CUs?
How does this square with the presentation from Cerny though. It seemed they only stopped at the.. 2.25? Ghz because the logic fell apart after that, not because they couldnt
That's a good question that you should ask Cerny. It never made any sense.
The rumored sustained clocks of Navi 22 ( 2.5ghz ) are higher but with less CUs
If PS5 is using RDNA2 CUs, Navi 22 would be the comparable, no?
There's no if, PS5 is using RDNA2 CUs. Navi 22 does not exist yet. And those rumors pointing to that clock did also say that all the series 6000 cards would have much higher clocks than what they ended up having.
It's so baffling seeing intelligent people talking so much bullshit because it doesn't fit their narrative.
On one hand MS says they did wait until the RDNA2 architecture was finished but somehow they decided they wanted RDNA1 CUs because that's what some random guy at twitter was telling.
On the other hand we have a blog post which was surely proof-readed multiple times and that it hasn't been corrected neither by AMD nor Sony but we are supposed to believe the speculation that some folks have been doing for the last months.
Nothing makes sense