(PR) SCEA Answers Consumer Demand for PSP With One Million Unit Launch Shipment

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Sony Computer Entertainment America Answers Consumer Demand for PSP(TM) (PlayStation(R) Portable) With One Million Unit Launch Shipment

Retail Gears Up for Biggest Consumer Product Launch of 2005


# FOSTER CITY, Calif., March 1 /PRNewswire/ -- Sony Computer Entertainment America Inc. today confirmed its plan to increase the initial launch shipment of the highly anticipated PSP(TM) (PlayStation(R) Portable) handheld entertainment system to one million units. Extraordinary consumer response to PSP on a global scale has led to the company making an upward revision in preparation for its North American launch on March 24. This figure is part of the company's overall three million-unit worldwide shipment estimate by the close of its fiscal year ending March 31.

The company will release a single-SKU configuration called the PSP Value Pack for a suggested retail price of $249.99. In addition to the revolutionary PSP hardware, the PSP Value Pack contains an unprecedented added-value package of accessories and entertainment content, including 32 MB Memory Stick Duo(TM), headphones with remote control, battery pack, AC adaptor, soft case, wrist strap and cleaning cloth, game/movie/music video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment.

PSP is also host to an unsurpassed line-up of 24 titles available in North America during the launch timeframe. With a library more than triple that of its closest competitor, and an additional 23 titles currently in development in North America, PSP will launch with a broad cross section of entertainment genres and support from publishing leaders Activision, Capcom, Eidos Interactive, Electronic Arts, Koei, Konami, Namco, and Sony Online Entertainment.

"Moving into this new year we knew that PSP has the potential to become the consumer 'must-have' product of 2005 and beyond," said Jack Tretton, executive vice president, Sony Computer Entertainment America. "Having one million units available on day one demonstrates our commitment to getting a PSP in the hands of as many consumers as possible right out of the gate."

PSP released in Japan on December 12, 2004 and is already a runaway hit, with more than 1.18 million units shipped to date. As a key device for the company, PSP sets a new standard as the first truly integrated portable entertainment system designed to provide consumers with a comprehensive entertainment experience, including games, music, movies, communication, and wireless networking. Featuring graphics rendering capabilities comparable to its sister product, the PlayStation(R)2 computer entertainment system, PSP brings an unparalleled gaming experience to a portable platform, allowing users to enjoy 3D games, with high-quality, full-motion video, and high-fidelity stereo audio. PSP also allows for digital photo display and supports digital music playback in both MP3 and ATRAC formats.

PSP features an unmatched 4.3-inch, 16:9 wide screen TFT LCD that displays full color (16.77 million colors) on a 480 x 272 pixel high-resolution screen. PSP also comes complete with built-in stereo speakers, exterior headphone connector and diverse input/output connectors such as USB 2.0, and 802.11b (Wi-Fi) wireless LAN, enabling users to connect to the Internet and play online via a wireless network. Up to 16 PSP systems in the vicinity can also be connected to each other directly in ad-hoc mode, allowing for wireless head-to-head competition. In addition, wireless capabilities will allow software and data to be downloaded to a PSP and saved onto a Memory Stick Duo.

PSP also adopts a newly developed proprietary, compact, but high-capacity optical disc, Universal Media Disc (UMD(TM)) as its storage medium. UMD is the next-generation compact storage media, only 60mm in diameter but can store up to 1.8GB of digital data -- more than three times the data held on a CD-ROM. A broad range of digital entertainment content such as high quality 3D games, music, movies, video clips and other programs can be distributed on UMD. To protect this content, a robust copyright protection system has been developed for UMD.

About PSP(TM) (PlayStation(R) Portable)

PSP(TM) (PlayStation(R) Portable) is a new handheld entertainment system that allows users to enjoy 3D games, high-quality full-motion video, and high-fidelity stereo audio. With graphics rendering capability comparable to that of PlayStation(R)2, PSP features a 4.3 inch wide screen, high-resolution TFT display. PSP also adopts a newly developed compact but high-capacity (1.8GB) optical disc, Universal Media Disc (UMD(TM)), as its storage medium. With a wide range of accessories and connectivity options, including Memory Stick Duo, USB 2.0, IR port and Wi-Fi wireless LAN, PSP is the new entertainment platform from PlayStation.

