So it seems the developers themselves are more than happy about the viability of Gamepass
Time to eat crow Gamepass haters
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I played it on GP and bought Palworld.![]()
Every copy played on gamepass a copy not sold.
Want the bank up front or risk the game flopping?![]()
Every copy played on gamepass a copy not sold.
I played it on GP and bought Palworld.
This just make my point stronger, you would have bought two copies If not for game passI played it on GP and bought Palworld.
Depends how much they get paid.
We don't doubt that MS paid them well. What we always doubted is that MS get their money's worth back from Gamepass customers. And as such Gamepass never managed to sustain itself.
"Warchest" and "MS can paid for it for an eternity" talks later, we have Xbox sun-setting its hardware. Still, good deal when you can get it. Free money is free money. Sustainability is Microsoft's problem, no skin off the game dev's nose.
My thought has been as of late that games sell so poorly on Xbox that its no longer worth the porting cost.Want the bank up front or risk the game flopping?
I guess it depends how much faith you have in your game.
With how Palworld exploded they likely would have done better selling each copy
As did I, I try to reward devs with games I play a ton even if they are on GP
I'm not so sure. I think there was a lot of hyping by the xbox media (Jez, Warren and co) at the time due to gamepass/xbox marketing and it being exclusive for a while. It resulted in good exposure for the game. Meanwhile something like Baldurs Gate 3 which I believe MS offered only $5M for didn't go to gamepass. Sold a shitload on PC/PS5 as an exclusive for a while. Could you imagine if Larian had taken the $5M offer? Not worth it at all there.I guess it depends how much faith you have in your game.
With how Palworld exploded they likely would have done better selling each copy
People act like MS will continue to subsidize Gamepass.We don't doubt that MS paid them well. What we always doubted is that MS get their money's worth back from Gamepass customers. And as such Gamepass never managed to sustain itself.
"Warchest" and "MS can paid for it for an eternity" talks later, we have Xbox sun-setting its hardware. Still, good deal when you can get it. Free money is free money. Sustainability is Microsoft's problem, no skin off the game dev's nose.
Want the bank up front or risk the game flopping?
I guess it depends how much faith you have in your game.
With how Palworld exploded they likely would have done better selling each copy
The problem is that you forego some PC sales unless MS allow console only gamepass deals, but I don't think they do? So you extract money from xbox but you may lose sales on PC in the process.My thought has been as of late that games sell so poorly on Xbox that its no longer worth the porting cost.
Gamepass is one way that the developers know that they can extract money from Xbox.
If I were developer....I am saying this with limited knowledge...I'd ask Xbox to front the porting cost and have my game paid for.
Microsoft offered Larian $5M for BG3 to be on Gamepass. Larian (respectfully or not, I don't know) declined. I don't think Larian is unhappy about that decision.Somehow I don't think every dev gets paid what PocketPair gets paid. So while it very well may be worth it for some games, I don't think he can really make that statement for all.
If it makes sense for Palworld (one of the biggest success stories), it makes sense for a whole lot of devs.I would imagine GP would be an enticing option for new devs like Sandfall who need a financial boost to get started. It is definitely a lower risk option. The problem with the Palworld dev's statement is he seems to be casting a much wider net with this. Does it make sense for all indie devs to put their games on Game Pass? Probably not.
Microsoft offered Larian $5M for BG3 to be on Gamepass. Larian (respectfully or not, I don't know) declined. I don't think Larian is unhappy about that decision.
BG3 sold well. But can do way more.Microsoft offered Larian $5M for BG3 to be on Gamepass. Larian (respectfully or not, I don't know) declined. I don't think Larian is unhappy about that decision.
If it makes sense for Palworld (one of the biggest success stories), it makes sense for a whole lot of devs.
They definitely dont need gamepass, but still think its worth it. Now imagine devs that don't have a hugely successful game at their hand. What would they think about guaranteed income?
Whoa, whoa now! We don't tolerate this kinda level headed, calm, even handed, unbiased thinking around these parts son! Now do your civic duty, grab a pitchfork and a basket of vegetables, and choose a side!Alright, I think I get what's going on here. Because a Phillips screwdriver can't turn a flathead screw the tool is trash and should be tossed out. Game Pass works in certain cases and doesn't in all cases. Fairly simple. There is no one size fits all. Gosh.
There is a queue for getting onto gamepass.A whole lot of devs don't put their games on Game Pass. I don't think we can say that if it makes sense for Palworld then it makes sense for every game.
