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Report: Best-selling VR games for week ending March 13 for Quest, Rift, and SteamVR

https://news.nweon.com/105953
1. Top 10 Steam VR game applications

ranking​
work​
selling price​
1​
$29.99​
2​
$59.99​
3​
$19.99​
4​
$19.99​
5​
$24.99​
6​
$29.99​
7​
$39.99​
8​
$24.99​
9​
$9.99 ($24.99)​
10​
$29.99​

Oculus Quest game application TOP 10

ranking​
work​
selling price​
1​
$9.99​
2​
$29.99​
3​
$29.99​
4​
$19.99​
5​
$39.99​
6​
$19.99​
7​
$9.99​
8​
$17.99​
9​
$24.99​
10​
$29.99​

3. Oculus Rift game application TOP 10

ranking​
work​
selling price​
1​
$29.99​
2​
$29.99​
3​
$29.99​
4​
$19.99​
5​
$29.99​
6​
$29.99​
7​
$39.99​
8​
$39.99​
9​
$39.99​
10​
$39.99​


Just to note that Among Us VR sold 1 million copies in little over 2 months after launch by late Jan, which is already an impressive feat few VR games have done but they did it fast. Seeing it continue to top Quest 2 charts may mean there might be another major hit in VR on our hands. May be near 2 million by now and counting, if not past that already. one may point to the price but several cheap products haven't hit the lists in the past as high or as long as Among US VR along with million plus sales. A recent release.

Beat Saber is also continuing to be the face of gaming in VR. It seems to be that must have title you got to get with any VR headset brand that supports it. While lower, I see Super Hot is still holding on for Quest and Steam. As well as Job Simulator for Quest and Creed for Quest, two older VR releases still at the top of the charts, at the dismay of the developer of the former who apparently does not like that according to the recent IGN interview.

2021's Blade and Sorcery: Nomad, has also climbed the Quest charts.

2017's Pavlov is doing decent on as usual on SteamVR, and may get new life soon given that a new version was released with the recent PlayStation VR2 headset.

We still need to see more recent releases get on the charts as there are many older games taking up many spots, but it looks like it's gradually improving. Among Us VR which released Nov 2022, still holding strong at the top ranks long term is a big surprise. Looks like that's a big appeal with VR users.
 

StreetsofBeige

Gold Member
The sales for some games actually seems decent for some titles. But, you'd think it would be considering the avg game on your charts looks to be $30. Some more, some less. For the price of a typical $70 US non-VR game, you can buy about 3 VR games pending which ones you choose off the charts.
 

Haint

Member
Sad that I have owned most of these games for 4 and 5+ years. Its bizarre how many of the early games took off, and seemingly little to nothing since. Is this due to competent developers abandoning VR, or are there quality new releases being buried by poor discovery?
 
Last edited:
Sad that I have owned most of these games for 4 and 5+ years. Its bizarre how many of the early games took off, and seemingly little to nothing since. Is this due to competent developers abandoning VR, or are there quality new releases being buried by poor discovery?

Likely a mix of both, as we aren't seeing much ambition in releases either. Along with fear of lack of roi for more money put in.

Several of the top games are also among the best selling based on last sales number announcements as well.
 
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