About Sony Computer Entertainment America Inc.

Sony Computer Entertainment America Inc. continues to redefine the entertainment lifestyle with its PlayStation(R) and PS one(TM) game console, the PlayStation(R)2 computer entertainment system and the PSP(TM) (PlayStation(R) Portable) handheld entertainment system. The PlayStation 2 computer entertainment system is set to revolutionize the home entertainment market, offering the most compelling interactive content and the capability to be used as a network terminal in the coming broadband era. PSP is a new portable entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio.

Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one game console, the PlayStation 2 computer entertainment system and the PSP handheld entertainment system for the North American market. Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

Visit us on the Web at www.us.playstation.com.

NOTE: PlayStation and the PlayStation logo and UMD are registered trademarks of Sony Computer Entertainment Inc. PSP is a trademark of Sony Computer Entertainment Inc.

All other trademarks are property of their respective owners.

Memory Stick Duo, Memory Stick PRO Duo, ATRAC3plus and MagicGate are trademarks of Sony Corporation.

Spider-Man 2, the movie(C) 2004 Columbia Pictures Industries, Inc. All rights reserved.

Spider-Man Character (R) & (C) 2004 Marvel Characters, Inc. All rights reserved.
 
A spokesperson for SCEA added "we could have used the extra capacity to launch in the UK, France and Germany this spring, but we thought Nah, fuck'em"
 
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.
 
PSP is also host to an unsurpassed line-up of 24 titles available in North America during the launch timeframe. With a library more than triple that of its closest competitor,

triple??? what??
 
Naked Snake said:
I dunno... maybe they meant launch library? That's really the only thing that'd work. :/

edit-here's the US DS/PSP linueps through March.

Nintendo DS (Nintendo) 11.20.2004
01 Feel the Magic: XY/XX (Sega) 11.14.2004
02 Spider-Man 2 (Activision) 11.16.2004
03 Asphalt: Urban GT (UbiSoft) 11.17.2004
04 Madden NFL 2005 (Electronic Arts) 11.17.2004
05 The Urbz: Sims in the City (Electronic Arts) 11.17.2004
06 Super Mario 64 DS (Nintendo) 11.20.2004
07 Mr Driller: Drill Spirits (Namco) 11.30.2004
08 Ridge Racer DS (Namco) 12.07.2004
09 Ping Pals (THQ) 12.08.2004
10 Sprung (UbiSoft) 12.08.2004
11 Tiger Woods PGA Tour 2005 (Electronic Arts) 12.14.2004
12 Zoo Keeper (Ignition Entertainment) 01.18.2005
13 WarioWare Touched! (Nintendo) 02.14.2005
14 Robots (VU Games) 02.23.2005
15 Pokemon Dash (Nintendo) 03.14.2005
16 Yoshi Touch & Go (Nintendo) 03.14.2005
17 Retro Atari Classics (Atari) 03.22.2005
18 Rayman DS (UbiSoft) 03.24.2005
19 Tom Clancy's Splinter Cell: Chaos Theory (UbiSoft) 03.29.2005


PSP (SCEA) 03.23.2005
01 Untold Legends: Brotherhood of the Blade (SOE) 03.14.2005
02 Ape Escape: On the Loose (SCEA) 03.23.2005
03 Archer Maclean's Mercury (Ignition Entertainment) 03.23.2005
04 ATV Offroad Fury: Blazin' Trails (SCEA) 03.23.2005
05 Darkstalkers Chronicle: The Chaos Tower (Capcom) 03.23.2005
06 Dynasty Warriors (Koei) 03.23.2005
07 Gretzky NHL (SCEA) 03.23.2005
08 Lumines: Puzzle Fusion (UbiSoft) 03.23.2005
09 Metal Gear Ac!d (Konami) 03.23.2005
10 NBA 2005 (SCEA) 03.23.2005
11 Need for Speed Underground Rivals (Electronic Arts) 03.23.2005
12 NFL Street 2 Unleashed (Electronic Arts) 03.23.2005
13 Rengoku: Tower of Purgatory (Konami) 03.23.2005
14 Ridge Racer (Namco) 03.23.2005
15 Spider-Man 2 (Activision) 03.23.2005
16 Tiger Woods PGA Tour (Electronic Arts) 03.23.2005
17 Tony Hawk's Underground 2 Remix (Activision) 03.23.2005
18 Twisted Metal: Head-On (SCEA) 03.23.2005
19 WipEout Pure (SCEA) 03.23.2005
20 World Tour Soccer (SCEA) 03.23.2005
 
People are still paying $399 for our import PSPs at work, so I guess the demand is pretty high.