Seriously, dude. I just ran out. I want whatever you are smoking, because it seems to be some really good shit.BG3 sold well. But can do way more.
I suspect they are kicking themselves for not negotiating for a good gamepass deal.
You dont go viral properly unless you are on gamepass.
$5 million....dude where the fuck did you get that low ass number?Microsoft offered Larian $5M for BG3 to be on Gamepass. Larian (respectfully or not, I don't know) declined. I don't think Larian is unhappy about that decision.
Say that to ArkaneGamepass is obviously good for publishers and studios or they wouldnt use it. Its been around for years at this point, so it is pretty apparent that it works well for them.
There is a queue for getting onto gamepass.
Unfortunately, as Sala notes, getting your game onto Game Pass is not in the hands of developers or publishers, explaining that "Microsoft carefully curates Game Pass with a regular release cadence. If your game fits the schedule and meets expectations and you have signalled you're open to making a deal, Microsoft might offer you a slot."
Dude, cmon.Then it works both ways. Game Pass is not necessarily good for all games. Not all games are good for Game Pass.
And I'm pretty sure there is zero chance Larian is "kicking themselves" for not getting a Game Pass deal. That's just absurd.
And that brings up a different problem. Which is that Xbox decides what gets on Gamepass. The issue with subscription is that you can't choose to reward any one game you loved, you just had to pay up one fee and it gets distributed. This is a similar issue with popular shows on Netflix. Basically the fans are unable to financially support what they love in a way that mattered and which could protect the franchise and grant it sequels. So shows get axed in Netflix because Netflix doesn't see any point keeping it going, even though fans may love it.There is a queue for getting onto gamepass.
Unfortunately, as Sala notes, getting your game onto Game Pass is not in the hands of developers or publishers, explaining that "Microsoft carefully curates Game Pass with a regular release cadence. If your game fits the schedule and meets expectations and you have signalled you're open to making a deal, Microsoft might offer you a slot."
$5 million....dude where the fuck did you get that low ass number?
BG3 should have been offered $50M and even then I am not sure I would have taken it.
You may recall that earlier this year, leaked documents revealed Microsoft estimated it would take $5m to get Baldur's Gate 3 on Game Pass, with the company dubbing the game a "second-run Stadia PC RPG". It is fair to say that, given the huge success Larian's RPG has become, the company rather underestimated its potential.
Dude, cmon.
How much did BG3 sold? 15 million or so, majority on PC.
Imagine if this were on gamepass now. That would double the player count + $20-30 million after some negotiations.
Out of those new players, if even 5 million they are able to convert as sales for their next game, they can be doing so much better.
Dude, cmon.
How much did BG3 sold? 15 million or so, majority on PC.
Imagine if this were on gamepass now. That would double the player count + $20-30 million after some negotiations.
Out of those new players, if even 5 million they are able to convert as sales for their next game, they can be doing so much better.
Just buy the game you feel strongly about.And that brings up a different problem. Which is that Xbox decides what gets on Gamepass. The issue with subscription is that you can't choose to reward any one game you loved, you just had to pay up one fee and it gets distributed. This is a similar issue with popular shows on Netflix. Basically the fans are unable to financially support what they love in a way that mattered and which could protect the franchise and grant it sequels. So shows get axed in Netflix because Netflix doesn't see any point keeping it going, even though fans may love it.
Subscription models, disconnects the Consumer from their ability to reward or punish individual products. MS can decide a game sucked and refuse to give it a Gamepass deal, when it could have been a megahit. The same way Xbox decided Killer Instinct is not worth investing in anymore and just murdered the franchise.
Is anyone going to trust Xbox leaders in their taste in games? i certainly wouldn't. So Gamepass is stuck being under the thumb of Xbox leaders deciding what games are worthy.
It was from the email exchange from Phil Spencer on their projections, I don't know if we ever actually know what was offered but maybe someone can correct me$5 million....dude where the fuck did you get that low ass number?
BG3 should have been offered $50M and even then I am not sure I would have taken it.
Dude, cmon.
How much did BG3 sold? 15 million or so, majority on PC.
Imagine if this were on gamepass now. That would double the player count + $20-30 million after some negotiations.
Out of those new players, if even 5 million they are able to convert as sales for their next game, they can be doing so much better.
Say that to Arkane
It was from the email exchange from Phil Spencer on their projections, I don't know if we ever actually know what was offered but maybe someone can correct me
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They had the same "expected partner range" for Baldur's Gate 3 that they did for Return to Monkey Island?
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