MightyHedgehog
Member
What besides weaponry, properties, gambling, healing items, and sex do you use money for? Honestly, seems that Rockstar refuses to make player-investment a motivation to control behavior in the game when it could enhance the experience massively.
Not being able to kit out cars (with armor plating bullet-proof windows, tweaked handling and performance, and other such customizations with an associate con, like added weight and loss of speed or whatever was appropriate) in GTA IV really made every car too disposable and therefore threw away the opportunity to make driving it with care more of a consideration in the game...changing the way you played if you invested. Things invested into in RDR should have the same effect even if I'm having a hard time imagining what that could be in the relatively realistic wild west setting.
Perhaps the simulation could have included a tie-in for your honor/dishonor and fame rating to affect how your properties/businesses could be treated by various AIs...whether people rob it often or at all, whether businesses are popular and by how much. But money is and was a terribly unimportant thing in all of the GTAs...so it'll be par for the course here in RDR if it's the same way. A shame since there isn't any optional hardcore mode built in...with a further optional permadeath possibility. I'd love it as it would make it all the more intense and make every duel and decision that much more important. It'd be fantastic to see the options made available later on in an update.
Not being able to kit out cars (with armor plating bullet-proof windows, tweaked handling and performance, and other such customizations with an associate con, like added weight and loss of speed or whatever was appropriate) in GTA IV really made every car too disposable and therefore threw away the opportunity to make driving it with care more of a consideration in the game...changing the way you played if you invested. Things invested into in RDR should have the same effect even if I'm having a hard time imagining what that could be in the relatively realistic wild west setting.
Perhaps the simulation could have included a tie-in for your honor/dishonor and fame rating to affect how your properties/businesses could be treated by various AIs...whether people rob it often or at all, whether businesses are popular and by how much. But money is and was a terribly unimportant thing in all of the GTAs...so it'll be par for the course here in RDR if it's the same way. A shame since there isn't any optional hardcore mode built in...with a further optional permadeath possibility. I'd love it as it would make it all the more intense and make every duel and decision that much more important. It'd be fantastic to see the options made available later on in an update.