"If you wait like three weeks, you can get one for $150 cheaper"

"I don't care man, give me that and [insert 1-3 games]."

:shrug:

Only things I really want on it are HSG and Namco Museum...
 
Thank you, Sony. Now I'll more than likely get one in the first shipment at the EB I pre-ordered it at rather than the second shipment.
 
olimario said:
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.

Guyz my friendz all talk aboot it DS bomba.

Totally justified.
 
I saw a PSP unit in person for the first time today in a local store (I live in the middle east), it was the Value Pack and I could barely make the price tag on it because it was obscured by something, but I think it read JD 500, which is the equivalent of $704 US... It didn't surprise me much, that's always the price of newly launched consoles here, I remember PS2 and XBox selling for that much back then... Heck PS2 is still $250 today.

Thank goodness for the internet.
 
This fugin sux. I know Im going to get one even though when the price was announced I said I wasnt. I was going to get a DS but Im glad I didnt with all that 3rd pillar BS Nintendo is spewing out. 3 weeks cant come soon enough.
 
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.
I think the appeal to many people is huge when it comes to PSP. I just don't think practically the majority of those people will go through with it. I mean, PSP is the first handheld thing I've had that's made my mom, dad, and their friends go "Whoa, that's awesome!" That being said, none of them will ever buy one.

Secondly, I think a big issue with PSP is going to be durability. I really don't see the system as a viable option for kids 12 or younger. You drop this thing, it just might be over. DS/SP is much more suited to be thrown in a backpack or dropped on the ground during lunch.

PSP will be successful, but I doubt it will "dominate."

Anyways...good to see Sony is putting a lot of units out. Hopefully they all work. (Damn my squeaky square button!)
 
mrklaw said:
A spokesperson for SCEA added "we could have used the extra capacity to launch in the UK, France and Germany this spring, but we thought Nah, fuck'em"

Sucks to be them. America RULES! :D

JK.

Does anybody have the Sony estimates for the PSP shipments for March 2005? Clearly, since the UK shipment won't happen, I had assumed they weren't going to make those estimates, but with 1 million on launch day, those have to have left Japan by now, or maybe a week more at the most to make it here. Add probably 1 million in Japan by now, and who knows what else will ship in March? Another 500k? That would be 2.5 million and iirc, they were shooting for 3M.

EDIT:

Found it:

January 20th said:
Sony Births More PSPs

One million units per month, rising to three million at the end of the year.

By Anoop Gantayat



January 20, 2005 - The PSP is still tough to come by in Japan if you're not at the right place at the right time, but supply problems may be coming to an end in just a few months. Sony Computer Entertainment leader Ken Kutaragi revealed today in a speech given to the Tokyo Foreign Correspondents' Club that production of the PSP will rise to one million units per month starting in April.

One million may seem like a big number, but SCE's plans go beyond that. Kutaragi revealed that SCE hopes to increase production to two million units per month in the Summer. Still not impressed? The year end holiday rush could see a leap to three million units per month, a number which Kutaragi refers to as "a little crazy."

Kutaragi also revealed that SCE has shipped 800,000 PSP units since the system saw release on December 12. Prior to today's comments, the official number for shipments stood at 510,000 units. Kutaragi states that while 800,000 isn't small number of units, it is insufficient for the current market.

SCE will release the PSP in Europe and America some time in March. Kutaragi restated SCE's expectations to have 3,000,000 total PSPs shipped by then, with shipments split between Japan and the two new markets.

