mr stroke
Member
Official Site http://www.ea.com/redalert/
Developer EA Los Angeles
Publisher Electronic Arts
Platform PC,360
Price 49.99, 64.99 PE-PC 59.99-360
Release Dates:
Windows-
NA October 28, 2008
EU October 31, 2008
Xbox 360-
NA November 11, 2008
EU November 14, 2008
PlayStation 3-
On Hold??
Players: 1-6
Ratings: T
Minimum PC system requirements
-XP/Vista
-DX9c
-P4@2ghz or AMD2000/2200+
-1 GB Ram
-Nvidia 6800/ATI X1800 or later
Staring the greatest cast of D list actors ever assembled-
Jonathan Pryce
Jenny McCarthy
Tim Curry
Ron Yuan
JK Simmons
Gina Carano
Ivana Milicevic
Gemma Atkinson
Randy Couture
Peter Stormare
George Takei
Autumn Reeser
Andrew Divoff
Kelly Hu
Box Art
CE
-Limited Edition collector's tin-
-Five exclusive multiplayer/skirmish maps
-Bonus DVD featuring the following:
-Full-length Raising the Iron Curtain making-of movie with exclusive interviews from the ---star-studded cast
-Concept art montage video "From Pens to Pixels"
-Bloopers and outtakes from the cinematics sessions
-Women of Red Alert 3 montage video
-An inside look into the future of Command & Conquer and Red Alert
-Tips on how to unlock the secrets of each side, directly from the developers
-Complete video walk-thru on one of the game's most difficult missions
-Game Soundtrack including exclusive remixes of Hell March and Hell March 2 by From -----First to Last, plus the all-new Hell March 3
-Women of Red Alert 3 Poster-
-Exclusive Beta Key to a future Command & Conquer game-
An exclusive in-game item for Warhammer Online: Age of Reckoning - Korssars Helm Description: This magical Kislevite helm is imbued with the spirit of the wild North and will magically transform the wearer into a ferocious bear
Gameplay
--3 Factions--
-Allied Nations
-Empire of the Rising Sun
-Soviet Union
Wikipedia-
Red Alert 3 features a fully co-operative campaign mode where the player can team up with another player, or one of several AI characters such as Major Giles, a stiff upper lip British commander, to complete the campaign. The game has been promised to retain both the style and action-oriented gameplay of the Red Alert series, and the fast-paced gameplay of the latest C&C titles.[8]
The first Red Alert revolved around an alternate World War II between the Allies (including Germany) and the Soviet Union, with some high-tech esoterica, such as GPS, weaponized tesla coils, force fields and limited time travel. Red Alert 2 featured a Soviet invasion of USA with tanks, conscripts, gargantuan airships and psychically dominated anti-ship giant squid; its expansion, Yuri's Revenge, escalated matters up to UFOs and communists on the Moon. Executive producer of Red Alert 3, Chris Corry, has confirmed[9] that the game will further differentiate the playable factions from each other and "[play] up the silliness in their faction design whenever possible". The Soviets and Allies have a mix of old and new units and technologies. New Soviet units include armoured attack bears, Tesla boats known as "Stingrays" that can also travel on land, making them a replacement for the Tesla Tank, anti-infantry spider-like tanks called "Sickles" that have the ability to jump over terrain elevations and an amphibious transport unit called the "Bullfrog" that evacuates its passengers using a large "man cannon". The Allies receive a new Tanya unit that is equipped with a "time belt", allowing her to transport herself to the past in order to regain health, and "Cryocopters", unarmed helicopters equipped with powerful freeze and shrink rays. The Empire of the Rising Sun has giant transforming mecha, ninjas, a psychic schoolgirl and submersible planes.
Secondary abilities are to be common to each and every unit in the game, although how each ability is employed may vary slightly between units; some may be toggled on and off, others may apply instantly and some may have a cooldown, requiring a period of time to pass before the ability can be activated again. [10]
Naval warfare is still present. Corry has stated many units are now amphibious, trading effectiveness for increased flexibility compared to ground-only units. In addition, the unit called MCV featured in almost every Command & Conquer RTS, is now able to move and deploy on water; this makes placing buildings on bodies of water (excluding barracks and war factories) possible[11] and players who "ignore the ocean [are] likely forfeiting a significant part of their potential economy to their opponents". Further stressing this is the fact that, despite some campaign maps being entirely land based, all multiplayer maps will have significant bodies of water in them.
Full motion videos featuring real-life actors will be featured in the campaign mode. Filming has begun since the scheduled date of April 2008.
Screens
Video
http://www.gametrailers.com/game/6194.html
Previews
http://pc.ign.com/articles/915/915802p1.html
http://www.gamespot.com/pc/strategy/redalert3/news.html?sid=6199601&tag=topslot;img;1
Reviews
-PC Gamer-92%
-PC Gameplay Magazine-88%
-Gamespot-8.0
-1up-A-
-Gamepro-4/5
-Gamespy-4/5
-IGN-8.2/10
GameRankings-84%