MidgarBlowedUp
Member
Posted at the playstation forums .
Taken directly from the new PSM RE4 preview.
Separate Ways :
- It is one mission, and takes around 5 hours to complete
- It is a separate mission to Assignment Ada
- Unlocked when you complete the main game
- Split over several levels that run parallel to the main game
- Explains plot points, like why the villagers leave when the bell rings
- Develops on the relationship between Luis and Ada, and explains her motives towards Leon
- Starts of exactly like Leons game (the village and church), but moves on to new areas that are not accessible to Leon (like an industrial level). There are 7 stages in all.
- Provides a new twist on the final fight with Saddler.
- The new areas are only accessible with the grappling gun (the one she uses to get away from the Village chief)
- The scenery is very repetitive
- The plot only explains the background of the main game and its characters, nothing new
- There is no merchant, so her weapons cannot be upgraded, but they are almost at max anyway.
Graphics -
+ The number of enemies on screen isnt different from the Gamecube version
+ Very little slowdown
+ Leons hair bobs and moves just like in the Gamecube version
+ Virtually identical in every aspect
- Characters are less detailed, but only noticeable when up close
- Lighting is not as rich
- Explosions arent as full
New Weapons
The PRL :
- It works by burning away the parasite and damaging the enemy (works well against the Regenerators )
- You have to charge up each shot.
- It is a wide spread weapon, like the shotgun
- You buy it from the Merchant around two-thirds in the game (it is not an unlockable weapon)
Adaa new weapon :
They cant say what it is, only it is suitably feminine and massively explosive
There are new images , showing :
- The chainsaw villagers chainsaws are now on fire
- One of Leons new costumes is a 1930s gangster suit (complete with Trilby and silk scarf)
- Ada in furnace room (the one before the knife fight QTE)
- Ada in the tunnel where Ashley drives the bulldozer (you can see the enemys truck on fire)
- Ada in a new part of the castle
- The cabin fight with Luis (the interior of the cabin looks flat, but Luis looks the same)
- The fight with the Village Chief (Very little smoke, and the chief looks less fleshy than in the Gamecube fight)
How it plays
L1 - Knife
R1 - Aim
Triangle Map
Square Run
R1 + X Shoot
R1 + Square Reload
Start or R3 Menu
They also say it handles just like the Gamecube version.
There is also an interview with Masachika Kawata (the man behind the PS2 conversion)
PSM2 : How were you able to get the game looking as good as the Gamecube version ?
MK : RE4 was created using the full range of drawing capability of the Gamecube. The reason why the PS2 could perform as well as the Gamecube was that the programmers and designers analyzed the hardware very thoroughly in order to convert the code without cutting quality, and they succeeded the aptitude of the material and leveled up the processing capability. However, in the beginning I did not think we would be able to attain such a high quality. I feel very proud that weve managed to do such an accurate representation.
PSM2 : What inspired Leons new laser gun ?
MK : Although various weapons were up for the pick, we decided on a laser gun because this time around we wanted to create a weapon with a different kind of image.
PSM2 : What other ideas did you have for new weapons ? Why were they discarded ?
MK : We had an idea for a chainsaw, but it was scraped because it was too brutal for a character like Leon .
PSM2 : What is your favorite RE monster and why ?
MK : I always liked the zombie. They were always quite shocking to me, and was the most unique character to RE. Unfortunately, they do not appear in RE4.
PSM2 : What aspects of the PS2 conversion are you most proud of ?
MK : I am most proud of the fact we could import all the fascinating aspects of RE4 without detracting from the essence of the game and providing PS2 owners with the best possible experience .
PSM2 : What are you most excited about in the PS2 exclusive Separate Ways mission ?
MK : What I like the most is that players can experience the fun of knowing whats going on in the background of the main story from Adas perspective
PSM2 : How did Ada survive RE2 ? Is she Hunnigan ? And why does she wear that dress ?
MK : Ada and Hunnigan are in no way related, they are different people . The other answers are secrets Im afraid.