Greater production numbers suggests the possibility of reasonable supply following launch, although things may get tight at launch itself. We'd suggest that you hold off on those Ebay bids for now, but that you also don't hesitate to pre-order at a game shop
 
jarrod said:
I dunno... maybe they meant launch library? That's really the only thing that'd work. :/

edit-here's the US DS/PSP linueps through March.

Nintendo DS (Nintendo) 11.20.2004
01 Feel the Magic: XY/XX (Sega) 11.14.2004
02 Spider-Man 2 (Activision) 11.16.2004
03 Asphalt: Urban GT (UbiSoft) 11.17.2004
04 Madden NFL 2005 (Electronic Arts) 11.17.2004
05 The Urbz: Sims in the City (Electronic Arts) 11.17.2004
06 Super Mario 64 DS (Nintendo) 11.20.2004
07 Mr Driller: Drill Spirits (Namco) 11.30.2004
08 Ridge Racer DS (Namco) 12.07.2004
09 Ping Pals (THQ) 12.08.2004
10 Sprung (UbiSoft) 12.08.2004
11 Tiger Woods PGA Tour 2005 (Electronic Arts) 12.14.2004
12 Zoo Keeper (Ignition Entertainment) 01.18.2005
13 WarioWare Touched! (Nintendo) 02.14.2005
14 Robots (VU Games) 02.23.2005
15 Pokemon Dash (Nintendo) 03.14.2005
16 Yoshi Touch & Go (Nintendo) 03.14.2005
17 Retro Atari Classics (Atari) 03.22.2005
18 Rayman DS (UbiSoft) 03.24.2005
19 Tom Clancy's Splinter Cell: Chaos Theory (UbiSoft) 03.29.2005


PSP (SCEA) 03.23.2005
01 Untold Legends: Brotherhood of the Blade (SOE) 03.14.2005
02 Ape Escape: On the Loose (SCEA) 03.23.2005
03 Archer Maclean's Mercury (Ignition Entertainment) 03.23.2005
04 ATV Offroad Fury: Blazin' Trails (SCEA) 03.23.2005
05 Darkstalkers Chronicle: The Chaos Tower (Capcom) 03.23.2005
06 Dynasty Warriors (Koei) 03.23.2005
07 Gretzky NHL (SCEA) 03.23.2005
08 Lumines: Puzzle Fusion (UbiSoft) 03.23.2005
09 Metal Gear Ac!d (Konami) 03.23.2005
10 NBA 2005 (SCEA) 03.23.2005
11 Need for Speed Underground Rivals (Electronic Arts) 03.23.2005
12 NFL Street 2 Unleashed (Electronic Arts) 03.23.2005
13 Rengoku: Tower of Purgatory (Konami) 03.23.2005
14 Ridge Racer (Namco) 03.23.2005
15 Spider-Man 2 (Activision) 03.23.2005
16 Tiger Woods PGA Tour (Electronic Arts) 03.23.2005
17 Tony Hawk's Underground 2 Remix (Activision) 03.23.2005
18 Twisted Metal: Head-On (SCEA) 03.23.2005
19 WipEout Pure (SCEA) 03.23.2005
20 World Tour Soccer (SCEA) 03.23.2005
5 Nintendo games, 8 Sony games....
 
fugimax said:
Secondly, I think a big issue with PSP is going to be durability. I really don't see the system as a viable option for kids 12 or younger. You drop this thing, it just might be over. DS/SP is much more suited to be thrown in a backpack or dropped on the ground during lunch.

...

only at gaf.
 
olimario said:
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.

You talk to 8 year olds?
 
They're gonna sell out quickly.

The launch library is solid and robust with strong appeal to older consumers. There's several online titles availible right from launch too.

The design of the unit is an absolute knockout, and that LCD display is gorgeous.

The Value Pack-only thing is really the only bummer, but I guess its not too bad.

Kids these days are different, a lot of them are buying into electronic gadgets at younger ages. There have been several articles about the toy industry suffering because kids these days prefer items like the i-Pod or flashy cell phones. I think you'd be surprised what 11 and 12 year olds carry around these days.
 
