Project Motor Racing

Kruza

Member
From a key group of guys who worked on the classic GTR series then the Project CARS series now brings Project Motor Racing which releases later this Fall.



I wasn't a fan of Project CARS 3 and straight overlooked it, but I really liked the other games. Project Motor Racing has me intrigued.
 
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Take a look at the Single-Player Career Mode Trailer for Project Motor Racing, a racing simulation game developed by Giants Software. Players will compete on the track in both Single Player Career and Online Racing Modes, offering over 70 iconic cars across 10 definitive racing classes. Burn rubber in legendary cars and become a legend in Project Motor Racing, launching on November 25 for PlayStation 5 (PS5), Xbox Series X|S, and PC (Steam).
 
I don't know what to think about the idea of having to balance your budget to repair your car and to pay to sign up for events. Or about risking a bankruptcy and game over after a big crash, forcing to restart the career. I'll probably turn off that 'hardcore mode' and just restart a race if something goes wrong.

The game's definitely on my list, but based on the launch state of pCARS 1 & (especially) 2 I'll wait for the impressions.
 
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sad batman GIF
 
Quick question, what made Project Cars 2 and 3 so reviled? I guess this is the same dev team, right?
Project CARS 1 and 2 were great simcades (leaning more towards simulation) with awesome physics, handling, weather, tire & fuel simulation, track selection and career modes. The only problem with them was that they both launched in poor state and were slowly repaired over the next few months.

Project CARS 3 made a drastic switch towards arcade and that drove away fans of 1 & 2. It's one of the reasons why the game sold poorly.
 
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Project CARS 1 and 2 were great simcades (leaning more towards simulation) with awesome physics, handling, weather, tire & fuel simulation, track selection and career modes. The only problem with them was that they both launched in poor state and were slowly repaired over the next few months.

Project CARS 3 made a drastic switch towards arcade and that drove away fans of 1 & 2. It's one of the reasons why the game sold poorly.
I don't see Project cars 1 and 2 as simcades, they were sims. Just because the physics weren't quite on the level of saying iracing doesn't make it in anyway arcade, as arcade is a design choice from the beginning to make the games accessible and fun. To me a simcade is something like the Forza Horizon series, which has the underlying physics engine of the Motorsport games but has been tweaked to have more grip for fun or arcade sake
 
I think it depends on your own definition. I consider Forza Horizon an arcade game (even though I agree there are some sim elements underneath) and Forza Motorsport a simcade. Like I said pCARS was definitely closer to sims, but it still isn't an inaccessible game for newcomers like iRacing or even AC.
 
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