Taken directly from the new PSM RE4 preview.
Separate Ways :
- It is one mission, and takes around 5 hours to complete
- It is a separate mission to Assignment Ada
- Unlocked when you complete the main game
- Split over several levels that run parallel to the main game
- Explains plot points, like why the villagers leave when the bell rings
- Develops on the relationship between Luis and Ada, and explains her motives towards Leon
- Starts of exactly like Leons game (the village and church), but moves on to new areas that are not accessible to Leon (like an industrial level). There are 7 stages in all.
- Provides a new twist on the final fight with Saddler.
- The new areas are only accessible with the grappling gun (the one she uses to get away from the Village chief)
- The scenery is very repetitive
- The plot only explains the background of the main game and its characters, nothing new
- There is no merchant, so her weapons cannot be upgraded, but they are almost at max anyway.
Graphics -
+ The number of enemies on screen isnt different from the Gamecube version
+ Very little slowdown
+ Leons hair bobs and moves just like in the Gamecube version
+ Virtually identical in every aspect
- Characters are less detailed, but only noticeable when up close
- Lighting is not as rich
- Explosions arent as full
New Weapons
The PRL :
- It works by burning away the parasite and damaging the enemy (works well against the Regenerators )
- You have to charge up each shot.
- It is a wide spread weapon, like the shotgun
- You buy it from the Merchant around two-thirds in the game (it is not an unlockable weapon)
Adaa new weapon :
They cant say what it is, only it is suitably feminine and massively explosive
There are new images , showing :
- The chainsaw villagers chainsaws are now on fire
- One of Leons new costumes is a 1930s gangster suit (complete with Trilby and silk scarf)
- Ada in furnace room (the one before the knife fight QTE)
- Ada in the tunnel where Ashley drives the bulldozer (you can see the enemys truck on fire)
- Ada in a new part of the castle
- The cabin fight with Luis (the interior of the cabin looks flat, but Luis looks the same)
- The fight with the Village Chief (Very little smoke, and the chief looks less fleshy than in the Gamecube fight)
How it plays
L1 - Knife
R1 - Aim
Triangle Map
Square Run
R1 + X Shoot
R1 + Square Reload
Start or R3 Menu
They also say it handles just like the Gamecube version.
There is also an interview with Masachika Kawata (the man behind the PS2 conversion)
PSM2 : How were you able to get the game looking as good as the Gamecube version ?
MK : RE4 was created using the full range of drawing capability of the Gamecube. The reason why the PS2 could perform as well as the Gamecube was that the programmers and designers analyzed the hardware very thoroughly in order to convert the code without cutting quality, and they succeeded the aptitude of the material and leveled up the processing capability. However, in the beginning I did not think we would be able to attain such a high quality. I feel very proud that weve managed to do such an accurate representation.
PSM2 : What inspired Leons new laser gun ?
MK : Although various weapons were up for the pick, we decided on a laser gun because this time around we wanted to create a weapon with a different kind of image.
PSM2 : What other ideas did you have for new weapons ? Why were they discarded ?
MK : We had an idea for a chainsaw, but it was scraped because it was too brutal for a character like Leon .
PSM2 : What is your favorite RE monster and why ?
MK : I always liked the zombie. They were always quite shocking to me, and was the most unique character to RE. Unfortunately, they do not appear in RE4.
PSM2 : What aspects of the PS2 conversion are you most proud of ?
MK : I am most proud of the fact we could import all the fascinating aspects of RE4 without detracting from the essence of the game and providing PS2 owners with the best possible experience .
PSM2 : What are you most excited about in the PS2 exclusive Separate Ways mission ?
MK : What I like the most is that players can experience the fun of knowing whats going on in the background of the main story from Adas perspective
PSM2 : How did Ada survive RE2 ? Is she Hunnigan ? And why does she wear that dress ?
MK : Ada and Hunnigan are in no way related, they are different people . The other answers are secrets Im afraid.