PSP is also host to an unsurpassed line-up of 24 titles available in North America during the launch timeframe. With a library more than triple that of its closest competitor, and an additional 23 titles currently in development in North America, PSP will launch with a broad cross section of entertainment genres and support from publishing leaders Activision, Capcom, Eidos Interactive, Electronic Arts, Koei, Konami, Namco, and Sony Online Entertainment.
I have to echo the sentiment about how bald-faced it is for them to say triple the library of their closest competitor...who are they suggesting that is? The Tapwave Zodiac?

The other thing that bothers me is the ratio of titles being readied for the launch window vs. in development - more games at launch than in development?!? Maybe they should think about spreading out the launch titles a bit, just to give the perception of something new arriving fairly regularly for the rest of the year.

As long as they don't apply that tactic to Wipeout Pure or Mercury. Those need to be available at launch ;)
 
Didn't Kutaragi say they were going to make a lot each week? i forget the exact numbers, but they were pretty high, and it seemed stores still didn't have them, like maybe they were slacking.
 
kaching said:
The other thing that bothers me is the ratio of titles being readied for the launch window vs. in development - more games at launch than in development?!? Maybe they should think about spreading out the launch titles a bit, just to give the perception of something new arriving fairly regularly for the rest of the year.
They're talking about games in development (announced?) at studios in North America only, there are more titles in development worldwide. At least that's what I got from the quote.
 
kaching said:
I have to echo the sentiment about how bald-faced it is for them to say triple the library of their closest competitor...who are they suggesting that is? The Tapwave Zodiac?

The other thing that bothers me is the ratio of titles being readied for the launch window vs. in development - more games at launch than in development?!? Maybe they should think about spreading out the launch titles a bit, just to give the perception of something new arriving fairly regularly for the rest of the year.

As long as they don't apply that tactic to Wipeout Pure or Mercury. Those need to be available at launch ;)

Those are games in development in North America though, not counting those being developed in the rest of the world. The launch line up isn't all NA developed either.
 
Mr_Furious said:
This PR is stupid.

1 million still won't be enough. Good luck finding a PSP if you didn't pre-order.

I disagree. A million units is a lot, and although you may have to search a little, I don't think you'll have a problem finding one on launch day or even for awhile there after.

But just to be safe, I pre-ordered one in Dec. ;)
 
Kung Fu Jedi said:
I disagree. A million units is a lot, and although you may have to search a little, I don't think you'll have a problem finding one on launch day or even for awhile there after.

But just to be safe, I pre-ordered one in Dec. ;)

For comparison:

There were only 391,245 PS2's sold (per NPD) in October 2000.
 
olimario said:
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.

Your "So many people" you speak of better be around 1000 people or else it's not worth as an actual questionnaire ;)

The PSP will probably dominate though.
 
Lionheart said:
They're talking about games in development (announced?) at studios in North America only, there are more titles in development worldwide. At least that's what I got from the quote.
I saw that as well but I think it's still a bit lopsided. If there's only 23 titles in development in NA now, that's likely to be the majority of the NA output for 2005. With 9 months left in the year, that's not even 3 titles a month and I'm sure they'll want to contcentrate most releases during the holiday months, as usual.

I guess maybe they're trying to compensate for the biggest weakness they'll have matched against their *real* competitor: trying to reduce the impression of a small, fledgling library compared against the massive GBA library. So load the launch period with games to combat that perception.
 
I dig the PSP as a handheld gaming option, but I'm gonna wait it out until the holiday season for (hopefully) a price drop and a barebones package.

Is a PSP-only package for $150 too much to expect by the end of '05? By that time, there'll likely be a bunch of bargain games for $20-$30 and a few must haves.
 
sol5377 said:
Is a PSP-only package for $150 too much to expect by the end of '05?

It's certainly possible if the PSP doesn't immediately catch fire, but given that the value pack is being launched, it looks likely that Sony would simply introduce the core system in October to get the sales bounce all by itself.

Plus, the cost of the system is almost certainly above $200, so it's unlikely the component prices will drop soon enough to make that price point possible.
 
olimario said:
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.



My word. What in the hell did this post have to do with this thread?

Sony was shipping a million before. Now they're REALLy shipping a million. olimario hears people talking about the PSP. Nintendo DS is dead.

Teach Formal Logic oli. It really suits you.
 
only at gaf.

huh?

