Reading all of your horror stories of this coliseum....I'm actually glad that I'm too much a scrub for this content.
Goals for 11/19:
-Pirate Level 82
-Diamante to level 50
-Ideo to level 50
-Trebol to level 50
-Law to level 70
Goals for 11/22:
All of the above plus:
-Pirate Level 85
-Nolan to level 50
-Vergo to level 50
-Thunderbolt Tempo Nami to level 50
-Calgara to level 50
Day 9: Overachieving
So uh....I may have underestimated my ability to powerlevel. By a lot. I'm 5 days early to my Pirate Level goal, and have two more days to accomplish my final goal for the 19th. I'm making this early progress post because, well, let's just say I'm going to lap that last goal for Ideo easily too.
Let's cover the notable achievements since the last update, aside from things that have been crossed out:
-Evolved Law to Trafalgar Law ROOM
-Evolved Nolan
-Got Young Buggy and Sadie <---- this woman is evil and refused to drop
-Cleared Twin Peaks, Whiskey Peak, and Little Garden
-400 box space
After having cleared my leveling threshold and lapping it twice over, I took a step back to reassess where I was. Aside from the obvious Pirate Level speedbump, my box space restriction was absolutely killing me; 300 was simply not enough. I also had a smaller concern about my pool of characters being small due to a lack of story characters.
So I decided to kill two birds with one stone, and decided to power through the story mode for completion gems and to be able to access story characters whose books I'm sitting on like Mr. 1, Mr. 2 Bon Clay, and Miss Doublefinger. My interim goal until the 22nd is now to clear as much of the story as I can under ideal conditions (half stamina/double EXP) and to otherwise focus on farming useful story characters under ideal conditions (half stamina/double drop). I don't have fixed goals for where I want to get to or what characters I'm specifically targeting but the following are on my 'want list':
-Clear everything up to and including Alubarna
-Chef Zeff
-Chessmarimo
-Miss Doublefinger
-Mr. 2 Bon Clay
-Mr. 1
-Wapol
-Miss Valentine
-Dorry
-Brogy
In that order, although I'll prioritize farming whatever's under half stamina or double drop. Any other characters that have some use either as beatsticks or for their specials, like Django, Fullbody, Kuro, Buggy, etc. are all going to be available via fortnights and are thus low on the priority list. Django and Fullbody specifically will both be available in two week, so there's that to look forward to. Buggy will be available next week too. Hell, I'm looking forward to the fortnights from the next two weeks. Khalifa, Paulie, Buggy, Hina, Fullbody, and both variants of Django? Yes please, especially for Khalifa and Paulie. I need more DEX units and good ones at that to run with Law/Ashura Zoro as a Captain.
I'm looking forward to running something like
Law - Law
Paulie - Zeff/Chessmarimo
Miss Doublefinger - Khalifa/Bellamy
to give me my first burst team. At max levels, I get two turns to wreck face for 2m damage with Zeff and Khalifa, or alternatively get ~2.2m with Chessmarimo and Bellamy and 4 DEX orbs over two turns. Once I can get my hands on Doflamingo to replace Bellamy, the latter team turns into an easy and consistent 3.2m damage. And I'd always have the option of putting in someone like Mihawk in place of Paulie for a one-turn burst that'd likely do the most damage overall.
Things are definitely looking up. I'm not going to list any benchmark goals for myself again until the 22nd, but I've got a general to-do list, things I wanna gun for, and things that would be nice to accomplish like getting Heracles'n and Monster Chopper. We'll see what we get done by the 22nd.