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No PSP megaton at all

Himuro said:
This made me really sad. Having bought a psp recently I wanted some news on my new baby. Nothing. What the hell?

Atleast I get a new Metal Gear Acid. The original is my favorite psp game.
But you get MGA 2?!
 
MGA2, SFA3, Monster Hunter P, and a couple of original IPs that could turn out well.

Not terrible, but far less than I expected.

But who cares!

Sengoku Cannon in July!

sengoku-cannon-20050511114142377.jpg
 
Yeah, I'm really disappointed by the PSP showing at E3.. almost nothing interesting at all. Where are Tekken, Resident Evil, new Ape Escape, Final Fantasy, Onimusha, Castlevania - or any heavy franchise. Metal Gear Ass-id won't do.
 
After seeing MGA2 and then an ad in the back of one of my gaming rags for MGA, I've decided to go pick it up today. Looking forward to it


Also, GTA in Liberty City.
 
Flo_Evans said:
hmm I was planning on picking up MGA pretty soon - should I just wait for 2?

No way.

Why would you skip a prequel simply due to the announcement of a sequel?
 
Konami is the only thing saving the PSP at this point with MGA 2 and that awesome looking FPS. GTA will be cool and the Dexter game looks interesting. Don't forget about Grand Turismo Mobile. I have to say though that overall the PSP lineup isn't looking that strong. There better be some triple A games.
 
I don't think there was a PSP "megaton" in the sense of some previously unknown game that emerged seemingly out of nowhere to make a tremendous splash and steal the show. If that's what people were expecting, then I can see why this might be disappointing for them.

On the other hand, there was a healthy amount of great-looking stuff on display. Daxter was probably the closest thing to a "megaton," as very little was known about the game itself up until just a few days before E3, and it easily looks like it'll be the best platform game on a handheld for quite some time to come. Burnout Legends is coming along really nicely. We've got a couple of classic game packs on the way from Namco and Midway (not sure if the Midway one was playable at E3, but it looks like it's at least appearing on video). Pursuit Force is another game that we've heard about previously, but looks great. I'm also stoked about the newly announced Lemmings game, as I had been wishing for something just like this for a while. In a similar way, I'm also excisted about the PSP port of Street Fighter Alpha 3--I already have and enjoy the GBA version as an "on the go" fighter, but would love to have something with the full audiovisual punch of the arcade version (though I'm not sure if this was playable at E3, since there's no reports on it).

So, personally speaking, I'm happy with what we have on the way for this system. There's no shortage of fun in sight!
 
dark10x said:
No way.

Why would you skip a prequel simply due to the announcement of a sequel?

Similarity of gameplay, an assumption of a lack of continuity--it's like skipping Madden 2005 when it's close to time of Madden 2006 launch. :p
 
Just a little comment about Lemmings and why I can't play that game without vomiting.

When I was like 10 I rented a lemmings game for SNES, I brought it home and the damn thing was broken. It turned on and everything, I just couldn't do anything in the game, it was devastating.

So I took it back and got Fantazy Zone for NES, I rented that game SO many friggin times.
 
Matlock said:
Similarity of gameplay, an assumption of a lack of continuity--it's like skipping Madden 2005 when it's close to time of Madden 2006 launch. :p

Yeah, but in a story heavy game? Just seems strange...
 
Yes, the PSP showing was kind of disappointing, but same with pretty much EVERY handheld/console. It was just shite all around!
 
Virtua Tennis World Tour you soulless fucks!

Also, Namco Battle Museum is uber-sweet.

Still, I agree it was a disappointing showing from a PSP perspective.
 
PSP's showing at E3 was fine by me with these playable or announced titles:

Coded Arms
Daxter
Midnight Club 3: DUB Edition
Namco Battle Museum
Pac-Man World 3
Street Fighter Alpha 3
Virtua Tennis World Tour
WRC
Y's VI: The Ark of Napishtim

That is nine titles that I'm going to be nabbing. Plus I see games like Wipeout Pure and Metal Gear Ac!d near my used game limit of $25.

Edit:

I have a feeling that GT4 Mobile won't be out until mid 2006 at the earliest. Kind of a stop gap between GT4 and GT5.
 
Maybe it's that I wasn't actually around during the bulk of the show, but I have to agree that none of the lineups as a whole are really standing out, PSP especially. I mean, I feel as if it was completely forgotten by Sony with all of this PS3 business. I was talking to a co-worker whose family has a PSP and even he couldn't really speak of any big new titles other than GTA.

I guess I expected a whole lot of flagship stuff and a lot of focus on the system...the PS3 more or less shoved it to 2nd or 3rd tier. I think Nintendo balanced four better than Sony managed three, to be honest.
 
Flo_Evans said:
hmm I was planning on picking up MGA pretty soon - should I just wait for 2?

MGA2 looks like it will follow MGA1's storyline, so you might miss out on the generic Metal Gear plot. On the other hand, if you play through MGA1 you'll probably be too sick of the repetitive gameplay to want to play MGA2.

