Nioh 3: The Final Preview

IbizaPocholo

NeoGAFs Kent Brockman


Just like every other time I've gotten to play Nioh 3, after my time was up, I was left wanting more. Nioh 3 is shaping up to be my favorite of the series to date, not only through its substantial improvements to combat thanks to the split of Samurai and Ninja Modes, but also with the massive addition of the open-field levels – each of which will include its own separate Crucible. Previewed by Mitchell Saltzman
 
The excessive loot kills these games for me.

I played Nioh 1 and 2 with a friend, and there's some fun there in coop, but I really wish the loot wasn't so atrocious.
You just get constantly spammed by ton of new loot, so much that you're just never excited about it, and it really becomes a chore to constantly manage your inventory. And if you do find something a little better than usual, it will be rendered completely useless in the next mission because even the lamest wood sword will be better than your legendary weapon from the previous mission.

At some point I just gave up and started dismantling all the loot I found without even looking at it, because otherwise you spend all your time in the menus to organize your equipement, only to change it again 5 minutes later.

I don't think I will play this one, I had enough and I can't deal with this heavy inventory management and repetitive loot system anymore.
 
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The excessive loot kills these games for me.

I played Nioh 1 and 2 with a friend, and there's some fun there in coop, but I really wish the loot wasn't so atrocious.
You just get constantly spammed by ton of new loot, so much that you're just never excited about it, and it really becomes a chore to constantly manage your inventory. And if you do find something a little better than usual, it will be rendered completely useless in the next mission because even the lamest wood sword will be better than your legendary weapon from the previous mission.

At some point I just gave up and started dismantling all the loot I found without even looking at it, because otherwise you spend all your time in the menus to organize your equipement, only to change it again 5 minutes later.

I don't think I will play this one, I had enough and I can't deal with this heavy inventory management and repetitive loot system anymore.
There's auto-equip if you like the gameplay but can't bear the inventory.
 
The excessive loot kills these games for me.

I played Nioh 1 and 2 with a friend, and there's some fun there in coop, but I really wish the loot wasn't so atrocious.
You just get constantly spammed by ton of new loot, so much that you're just never excited about it, and it really becomes a chore to constantly manage your inventory. And if you do find something a little better than usual, it will be rendered completely useless in the next mission because even the lamest wood sword will be better than your legendary weapon from the previous mission.

At some point I just gave up and started dismantling all the loot I found without even looking at it, because otherwise you spend all your time in the menus to organize your equipement, only to change it again 5 minutes later.

I don't think I will play this one, I had enough and I can't deal with this heavy inventory management and repetitive loot system anymore.

I agree. It's stupid that the game is throwing at you constant loot. Less loot but more valuable would make a big difference
 
The excessive loot kills these games for me.

I played Nioh 1 and 2 with a friend, and there's some fun there in coop, but I really wish the loot wasn't so atrocious.
You just get constantly spammed by ton of new loot, so much that you're just never excited about it, and it really becomes a chore to constantly manage your inventory. And if you do find something a little better than usual, it will be rendered completely useless in the next mission because even the lamest wood sword will be better than your legendary weapon from the previous mission.

At some point I just gave up and started dismantling all the loot I found without even looking at it, because otherwise you spend all your time in the menus to organize your equipement, only to change it again 5 minutes later.

I don't think I will play this one, I had enough and I can't deal with this heavy inventory management and repetitive loot system anymore.
You level and progress on a decent level and you rarely end up underpowered, if you update your gear regularly, checking every drop basically becomes a side quest in suffering.

It's a full on love–hate relationship for me.

The previous games had a filter so you didn't vacuum up every trash tier drop.

And honestly? Most gear is useless anyway. I only check loot when the pile gets comically large or something shiny catches my eye.

Everything else? Dismantle. Yeet. Gone. Plus you need the materials from gear to upgrade/temper your equipped gear
 
Regarding loot: you don't have to engage much with it during the main campaign. Focus on the core combat instead.

Just equip the weapon with the best damage and the armor with the best defence that meets your weight criteria. Then dismantle everything. It's much better that way (or use auto-equip, I never used it in Nioh but it works pretty well for the main campaign of Stranger of Paradise).

