crisdecuba
Member
Just so I know that my installation didn't mess up, you didn't include an updated jacket texture for the demo, right?
You're right - we didn't include it.

Just so I know that my installation didn't mess up, you didn't include an updated jacket texture for the demo, right?
Is there a reason why the game look a bit blurred in most of the shots? It doesn't really look as sharp as it should for a 1080p+ game
Is there a reason why the game look a bit blurred in most of the shots? It doesn't really look as sharp as it should for a 1080p+ game
In general it feels like the game has a soft "feel" to it (regardless of whether you're using thr original textures, the UHD version, or our mod). Does anyone know why this would be? Is it something that can be addressed through settings?
Appreciate the suggestion, but I think we're simply going to continue the momentum in working through the single player experience.CrisDeCuba I think it would be a good idea to work on the Mercenaries textures since those are the sections people can spend a long amount of time in, with significantly less effort than having to texture out the entire single player game.
Chronologically.Amazing work.
Are you going through the campaign chronologically, or bouncing back and forth between chapters depending on what you feel like doing? Just wondering how you approach it.
Will you be releasing any more demos, say, when you reach your next milestone?Chronologically.![]()
Right now we don't know to be honest. I'll try to give as much of a heads up as possible once it's clear.Will you be releasing any more demos, say, when you reach your next milestone?
Revisiting Leon's hair (while still a work in progress, feeling pretty good about this so far) - this is Albert's work (he found what seems to be the original texture his hair was made from):
Wow, wh--- how in the world did he find the original hair texture? Is there a toupee just floating around somewhere in rural Spain? I am staggered.
Who knew remaking rock walls could be so tricky... but good progress so far.
Some of Albert's progress (both shots contain the actual textures originally used, but found in HD):
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Where did he find the original textures? I'm assuming these instances aren't him actually taking pictures of original on site locations?
Capcom should be ashamed even if the team had time constraints. If your going to do something do it right like these two people have. Two people! If this gets done in a year then there's no excuse for Capcom to not have done with actual teams and a budget. This is a prime example of what an HD remaster should be. I give my props to you man.
Capcom should be ashamed even if the team had time constraints. If your going to do something do it right like these two people have. Two people! If this gets done in a year then there's no excuse for Capcom to not have done with actual teams and a budget. This is a prime example of what an HD remaster should be. I give my props to you man.
This sad to hear honestly..what has become of that company?That's not how it works. Capcom USA basically is a group of fans who needs to beg Capcom Japan to let them do stuff. If Japan won't put up the money, then it doesn't get done. They aren't going to work for free and can only work with what they have. as you can see, Capcom Japan is quite cheap.
Capcom should be ashamed even if the team had time constraints. If your going to do something do it right like these two people have. Two people! If this gets done in a year then there's no excuse for Capcom to not have done with actual teams and a budget. This is a prime example of what an HD remaster should be. I give my props to you man.
Capcom should be ashamed even if the team had time constraints. If your going to do something do it right like these two people have. Two people! If this gets done in a year then there's no excuse for Capcom to not have done with actual teams and a budget. This is a prime example of what an HD remaster should be. I give my props to you man.
Generally speaking, some Chinese stock photo websites, and some random blogs where people uploaded their trip's photos and portions of the photos seem to match an in-game texture (or a portion of an in-game texture).Where did he find the original textures? I'm assuming these instances aren't him actually taking pictures of original on site locations?
Yo the RE4 remake for Steam is a great port and they've been supporting it really, really well - regardless of if the textures aren't perfectly HD.
You can appreciate the work crisdecuba and Albert are doing without having to disparage the great work the people working on/who worked on the port are doing as well.
Generally speaking, some Chinese stock photo websites, and some random blogs where people uploaded their trip's photos and portions of the photos seem to match an in-game texture (or a portion of an in-game texture).
Fixing seams and poorly mapped textures:
And a couple more shots up at the site.
Are there any lighting mods currently out there? These textures would really shine with shadows creeping in everywhere.