Bartman3010
Banned
Resident Evil 4 needed strafing.
That was all, really.
That was all, really.
Bartman3010 said:Resident Evil 4 needed strafing.
That was all, really.
AdmiralViscen said:Well, when the purpose of the entire series to begin with was to scare you...
datruth29 said:This is implying that RE4 was not scary, which is wrong, because there was parts that were scary.
datruth29 said:This is implying that RE4 was not scary, which is wrong, because there was parts that were scary. This is also implying that all previous Resident Evil's were scary as well, which is wrong, because outside of RE: CV, the RE games were actually getting less scary. Plus, I'm not sure about you, but I dont mind giving up a bit of scariness to get a game that maybe the best game this generation.
Regenators were scary as fuck the first time I saw them and when you shoot them in the legs and they start crawling towards you, I dunno but those bastards scare me the first time I saw them.Reilly said:such as?
Jive Turkey said:Agreed.
To all the people claiming RE4 wasn't a real RE game you fall into 2 categories.
1. You think the atmosphere was off and would like something creepier.
I can understand that and that all boils down to artistic choices. I personally liked RE4's choice. Hell if you didn't think the village was pretty damn creepy. The barren roads the village where at first glance thing appear to be fine but little things start sticking out like rancid meat and water...No children...
2. You thik the new control scheme makes the game less horror and more action.
You are a total retard. After all nothing says great horror game like shitty controls right? I heartily endorse swift and repeated kicks to your scrot.
AdmiralViscen said:Well, when the purpose of the entire series to begin with was to scare you...
Jive Turkey said:Agreed.
To all the people claiming RE4 wasn't a real RE game you fall into 2 categories.
Jive Turkey said:1. You think the atmosphere was off and would like something creepier.
Jive Turkey said:2. You thik the new control scheme makes the game less horror and more action. After all nothing says great horror game like shitty controls right? I heartily endorse swift and repeated kicks to your scrot.
MomoPufflet said:RE4 scared me plenty of times. Just because those scares didn't involve more mansions, zombies popping out of closets, and dogs jumping through windows doesn't undermine the fact that it's still an RE game, and it's still scary. It's still survival-horror, the only difference is the elements of survival have changed. Like I said before, people are clinging to the same dated formula that Capcom has bludgeoned to death over the past 8-9 years. If these people had their way we'd be playing the same game forever with a new camera.
Regardless of your opinion of RE4, there is no way you can deny that it was a good thing for the series. If Capcom hadn't taken a chance we'd never see the franchise improve.
AdmiralViscen said:I find the old RE games unplayable, and RE4 is fucking awesome. But I still have a lot of respect for the past games for what they were.
Error2k4 said:Regenators were scary as fuck the first time I saw them and when you shoot them in the legs and they start crawling towards you, I dunno but those bastards scare me the first time I saw them.
you wanted an example I gave you one.Reilly said:ok, 1 monster/moment which occurs 15 hours into the game.
Error2k4 said:you wanted examples I gave you one.
AdmiralViscen said:I agree. But when people start talking about making RE into more of an action series, and shifting the horror focus onto some new IP, and other people are clamoring for strafing, I start to see the series lose its soul.
Warm Machine said:That or it continues to hide behind the genre it somewhat started. There would be nothing wrong with adding strafing control to RE4. It would have made it a far better experience. You cannot make a 3rd person action game and not have 3rd person game control. There is no excuse for it. As far as it being less scary with the ability to strafe, that is bullshit. Condemned is full on FPS with strafing and all yet is the scariest game I've ever played.
drohne said:bleh. re4 should've been exactly like re4, except in anamorphic widescreen.
AdmiralViscen said:Except Resident Evil doesn't have to fit into the mold of every third and first person shooter out there. That's what makes the series unique. It shouldn't be necessary for Capcom to make a new IP to have a scary series of games, when they already have a scary series of games. RE4's action gameplay is fine as it is, let's not turn it into a full-on shooter. Add some of the older games' elements of creepiness and scariness, and keep the action as it is. Bring RE4 closer to RE, not closer to Doom 3.
Warm Machine said:In the end Capcom made a 3rd person shooter with RE4. You gun down about as many enemies as in any other 3rd person action game. As a whole it is hardly is a Resident Evil game anyway, it is more like one of their older style arcade games with a 3rd person view in terms of high level design.
I would have really liked it if they had given it the controls of a 3rd person action game like it is instead of an RE game.
AdmiralViscen said:Leave that for some other series. I'm glad Devil May Cry was allowed to expand into its own world instead of becoming the new RE game.
Warm Machine said:Adding strafe doesn't change that it is a Resident Evil game
nor would it do anything but enhance the experience.
RE is more along the lines of quick shocks of action combined with puzzel solving supporting an unraveling story and all placed within in a creepy setting.
The tank controls came into being not because they are great controls but because the original games demanded them due to the nature of the changing camera angles.
MomoPufflet said:Exactly. As much as I like how RE4 turned out, there are some people that would have it be DMC version 2.0. There is a certain limit to how far into the action genre I want the series to go-- at this point I think it is where it needs to be.
Warm Machine said:RE4 was pretty well an action game all the way though. There were hardly any puzzels in the thing. The previous RE games were 85% puzzel and 15% action. RE4 is around 95% action and 5% puzzel. That is a pretty huge shift. Also, DMC is a night and day different game than RE.
Warm Machine said:Adding strafe doesn't change that it is a Resident Evil game nor would it do anything but enhance the experience. .
You lose.Bartman3010 said:Resident Evil 4 needed strafing.
That was all, really.