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Revolution fake Promo?

El_Victor

Member
Yes, I know search is my best friend, but me and search didn’t get along this time since I found nothing (not smart enough?).
I skimped through “NOA releases More Revolution Details” but didn’t find it, so I atleast tried to find it before making this thread. So, does anyone have a link to the fake promo? The only thing I know about it is that it was really nicely done, but that’s it. (it does exist, right?)
 
El_Victor said:
Yes, I know search is my best friend, but me and search didn’t get along this time since I found nothing (not smart enough?).
I skimped through “NOA releases More Revolution Details” but didn’t find it, so I atleast tried to find it before making this thread. So, does anyone have a link to the fake promo? The only thing I know about it is that it was really nicely done, but that’s it. (it does exist, right?)
Did you try searching for 'revolution'? It's right there. Still worth watching this again though.
 
pestul said:
Did you try searching for 'revolution'? It's right there. Still worth watching this again though.

I figured I would get heaps of results searching for just ‘revolution’ so that it would be hard to find it, perhaps not. :/
Thanks for the' link, will watch it now.
*edit:
Now seen it, even thought it was a fake it made me way more hyped over Revolution than that MTV show made me hyped over X360. :)
Really hope Nintendo has a very similar video (not the helmet, but the uh, 'build-up'). I love those videos where they cram in some background history with some nifty’ music before the 'unveiling'. Go Nintendo.
 
Holy CRAP!

That was amazing. WHY on earth would someone go through all of that trouble?
Whoever made it really should work for Nintendo. The thousands of Mario castles forming one giant land mass, one giant castle, and then the Nintendo logo... genius.

As for the actual mock ups of the system... too insane to ever happen, but by god - that's imagination at work right there.

Anyone know what the music used is btw?
 
The guy who made that should DEFINATLY work for Nintendo. The imagination and creativity of it is awesome.

I love the way the room turns into a screen from Metroid Prime, with all the music going in the background. Then that shot of what probably would be Mario 128. Awesome.
 
God's Hand said:
Where is this "imagination" and "creativity" you speak of? It's a bad idea in a poorly produced video. How imaginative!

The millions of castles scene alone warrants an A+ for creativity.
 
If the english in the text hadn't been so bad, and the sequences so looooooong, this would have fooled everyone. It's a brilliant piece of hobbyist stuff and the guy is to be applauded. Also, the "ON" logo is perfect.
 
If this is one guy who did, then he's very talented, but it's obviously fake, but there's an eerie amount of work put into it.

For starters, there's way too many effects, especially at the beginning and they really confuse the message. The Gamecube font, DS screen motion graphics, and some of the other icons that i've seen elsewhere are really derivative of current and not imaginative at all. And, wait... NES was released in the US in 1985, wouldn't that be the date that Nintendo uses for a US promotional video?

The infinite castles scene was nifty, but no more impressive than the Shenmue "Tower of Babel" demo something like six years ago. And is the music accompanying it a remix of Aulbath's original theme from Vampire 2? Sounds similar, going by memory.

The Revolution concept left me with more questions than answers. One half of the brain plays games and the other makes them? Thirty second load times? How is the environment capture eye actually incorporating the environment in the Metroid game? The user's room looks nothing like the room in the game. And how is it tracking movement exactly? What's to keep me from stepping on the brain? And i'm still not sold on the concept of VR in mainstream applications, unless they've countered the motion sickness and of course seizure issues.

i did like the look of the Mario game at the end, but the animation looked really bad and Mario looked more like Luigi. For a flaship series like Mario, it was too unpolished.

Good job by fans, but it's essentially a summarized visual version of a Nintendo history thread and a Revolution speculation thread.
 
Matlock said:
:lol

Best thing he could think of was Virtual Boy with movement sensors? Oh boy.

It did also have the ability to write DVDs for various functions (I think that's what the 30 Seconds refers to, the burning time for a full DVD).

Besides, anyone who's actually played a Virtual Boy to any significant degree will tell you that's NOTHING like a VB. :P Nothing like weighty, awkward "portable" goggles that need their own support legs, which put them into an awkward position, with you already pressing your face against a bar, that has a wonderful spectrum of "hard to see red" and black, giving you a headache after just a bit of play...
 
That was fairly boring (hello, terrible introduction), but once the "on" part came up it was interesting. Castle part = pretty cool.
 
Stinkles said:
If the english in the text hadn't been so bad...

Yeah that was my only problem with the otherwise brilliant fake. It came of like a Mentos commercial with the text and all.

Nintentos : The Fresh Maker
 
Kulock said:
Besides, anyone who's actually played a Virtual Boy to any significant degree will tell you that's NOTHING like a VB. :P

I've played a Virtual Boy, and it looks the same conceptually to me. :p
 
God's Hand said:
Just because something took a long time to create doesn't mean it's good. Sorry.
If he hadn't created an unrealistic console every single person who saw it probably would've thought it was real. It was great, the guys talented.
 
Striek said:
If he hadn't created an unrealistic console every single person who saw it probably would've thought it was real. It was great, the guys talented.
I'm so showing the video to my programming class. :D
 
Striek said:
If he hadn't created an unrealistic console every single person who saw it probably would've thought it was real. It was great, the guys talented.
Great talent, but if you have a discerning eye, the console design wouldn't be the only thing that screams "fake".
 
The first give away for me was the over-the-top polygonal-boasting with the Mario64 castles that went on and on and on. Nintendo doesn't do that kind of thing. Plus it was getting dull. Too long.
 
GhaleonEB said:
Think of the hours wasted..............
yeah... until someone offers him a job after seeing the talent he displayed in that video.

actually, was it just one guy or a team of people?
 
Scrow said:
yeah... until someone offers him a job after seeing the talent he displayed in that video.

actually, was it just one guy or a team of people?

True. I think of the Red vs. Blue and Nightmare Armor guys, who did stuff like this as fans and now run pretty big business because of the success.

The production values were great - but it was soooo damn long. It could have had the same impact, or more, in half the time. That's really what I meant - so much time put into it...sometimes less is more.
 
Very cool video, the Samus/Mario designs were ugly, but the Mushroom Kingdom environments were very pretty.

Awesome video, though. Very fancy stuff.

And yeah, there is no way that could be the design, or the console...that would have tipped me off, too.
 
radioheadrule83 said:
Apparently it's the same guy who made the old GBA Super Mario Universe video too... this stuff is great.


Ahh man, I still want to play that game. I STILL BELIEVE!
 
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