midnightguy
Member
http://phx.corporate-ir.net/phoenix.zhtml?p=irol-eventDetails&c=116466&eventID=1060901
Nvidia CEO said in the recent conference call:
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"we are days away from the beginning of one of the most exciting eras in the videogame industry. the amount of technology we're developing is nothing short of astounding. The nvidia GPU driving the next generation Playstation will deploy more transistors, than all of the CPUs and GPUs, in all three current generation game consoles combined."
"The power of the Playstation GPU coupled with the Cell processor, will give the developers the ability to create unbelivable content. We are really excited to be working with Sony, on one of the most important computer entertainment, and digital consumer platforms, of the 21st century." - Jen-Hsun Huang
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well lets see....
transistor counts
PS2 Emotion Engine CPU: 13 million
PS2 Graphics Synthesizer: 43 million
Gamecube Gekko CPU: 21 million
Gamecube Flipper GPU: 51 million
Xbox Intel CPU: 9 million ? (or 23 million?)
Xbox NV2A GPU: 63 million
that is 200-214 million transistors for all the CPUs and GPUs in the current consoles. not certain about the amount in Gekko or Xbox CPU (but i must be close). this 200-214 million number (all current console CPUs+GPUs) *has* to be within 15 million transistors of error.
so Nvidia PS3 GPU will have more than 214 million transistors.
well that is not saying much since NV40 - GeForce 6800 had 222 million transistors anyway.
so Nvidia CEO statement is not impressive in and of itself -- that is, if Nvidia PS3 GPU has only slightly more than all the CPUs and GPUs of the current consoles put together. because if the PS3 GPU is in the two hundred millions range, then that is far less than originall expected.
PS3 GPU was expected to be around 500 million minimum, and upwards of 1 billion -- going by all the talk of the last few years. and this has little or nothing to do with how many Cells. this was going by Sony's own comments about EE3, and the assumption that the PS3 GPU would have lots of eDRAM.
the Nvidia CEO did not mention Xbox360 GPU at all.
Nvidia CEO said in the recent conference call:
________________
"we are days away from the beginning of one of the most exciting eras in the videogame industry. the amount of technology we're developing is nothing short of astounding. The nvidia GPU driving the next generation Playstation will deploy more transistors, than all of the CPUs and GPUs, in all three current generation game consoles combined."
"The power of the Playstation GPU coupled with the Cell processor, will give the developers the ability to create unbelivable content. We are really excited to be working with Sony, on one of the most important computer entertainment, and digital consumer platforms, of the 21st century." - Jen-Hsun Huang
_________________
well lets see....
transistor counts
PS2 Emotion Engine CPU: 13 million
PS2 Graphics Synthesizer: 43 million
Gamecube Gekko CPU: 21 million
Gamecube Flipper GPU: 51 million
Xbox Intel CPU: 9 million ? (or 23 million?)
Xbox NV2A GPU: 63 million
that is 200-214 million transistors for all the CPUs and GPUs in the current consoles. not certain about the amount in Gekko or Xbox CPU (but i must be close). this 200-214 million number (all current console CPUs+GPUs) *has* to be within 15 million transistors of error.
so Nvidia PS3 GPU will have more than 214 million transistors.
well that is not saying much since NV40 - GeForce 6800 had 222 million transistors anyway.
so Nvidia CEO statement is not impressive in and of itself -- that is, if Nvidia PS3 GPU has only slightly more than all the CPUs and GPUs of the current consoles put together. because if the PS3 GPU is in the two hundred millions range, then that is far less than originall expected.
PS3 GPU was expected to be around 500 million minimum, and upwards of 1 billion -- going by all the talk of the last few years. and this has little or nothing to do with how many Cells. this was going by Sony's own comments about EE3, and the assumption that the PS3 GPU would have lots of eDRAM.
the Nvidia CEO did not mention Xbox360 GPU at all.