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Persona 4 Golden Steam Edition PC Port Development Was Lead Internally by Atlus Japan
Persona 4 Golden was recently released worldwide for the PC via Steam on June 13, 2020, eight years after the game’s original PlayStation Vita release in June 2012. This is the second modern Atlus developed game to be ported to the PC, following Catherine Classic in January 2019. However, there are notable differences between the staff members responsible for the PC port of Catherine Classic and Persona 4 Golden‘s.
Catherine Classic
Beginning with the first PC port, the development team responsible for the Steam conversion of Catherine Classic was The Eccentric Ape, a studio based in Australia that specializes in multi-platform video game development. Sega Europe was responsible for the rest of the product development.
As a result, Catherine Classic was never promoted by Atlus Japan and it was also region locked and inaccessible to Japan.
Persona 4 Golden
But starting with the second PC port, the Steam edition of Persona 4 Golden, the game is also available for download in Japan. The credits also highlight an important difference in the lead developers compared to Catherine Classic: this time, the team responsible for P4G was directed internally by Atlus Japan.
Persona 4 The Golden – Steam Edition Staff
Naturally, members of Sega America and Sega Europe also had a part in the production of Persona 4 Golden for the PC. However, the credits show that the creative direction was primarily Atlus Japan’s, and specifically members of the Persona Team.
Complementing this is the addition of the P Studio logo during the Persona 4 Golden Steam Edition startup sequence. This logo only started appearing in Persona games with Persona Q: Shadow of the Labyrinth in June 2014 (after the release of P4G in June 2012).
Notably, Catherine Classic did not add the Studio Zero logo, the Atlus development team responsible for Catherine: Full Body, in its startup sequence.
Unlike with Catherine Classic, this time Atlus Japan is actively promoting Persona 4 Golden for the PC. A news post for it was made on the Persona Channel, and the Persona series Twitter account has changed its avatar and header to specifically promote the game.
Atlus has recently made a creator’s page on Steam. That and a shift to an internal focus on port development work could hint at a push towards future releases in the same vein as the newly released Persona 4 Golden. In June 2019, Sega commented that following the satisfactory results of Catherine Classic, Atlus now had the information they could use to evaluate their own road map for future PC development.
Source: Persona Central
Persona 4 Golden was recently released worldwide for the PC via Steam on June 13, 2020, eight years after the game’s original PlayStation Vita release in June 2012. This is the second modern Atlus developed game to be ported to the PC, following Catherine Classic in January 2019. However, there are notable differences between the staff members responsible for the PC port of Catherine Classic and Persona 4 Golden‘s.
Catherine Classic
Beginning with the first PC port, the development team responsible for the Steam conversion of Catherine Classic was The Eccentric Ape, a studio based in Australia that specializes in multi-platform video game development. Sega Europe was responsible for the rest of the product development.
As a result, Catherine Classic was never promoted by Atlus Japan and it was also region locked and inaccessible to Japan.
Persona 4 Golden
But starting with the second PC port, the Steam edition of Persona 4 Golden, the game is also available for download in Japan. The credits also highlight an important difference in the lead developers compared to Catherine Classic: this time, the team responsible for P4G was directed internally by Atlus Japan.
Persona 4 The Golden – Steam Edition Staff
- Director: Daisuke Yajima (P Studio programmer for many modern Persona games, including Field Programmer on the original Persona 4 Golden)
- Art Director: Sachie Tousuji (P Studio designer, was the Interface Design Leader on the original P4G)
- Project Manager: Takeru Ansei
- Business Producer:
- Atsushi Nomura
- Yohsuke Uda (Atlus Japan producer)
Naturally, members of Sega America and Sega Europe also had a part in the production of Persona 4 Golden for the PC. However, the credits show that the creative direction was primarily Atlus Japan’s, and specifically members of the Persona Team.
Complementing this is the addition of the P Studio logo during the Persona 4 Golden Steam Edition startup sequence. This logo only started appearing in Persona games with Persona Q: Shadow of the Labyrinth in June 2014 (after the release of P4G in June 2012).
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Notably, Catherine Classic did not add the Studio Zero logo, the Atlus development team responsible for Catherine: Full Body, in its startup sequence.
Unlike with Catherine Classic, this time Atlus Japan is actively promoting Persona 4 Golden for the PC. A news post for it was made on the Persona Channel, and the Persona series Twitter account has changed its avatar and header to specifically promote the game.
Atlus has recently made a creator’s page on Steam. That and a shift to an internal focus on port development work could hint at a push towards future releases in the same vein as the newly released Persona 4 Golden. In June 2019, Sega commented that following the satisfactory results of Catherine Classic, Atlus now had the information they could use to evaluate their own road map for future PC development.
Source: Persona Central