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PS6 Early Info on Cloud Streaming, Machine Learning, and New Horror Game Uncovered

IbizaPocholo

NeoGAFs Kent Brockman

A Next-Gen Horror Game and Apps

- it looks like Sony has people working on developing assets (both 2D and 3D) for the current (PS5) and next-gen (PS6) consoles*. These assets have been described as "AAA" quality. Not much else to add there, but it may suggest we'll get cross-gen titles from Sony going into next-gen, similar to how we saw some PS5 games released on PS4.*

- Sony is looking to further build out its social apps on the platforms, which it describes as "Next Gen Social Apps." Likely the terminology used every time they move gen, so nothing out of the ordinary there. Video streaming and multitasking*, much like they were on PS4 and PS5,* are also being built upon on the next-gen PlayStation console*, and, to our understanding,* it's the same team of people leading it.

- Sony is partnering with another studio to develop a next-generation game featuring "immersive third-person horror shooter" mechanics*, built on* Unreal Engine 5*. We don't know the specific partner or title, though I would like to point out that the wording doesn't necessarily imply it's a flat-out shooter set in some kind of horror setting; rather,* it features shooting mechanics*. Take that as you will. We also learned that it will be* using motion performance capture and have a player progression system of sorts.

- We're unsure if Firesprite's Project Heartbreak (rumored Until Dawn 2) is still alive, but we do know the mysterious next-gen horror shooter was still being worked on as of late (August-October) last year. Both titles are using Unreal Engine 5*, so there's a chance this is that title, though at the time of reporting, that title had* PS5 and PC as its platforms, where this was said to be developed for next-gen*.*

Next-Gen Cloud Game Streaming Will Run on Gen5 SSDs

- PlayStation has been ramping up its Cloud Game Streaming service for the past few console generations, and looking at the next generation of PlayStation, that's likely not going to change*, as we do know that* SIE has no plans to move away from it*. No surprise, given that support for PlayStation Cloud streaming has increased to include nearly every new major game release in the last couple of years.\*

- But the push will go beyond more game support*, as we'll see some upgrades to* PlayStation's cloud game streaming service*, based on the information we have uncovered.* Work on the hardware infrastructure for the next-gen cloud game streaming servers has been underway for roughly 3-4 years. The info also confirmed that the hardware supporting the PS5's cloud game streaming infrastructure currently uses a PCIe Gen4 NVMe as its storage server solution, with the next-gen cloud game streaming infrastructure using PCIe Gen5 NVMe*. I think it's fair to say that the PlayStation 6 (or whatever it's called) will also use* PCIe Gen5 NVMe*.*

- This lines up with recent leaks from known AMD leaker Kepler_L2*, who previously* said the console was likely going to have a 1TB Gen5 SSD*. That was, of course, referring to the hardware in the actual console, whereas this relates to the storage solution for the* cloud streaming service*.*

Advancing Machine Learning

- PlayStation will be no different, and they'll use AI across all kinds of workflows*.*

- it looks like Sony will continue to push it to help them "elevate real-time" visuals, as spotted on the LinkedIn profile of a Senior Research Scientist at PlayStation.
 
PlayStation will be no different
Jim Carrey What GIF
 
Unfortunately there is no way Australia's shithouse internet infrastructure can be overcome by a PCIe Gen5 NVMe SSD.

Cloud streaming is great where it works, but I hope it's not core to the PS6 experience.
 
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