Primitive - Official Announcement Trailer

IbizaPocholo

NeoGAFs Kent Brockman


Get your first look at Primitive, the upcoming Unreal Engine 5 first-person Stone Age survival game where you'll have to contend with not just the environment, but also fellow Neanderthal tribes, Sabretooth tigers, and Wooly Mammoths
 
Why do they keep mentioning the engine its made in, who gives a damn, just because it's Unreal Engine 5 doesn't automatically make the game good. Most new games coming out that were Unreal Engine 4 will now be migrated to Unreal Engine 5.
 
I really enjoyed Far Cry Primal, but this looks far too ... primitive, in terms of its combat and mechanics. I love the setting, but I can't get excited about what I'm seeing in that trailer.
 
Why do they keep mentioning the engine its made in, who gives a damn, just because it's Unreal Engine 5 doesn't automatically make the game good. Most new games coming out that were Unreal Engine 4 will now be migrated to Unreal Engine 5.
Because it's called marketing and a ton of people care about what engine it's made in. Yes, just because it's engine XY ornZ doesn't mean it'd good/bad game. Regardless there is nothing wrong with telling people what engine a game utilizes.

If you are so against developers/publishers telling you what engine its made in then you mighy as well not give a shit what platforms its coming out for or the release date. Knowing what engjne the game uses has become a fundamental piece of information that majority of users want to know.

When you buy a car, do you really not care if it's using a V6 or V8 or a V12? I sure as fuck do and if you don't, then you are weird lol.
 
Because it's called marketing and a ton of people care about what engine it's made in. Yes, just because it's engine XY ornZ doesn't mean it'd good/bad game. Regardless there is nothing wrong with telling people what engine a game utilizes.

If you are so against developers/publishers telling you what engine its made in then you mighy as well not give a shit what platforms its coming out for or the release date. Knowing what engjne the game uses has become a fundamental piece of information that majority of users want to know.

When you buy a car, do you really not care if it's using a V6 or V8 or a V12? I sure as fuck do and if you don't, then you are weird lol.
I am a developer, what engine it's made in should be completely irrelevant as it's the talent of the developer that is more important than the engine it's made in. Is Life of Black Tiger not enough evidence for you?

People on forums may give a shit as it's a talking point or whatever but most buyers of games, the general public, don't know or care. Do you think most people even know what engine Call of Duty uses?
 
I am a developer, what engine it's made in should be completely irrelevant as it's the talent of the developer that is more important than the engine it's made in. Is Life of Black Tiger not enough evidence for you?

People on forums may give a shit as it's a talking point or whatever but most buyers of games, the general public, don't know or care. Do you think most people even know what engine Call of Duty uses?
Ok well that's different, yes general public don't usually care and just want a good game. Regardless though, there are also people who do care because they are enthusiasts or just want know and are curious. Why should developers/publishers stop mentioning what the game is made in just because you think it's worthless piece of information? That's extremely single minded and it does not affect you whatsoever when they reveal what engine the game is made in.

So let's say 75% is the general public and 25% isn't. Do you want to not inform the 25% percent of potential customers who are interested in what engine the game is made? That's just bad business and bad marketing, why would you alienate the other 25% of consumers simlly because you kept off basic information? That would be very dumb.

Me for example, first time I ever see a game whether it looks bad or good is what engine its made in. But then again, I like the game development process and have done things before on the artistic side and use software such as Maya/Max/BlendertZBrush. So from a personal standpoint I love learning about new engines seeing how they work and what they can do.
 
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I am a developer, what engine it's made in should be completely irrelevant as it's the talent of the developer that is more important than the engine it's made in. Is Life of Black Tiger not enough evidence for you?

People on forums may give a shit as it's a talking point or whatever but most buyers of games, the general public, don't know or care. Do you think most people even know what engine Call of Duty uses?
Facts.

People put too much emphasis on engines without actually understanding engines.

When you buy a car, do you really not care if it's using a V6 or V8 or a V12? I sure as fuck do and if you don't, then you are weird lol.
What advantage/disadvantage would a V6 have over an i4T or even an i3T if they produce the same power, same torque, weigh the same and have similar MPG ratings?
The engine in the car is of almost no relevance to the end user, what the manufacturer can do with said engine is all that matters.

Not too dissimilar with gamedev, the engine is of little import to the end user, the dev is what matters, what they can do with any engine is all that matters to the end user.
 
Damn, Vin Diesel is in this one too?!?!?

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Animations looks very poor. It's like AAA scenarios with AA amateur animations.
i believe we will get more and more of these stuff, these new engines seem to enable even AA devs achieve nice visuals, while their animation, gameplay stuff stay janky and clunky as ever.
exact same thing happened with plague2
 
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Ok well that's different, yes general public don't usually care and just want a good game. Regardless though, there are also people who do care because they are enthusiasts or just want know and are curious. Why should developers/publishers stop mentioning what the game is made in just because you think it's worthless piece of information? That's extremely single minded and it does not affect you whatsoever when they reveal what engine the game is made in.

So let's say 75% is the general public and 25% isn't. Do you want to not inform the 25% percent of potential customers who are interested in what engine the game is made? That's just bad business and bad marketing, why would you alienate the other 25% of consumers simlly because you kept off basic information? That would be very dumb.

Me for example, first time I ever see a game whether it looks bad or good is what engine its made in. But then again, I like the game development process and have done things before on the artistic side and use software such as Maya/Max/BlendertZBrush. So from a personal standpoint I love learning about new engines seeing how they work and what they can do.
Just to be clear, I am talking about the line that IGN has used on this trailer not what developers decide to add in their trailer (that is up to them, usually a small logo at the end of the trailer), but IGN is using it as a main point, almost the first thing they mentioned when describing the game in their video.
To be fair to the developer, they hardly mention that it is using Unreal Engine 5, however, their blurb that does mention it is a little cringe....
Thanks to the Unreal 5 engine and beautiful, original 3D models, you will experience great time travel. Unlimited adventures, tactical gameplay elements, a flame of fire in a cave, plastic lighting, photorealistic vegetation, and mesmerizing water will make you feel ... simply extraordinary.
.... but as you say, that is marketing for you, I wouldn't market it like that but that is their choice.
So should people know what game engine it is. maybe, but again, a logo at the end of the trailer is sufficient (and the normal way of doing it) and should not be one of the main selling points, because as mentioned, game engine != good game.
 
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