MGA2 doesn't look like any advancement at all from MGA1, beyond gimmick celshading.
 
Yusaku said:
MGA2 looks like it will follow MGA1's storyline, so you might miss out on the generic Metal Gear plot. On the other hand, if you play through MGA1 you'll probably be too sick of the repetitive gameplay to want to play MGA2.

MGA2 doesn't look like any advancement at all from MGA1, beyond gimmick celshading.

SHUTUP!

Edit: Besides, they said to wait on new gameplay details to be revealed in the trailer.
 
without spoilers - is there really a plot to MGA? I thought it was more of a VR mission type deal. I also heard there where some problems with the translation and some cards that had the wrong info on them.

edit: also is this http://www.konami.jp/gs/game/twelve/ anywhere to be seen? I really want some kind of strategy game for my PSP.
 
Matlock said:
Similarity of gameplay, an assumption of a lack of continuity--it's like skipping Madden 2005 when it's close to time of Madden 2006 launch. :p

Or because of assumed improvement.

e.g. Holding out for Pikmin 2 would have been much better than playing the original.
 
Belfast said:
Yes, the PSP showing was kind of disappointing, but same with pretty much EVERY handheld/console. It was just shite all around!

Mario and Luigi 2 DS saved everything for me.
 
All the megatons were a load of bull shit. WTF was the big betrayal anyway?

Staying on topic, I very disappointed by the lack on RPG's on PSP. Square Enix is just ignoring the platform :(

And Sony didn't say a thing about PSP at their press conference. I am very disappointed.
 
Doom_Bringer said:
All the megatons were a load of bull shit. WTF was the big betrayal anyway?

Staying on topic, I very disappointed by the lack on RPG's on PSP. Square Enix is just ignoring the platform :(

And Sony didn't say a thing about PSP at their press conference. I am very disappointed.


IIRC Konami is working on a Suikoden game for PSP and Atlus is doing a Persona game. Expect to see more at TGS.
 
The End said:
IIRC Konami is working on a Suikoden game for PSP and Atlus is doing a Persona game. Expect to see more at TGS.


I don't like Suikoden and I have never played a Persona title before. I want Square Enix support. It would be awesome if they ported some of their PSX RPG's on PSP.
 
I am also quite dissapointed in the PSP's E3 showing. Guilty Gear and Street Fighter Alpha 3 are about the only games announced that I actually care about. And looking at release lists, it looks like I'm not buying anything until GG comes out in November.
 
Judging from the lack of news, media and Sony not even mentioning the system in their 2 hour press conference (geez!), you'd think Sony isn't even aware it had launched.
 
Himuro said:


How long is Suikoden III? I am trying to play it at the moment cause I am done with my PS2 back-log (32 games finished, thats right bitches). The game is kinda slow and the enemy designs are stupid. Anyway I am sure I will beat Suikoden III soon and then I will start Suikoden II.
 
I just think the problem with the lack of PSP news / media is that the Sony fans are too busy arguing with the Xbox fans over which system is the most powerful or whether or not the PS3's 'game'videos were realtime or not. ;)

Since Nintendo fans don't have any next-generation games to talk about, they focus more on DS news and so that system is talked about a lot more on the boards.

Anyway, I think more PSP games than DS games were announced, especially from 3rd parties right before E3. Also I think both systems had some big games and neither had a real killer-app. I would have liked to see some new RPG's announced for PSP though, like Level-5's project or another Square Enix game.
 
Lionheart said:
Since Nintendo fans don't have any next-generation games to talk about, they focus more on DS news and so that system is talked about a lot more on the boards.
You wanna back that up with some lists?

I like both systems but in terms of attractive original games DS cleaned up this E3.
 
Himuro said:
It took me 70 + hours to beat Suikoden III, it's a game that varies.

I am positive you will like Suikoden II. If you don't, I will hate you forever. :(


My previous comment was incorrect, I don't hate Suikoden, I am just having a hard time getting into it :). I have played Suikoden II for 20 mins or so (I loved that bit when the enemy attacks the army camp at night) Anyway I will get back to it eventually.
 
jgkspsx said:
You wanna back that up with some lists?

I like both systems but in terms of attractive original games DS cleaned up this E3.

Here are some of the better-looking original PSP games at E3:

Coded Arms
The Con
Death Jr.
Frantix
GripShift
Infected
Pursuit Force


I'm omitting anything that's a spinoff of an existing game (so games like Daxter wouldn't count). However, I am including Death Jr., because even though it's being made as a comic book and will soon have toys and cartoons and such, the property originated as a PSP video game in development.
 
OK. Of those games, to me, only Pursuit Force seems likely to really make a real commercial impact, though Infected looks like bloody good fun. I've heard really mixed things before about Death Jr and Coded Arms, though they did seem to hold promise.