My SP goes everywhere with me in my bag, along with a bunch of games and i dont ever have to worry about it, my PSP on the other hand gets treated with kid gloves - i'd hate to drop the thing!

its just so sleek and shiney that even the slightest knock seems like it would ruin it. Best way to think about it is like its made of glass.. seriously, kids will wreck these things so fast it wont even be funny!
 
Speevy said:
My word. What in the hell did this post have to do with this thread?

Sony was shipping a million before. Now they're REALLy shipping a million. olimario hears people talking about the PSP. Nintendo DS is dead.

Teach Formal Logic oli. It really suits you.

Let the Sony side have olimario. You know the old saying, with friends like him, who needs enemies.
 
Well I hate to say I told you so.

Said way back when. PSP 1 million units , DS 1.5 million units. End of 2005, PSP will overshadow the DS. Sadly, if the GBA2 rumors are true, the PSP might have a contender, if Nintendo actually makes a system for 3rd party support and not just them. :lol
 
The Nintendo DS is dead. I've heard SO MANY PEOPLE talking about the PSP... from age 8 to age 30. It's going to absolutely dominate.

Perhaps it'll prompt Nintendo to stop taking their faithful for granted. Ever since the disatrous failure that was the N64, Nintendo has done little to retain, and build upon, their base.
 
sonycowboy said:
We'll trade him to Microsoft for cash and a player to be named later.



No, all the Xbox has is boring old Western games with bad art. oli would sooner kill himself.
 
How the hell could one million people buy a $250 handheld in the course of a month (at least)? I think there's a lot of overestimation with that million. Maybe 3-4 months. That said, I'm waiting until it goes for $150 or lower. The only games for launch that I want right now are Dynasty Warriors (I'm still pissed the DS version will be sprite based) and Darkstalkers. I think I can wait.
 
VictimOfGrief said:
Well I hate to say I told you so.

Said way back when. PSP 1 million units , DS 1.5 million units. End of 2005, PSP will overshadow the DS. Sadly, if the GBA2 rumors are true, the PSP might have a contender, if Nintendo actually makes a system for 3rd party support and not just them. :lol

I think it's 1.1 million vs. 1.8 million.
 
I doubt that one million PSPs will be sold in the month of March.

I could be wrong, but I mean, 250 dollars? It doesn't have the benefit of the holiday rush or the post holiday buying period.

I'd guess that one half to two thirds will be sold.
 
acklame said:
PSP released in Japan on December 12, 2004 and is already a runaway hit, with more than 1.18 million units shipped to date.

They've sold 882,921 (Media Create LTD up until 02/20) of that so anyone who thinks they'll sell half of that in North America in one week is crazy. Hell, the GBA sold ~880K in it's launch month and that was for 3 weeks and at a cheaper price than the PSP.
 
Fuzzy said:
They've sold 882,921 (Media Create LTD up until 02/20) of that so anyone who thinks they'll sell half of that in North America in one week is crazy. Hell, the GBA sold ~880K in it's launch month and that was for 3 weeks and at a cheaper price than the PSP.
I don't think MC gets the full amount of sales. And neither does NPD. Don't they all extrapolate their figures? Doesn't matter anyway. Shipped = sold to the manufacturer. It's not like they're gonna get returns. So unless MC is somehow 100% accurate, then there are 300K units sitting on shelves in Japan, since Sony claims 1.18M shipped. I doubt there are that many considering that's like 40% of the figure MC claims are sold.

Can someone clear this up? I know this was a point of debate with sales threads. The accuracy of the tracking company is unknown, and accepted arbitrarily. Now, since then, I was away from the Gaming Forum for a bit, but has it ever been resolved just how accurate these charts are? Back when Famitsu was considered most accurate, they still shorted the PS2 launch by like 30k units IIRC. Either there are prone to be lots of units queued in distributor warehouses, or there's something wrong with the tracking charts. I think it's the charts. The numbers will be low for everyone, not just Sony. I think they're good tools for tracking trends, not tallying totals. How many millions are the sales charts off from the Sony shipping numbers LTD? PEACE.
 
I don't know how well PSP will sell at launch, but I've heard talk about PSP pre-launch than any handheld before it.
 
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