Loot becomes important only at higher difficulties for the end game content.
 
Regarding loot: you don't have to engage much with it during the main campaign. Focus on the core combat instead.

Just equip the weapon with the best damage and the armor with the best defence that meets your weight criteria. Then dismantle everything. It's much better that way (or use auto-equip, I never used it in Nioh but it works pretty well for the main campaign of Stranger of Paradise).

Loot becomes important only at higher difficulties for the end game content.
100% this. Loot doesn't really matter on your first playthrough. Just upgrade to best available stats every few hours
 
I agree. It's stupid that the game is throwing at you constant loot. Less loot but more valuable would make a big difference
I love it, it's like playing Diablo and a Soulslike at the same time. Besides there are filters in every Nioh game that reduce you seeing item drop spam as well as settings to get rid of anything lower quality than what you choose in a single click. The game gives you the tools, just use them and the problem goes away. Besides, Nioh is made to be beaten half a dozen times, and and you can't even get the best tier gear until a few playthroughs in, so just play the game and don't worry about loot if you hate loot.
 
I love it, it's like playing Diablo and a Soulslike at the same time. Besides there are filters in every Nioh game that reduce you seeing item drop spam as well as settings to get rid of anything lower quality than what you choose in a single click. The game gives you the tools, just use them and the problem goes away. Besides, Nioh is made to be beaten half a dozen times, and and you can't even get the best tier gear until a few playthroughs in, so just play the game and don't worry about loot if you hate loot.

Don't get me wrong I love Nioh franchise. I have played both many hours and I think they are great games but yes what I usually do is to ignore the loot and dont pay much attention to it because its quite overwhelming to keep track of every single item you get.

Let's hope the level design in this one is a bit better than previous ones.
 
car sliding GIF
 
I love it, it's like playing Diablo and a Soulslike at the same time. Besides there are filters in every Nioh game that reduce you seeing item drop spam as well as settings to get rid of anything lower quality than what you choose in a single click. The game gives you the tools, just use them and the problem goes away. Besides, Nioh is made to be beaten half a dozen times, and and you can't even get the best tier gear until a few playthroughs in, so just play the game and don't worry about loot if you hate loot.

This.

All the tools are there if you choose to use them to simplify item management.

The volume of loot matters though because everything is customizable down to transferring affixes between pieces, the idea being that you can build multiple customized load-outs for every occasion. A necessary thing as what works well on NG will likely need to be completely revamped for successive game cycles as some tricks simply do not work as enemies get tougher.

Honestly I'm replaying Nioh2 (again) right now, and I'm struck by how ridiculously good the combat is, it really leaves all the competition in the dust.
 
The excessive loot kills these games for me.

I played Nioh 1 and 2 with a friend, and there's some fun there in coop, but I really wish the loot wasn't so atrocious.
You just get constantly spammed by ton of new loot, so much that you're just never excited about it, and it really becomes a chore to constantly manage your inventory. And if you do find something a little better than usual, it will be rendered completely useless in the next mission because even the lamest wood sword will be better than your legendary weapon from the previous mission.

At some point I just gave up and started dismantling all the loot I found without even looking at it, because otherwise you spend all your time in the menus to organize your equipement, only to change it again 5 minutes later.

I don't think I will play this one, I had enough and I can't deal with this heavy inventory management and repetitive loot system anymore.
NiOh 2 is the real Diablo 4 (or what I wished Blizzard should've gone for with Diablo 4).
 
Specifically with Nioh 2 and likely Nioh 3(not sure if 3 will top 2) you have a 3rd Person Diablo Action RPG with tons of intricate systems that play into each other and it leaves many other games in the dust.

Always my favorite comparison

 
Thought the demo was really boring and didn't even finish it but for fans this is probably a no-brainer. Felt like the same thing they've been iterating on ad nauseam without any changes to the things I personally don't like. Level, enemy and encounter design, loot and art design aren't my cup. I'm sure combat is as intricate and detailed as ever though.
 
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