Agent X said:
I'm omitting anything that's a spinoff of an existing game (so games like Daxter wouldn't count).
Sorry, by "original" I meant "non-port," not "new IP." Daxter may be a spinoff, but it's a totally re-imagined spinoff with little gameplay connection to the Jak games. It's in new iterations of existing franchises (Sonic, Mario, Metroid, etc.) that the DS's dominance this E3 emerges.
 
The Experiment said:
Seconded. There's no reason for Namco not to bring this out.


Well, execpt for the fact that Namco seems to hate bringing over Tales of games to the west.
 
Flo_Evans said:
without spoilers - is there really a plot to MGA? I thought it was more of a VR mission type deal. I also heard there where some problems with the translation and some cards that had the wrong info on them.

edit: also is this http://www.konami.jp/gs/game/twelve/ anywhere to be seen? I really want some kind of strategy game for my PSP.

Oh no, it has a plot. It's pretty obnoxious and boring until the absolute end.

There's one card that says it's one type of ammo on the card, but is in fact a different type of ammo. But that's small beans for MGA. For some reason the cards are listed in a half assed order. They're sorted by type (weapon, item), but beyond that they're just scattered. What type of ammo a gun uses is critical, but they're not sorted by ammo. Eventually I just had to wrtie down all the gun cards on a piece of paper with their ammo type so I could build my deck properly. For some reason movement cards are listed as "character" cards, which would be fine if they were sorted together within that category, but they're strewen all over the place. About half of all the cards are mostly useless and just clutter your deck. Generally managing your deck between missions is like going to the dentist, and can take quite a bit of time.

The game is very repetitive, with only three types of enemies in the entire game (humans, who you fight 99% of the time; shitty C3PO robots, who pop up every now and then; and those weird helicopter things that I think only show up in two missions).

I only played MGA all the way through because it's the only choice out there for a strategy game for the PSP, but it'll take more for me to try MGA2. It would be about 900 times better if they chucked the card system and just made Metal Gear Tactics.

MGA also probably has the most boring final boss battle ever.
 
You'd think Konami would do better with a card-based game interface after releasing a thousand Yu-Gi-Oh GBA games.

Here's hoping they iron out all the issues for MGA2.
 
Yusaku said:
Oh no, it has a plot. It's pretty obnoxious and boring until the absolute end.

I disagree, but in the "I had completely different impressions" sort of way and not that I want to discount what you had to say.

The story is basically nonsensical, like watching Casshern or something. There's a few twists towards the end, but also a shit-ton of completely unexplained threads. I mean, I like the boss and think it's really well thought out, but they could have at least named it or brought it into the story before the very end.

About the only thing worth salvaging was Teliko, who is a pretty bad-ass character design that basically trumps Raiden in every way and yet does not enrage the fanboys. Put her in the main series somehow, guys!

For some reason the cards are listed in a half assed order. They're sorted by type (weapon, item), but beyond that they're just scattered.

Good point, but not the biggest deal since sorting is only an issue in the bloated no-matter-how-you-look-at-it post mission card menu. Card sorting as an actual gameplay element was more interesting, but sadly the card/turn structure made putting the organizer card in the deck a futile gesture.

About half of all the cards are mostly useless and just clutter your deck. Generally managing your deck between missions is like going to the dentist, and can take quite a bit of time.

Not a big deal to me, but a) I'm a Front Mission fan and b) it's still an issue because much of the deck strategy is just too dense for most people to learn on the first playthrough.

In any case, the biggest flaw really is the beginning. There is some pretty half-assed scripting early on, but for some reason the game just gets more fun as your deck grows, and then it's over. Fix the tutorial, fix the slowdown, and make the story at least Kojima level comprehensible and it's gold.
 
MGA1 was really good... for a portable version of MG, the story is cool and full of twists and turns sorta like MGS2 but in a good way, I really enjoyed the ending to it. It's the kinda ending that makes you think and ties all loose ends to a certain point...

MGA2 GET!
 
EGM92 said:
MGA1 was really good... for a portable version of MG, the story is cool and full of twists and turns sorta like MGS2 but in a good way, I really enjoyed the ending to it. It's the kinda ending that makes you think and ties all loose ends to a certain point...

MGA2 GET!
Sounds cool. I admit I haven't read a thing about MGA, but I'm buying it once I get off work in 20 minutes.
 
Mike Works said:
Don't worry guys, I'm sure they'll announce some ports next week!

If i had a pick between ports of good games from the PSX era to what's coming up till the end of the year i'd take the PSX games lol. I can count the PSP games i must have on one finger, and the games that have my interest on one hand.
 
jgkspsx said:
Sorry, by "original" I meant "non-port," not "new IP." Daxter may be a spinoff, but it's a totally re-imagined spinoff with little gameplay connection to the Jak games. It's in new iterations of existing franchises (Sonic, Mario, Metroid, etc.) that the DS's dominance this E3 emerges.

OK, then in that case I would include Daxter, Lemmings, and Burnout Legends, all of which I am highly interested in. Your mileage may vary, but for me those three games alone would outweigh all of the Sonic, Mario, and Metroid games being shown this year, on DS or otherwise.
 
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