Mejilan said:
RPG, ARPG, SRPG, when talking in generalities (such as comparing system libraries), I lump them together. When speaking specifics (such as comparing entries across the sub-genres), then I separate them out. Besides, the N64 didn't really have enough, so you kinda HAD to lump 'em together! ;p
Panzer Dragoon Saga - crap on a stick with a tiny print run that instantly guaranteed "cult hit" with the Sega fanatics of the time. Still crap on a stick, however.
So totally disagree. And while I've always been a fan of Sega, I'm definitely not a fanatic, and my appreciation of the game's quality isn't tied to its small print run. It was just a really amazing experience. I think it still stands out as one of the most immersive RPGs, simply because of how fully realized the world it created was -- the fact that every character spoke entirely in an invented (and wonderfully-sounding) language? Awesome touch that blows away every similar effort (Al Bhed? Get real.

). Panzer Dragoon Saga pioneered the idea of using an RPG to tell a story with a cinematic feel and narrative style and immersiveness (with amazing visuals that still hold up and a great soundtrack) way before any other game even tried. It was hugely influential in this regard. And thankfully, the cinematic story it was telling holds up extremely well, too.
Mejilan said:
Shining Force III - best of the Shining Forces, but the Shining Forces aren't exactly brilliant.
Brilliant, no -- though Shining Force III had a very fun story with some charming characters and nice twists. The game wasn't trying to tell a deep, complex, theme-heavy store like the Ogre Battle games, just an entertaining story pushed forward by good characters, similar to the Fire Emblem series. And the gameplay was fun. Again, not particularly deep, but fun. I've replayed the game a ton just because of how flat-out enjoyable it is to play.
Mejilan said:
Shining of the Holy Ark - great successor to Shining in the Darkness. No arguments there. Nice and hardcore.
Definitely glad we agree there.
Mejilan said:
Shining Wisdom - crap crap crap. Saying it's better than Shining Tears is like saying that getting your thumb lopped off is better than losing the entire hand. True... but still grisly and should be avoided at all costs.
Fair point. I found it decently enjoyable, thanks mainly to the funny WD localization.
Mejilan said:
Dragon Force - couldn't get into it. Seemed very stupid. Admittedly, I didn't play it much.
You need to give it more of a chance, though. The writing is fantastic, but more importantly, it's just a seriously fun game with a shit-ton of stuff to accomplish. It did some really original stuff for the strategy RPG subgenre.
Mejilan said:
As to the rest... YAAAAAAAAAAAAAAAAWN.
So totally wrong.
Mejilan said:
The Saturn's best pales utterly in comparison to the PSOne's amazing RPGs. In the West, of course. And while the N64 had a paltry showing in the West, it's best trumped the Saturn's too. Easily.
All IMHO, of course.
Oh, you'll get no argument from me that the Saturn pales before the PSX RPG library -- I mentioned just the other day in one of the other RPG threads that I think the PSX RPG library is easily the best ever, and only the SNES comes close in terms of sheer quality. The Saturn doesn't touch it. But failing to eclipse the PSX's RPG greatness does not a sucky RPG system make.
As to the N64, no, sorry. While OB64 is outstanding and phenomenal, and Paper Mario is great (though definitely bested by its successor), the N64's abyssmal RPG library is miles beneath the Saturn's. Aside from OB64 and PM, all it has is Hybrid Heaven, Quest 64, and Aidyn Chronicles. That's a serious shit-pile right there. Things get better if you factor in the Zeldas as action RPGs, but still...