• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Polarium coming to GBA

Wario64

works for Gamestop (lol)
http://www.gamespot.com/news/2005/07/27/news_6129890.html

Nintendo's Polarium was one of the first puzzle games released for the DS handheld when it was released in April. According to the latest issue of Famitsu, Polarium will soon be flipping on the Game Boy Advance. The GBA edition of Polarium will be named Tsuukin Hitofude (Stroke during Commuting) in Japan, and it will be released in the country on October 13, at the price of 2,800 yen ($25).

With Tsuukin Hitofude, the game's developer, Mitchell, has removed the unpopular Challenge Mode from the original DS installment, leaving only an enhanced Puzzle Mode. Tsuukin Hitofude will feature a total of 365 puzzle stages for the player to enjoy, which is more than triple the volume of stages in the DS installment. The player can play the challenges in three different ways. Stage Mode lets the player select a stage without any time limit. Time Attack Mode will select a random level for the player, with the objective of completing the stage in record time. Edit mode allows players to create their own puzzles, as was the case in the original DS installment.

To add some spice to the gameplay, Tsuukin Hitofude will feature three special panels beside the normal black and white panels that players flip about the boards. Kotei Panels (fixed panels) are characterized by green markings on their sides, and when they're erased, whatever panels were above them fall below. Hurdle Panels are blue boxes, and they act as obstacles that the player can't go over. Multi Panels have the property of both black and white panels, and they'll disappear whenever the other panels in the same row are the same color.

One of the comments often heard about the original DS release was its lack of color, since the game only played with black and white panels. Tsuukin Hitofude solves the problem by giving the player the option to set color to the panels.
 
One of the comments often heard about the original DS release was its lack of color, since the game only played with black and white panels. Tsuukin Hitofude solves the problem by giving the player the option to set color to the panels.

the GBA's getting the superior version :lol
 
It would be nice if you could import or somehow use all the puzzles from this version on the DS version if you had both carts in the DS.
 
Well shit. Polarium (DS) sounds inferior in every way. The Challenge mode was weak. I'd much rather have those new elements and more than triple the amount of puzzles (which could definitely be done without the touch screen).
 
I started liking the Challenge mode until I realized that it was more about memorizing the patterns that fell down and clearing them at the right points.

And the puzzle mode could definitely work on the GBA because there's no time limit or anything and it doesn't require quick dragging of the stylus.
 
Erm, it's called "Stroke During Commuting". Hello people?

+1 if they release it here with that title. Also, I'm shocked they're even doing a GBA one, didn't Polarium bomb?
 
DirtyHarry said:
Erm, it's called "Stroke During Commuting". Hello people?

+1 if they release it here with that title. Also, I'm shocked they're even doing a GBA one, didn't Polarium bomb?

It's only sold like 20,000 in America but in Japan I think it sold 100,000 more than that.

I think it's more or less so people can pick up a game for their newly-bought Micro over there.
 
gamewhooper said:
Hey, somebody said I can make topics once I post 100 times. I've posted 102 times now but still can't make one.

we have a policy where gamefaqers cant make threads, sorry
 
Impossible, how's the GBA supposed to handle the graphics? No way they'll be able to pull this off without letterboxing it to hell.
 
LOL

Wuher.jpg


We don't serve your kind here, GameFAQer!
 
gamewhooper said:
I didn't see anything on Mega Man Battle Network 6 or Nintendo's new DS game here. Sorry.

Because nobody cares.

I could have told you that MMBN6 was announced.


Here, go post this on gamefaqs:

MMBN7 announced for GBA, details to follow.
 
gamewhooper said:
It's only sold like 20,000 in America but in Japan I think it sold 100,000 more than that.

I think it's more or less so people can pick up a game for their newly-bought Micro over there.

And it cost like $5 to produce. :D
 
I thought Challenge Mode was dreadful and had more fun with Puzzle Mode. Unfortunately after finishing 100 puzzles the game pretty much ended. User-made puzzles are all fine and dandy but the long passwords kinda made entering them a bit of a chore.
 
Top Bottom