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Pac-Man World 3 PSP screens

jiggle

Member
Did a search and didn't see these posted yet.

If image linking doesn't work, the screens are found at:
http://the-magicbox.com/0503/game050324b.shtml

pacw3psp1.jpg

pacw3psp2.jpg

pacw3psp3.jpg
 
Looks PS1/N64ish. Also seems to be a regular 4:3 image stretched to fit PSP widescreen, like an HDTV showing analog TV signals.
 
Teddman said:
Also seems to be a regular 4:3 image stretched to fit PSP widescreen, like an HDTV showing analog TV signals.

Exactly. WTF? Even disregarding that, the game looks ugly.

Come on Namco, the PSP is capable of much more. I figured the DS wasn't getting this game because it couldn't replicate the console versions, but apparently they don't have that ambition for the PSP version. Disappointing.
 
Wow those GC shots look nice.

PSP shots do look like stretched 4:3. This is why PSP scares me...get ready for horribly-handled ports by some companies.
 
fugimax said:
get ready for horribly-handled ports by some companies.
Well, Namco Hometek is doing 5 ports at once (PS2, GC, Xbox, PC & PSP). You can't expect the platform with the smallest userbase to get development priority really. :/
 
Looks like Pac-Man in Jak and Daxter world (based on GC shots).

fugimax said:
This is why PSP scares me...get ready for horribly-handled ports by some companies.
Yes, because we've never had to worry about that on any other platform before...
 
kaching said:
Yes, because we've never had to worry about that on any other platform before...
But we've never had a platform that promised otherwise before either. Except for console based handhelds (Nomad, Turbo Express) and Lynx briefly, no handheld has ever promised console level game quality before.
 
I wasn't talking strictly in reference to console to portable conversions, I was talking in a general sense about cross platform conversions. It's not as if we haven't all seen our fair share of ports getting the short end of the stick even when we're talking about a conversion between technologically similar platforms.
 
kaching said:
I wasn't talking strictly in reference to console to portable conversions, I was talking in a general sense about cross platform conversions. It's not as if we haven't all seen our fair share of ports getting the short end of the stick even when we're talking about a conversion between technologically similar platforms.
Sorry I though this was handheld centric. I apologize.

Really, I think some PSP proponents (Mashoutposse) are going to be shocked when the platform doesn't magically elevevate handhelds out of their "ghetto". I don't really see handheld budgets moving in line with consoles, even if their capabilities are now closer. The move to next gen machines will just aggrivate this, relegating handhelds firmly back to "secondary" development priority.
 
If Namco just released the good ol' arcade pac-man for the PSP, with the old style graphics but updateds to look as good as the possibly could on the PSP screen and then added loads of different level styles and layouts and charge $19.99 for it i bet it would sell more than this is going to.......

....I would buy it anyway :)
 
jarrod said:
Really, I think some PSP proponents (Mashoutposse) are going to be shocked when the platform doesn't magically elevevate handhelds out of their "ghetto". I don't really see handheld budgets moving in line with consoles, even if their capabilities are now closer. The move to next gen machines will just aggrivate this, relegating handhelds firmly back to "secondary" development priority.
Well, I'm not sure that I want to lay all that at the feet of a port of Pac-Man World 3, but I see what you're saying. ;) I don't think anyone actually proposed for handheld budgets to move in line with console budgets and retain parity over time though, but I'm not going to argue for others on this one. I personally think some priorities will shift a bit towards handheld gaming as it now becomes a much more technologically competent and robust segment of the market to cater towards. I agree that there's nothing magical about it, since what Sony has done is simply surge to the forefront of a trend in the mobile marketplace that was already in motion towards greater covergence and more powerful/capable hardware. It won't be their efforts alone that account for the shift in priorities.
 
PS1/N64? Hell no. Those are just some really, really ugly captures that don't even appear to have come from Namco. Ease up, haters.
 
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