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RIDE 6 - Announcement Trailer

Some details from the Steam page.

Live the RIDE

RIDE 6 isn't just about riding – it's about who you become on your bike. It's where passion turns into identity, and every race becomes a statement. It's time to prove what it really means to be a rider – to yourself and to the world.

Beyond the asphalt

Collect and ride 250+ bikes from various categories, including Baggers and Enduro. Leave the asphalt behind and feel the thrill of the dirt on new off-road tracks for an even more complete riding experience.

Join RIDE Fest

Celebrate your passion for two wheels: start your career in the atmosphere of a motorcycle festival, choose your path, and challenge 10 legendary champions, from Casey Stoner to Guy Martin. Each will push your skills to the limit, testing you across different disciplines, bikes, and tracks.

Do you have what it takes to claim your place among those legends?

Ride your way

Whether you want to master the basics or you're looking for the ultimate challenge, RIDE 6 adapts to your gaming style. The Arcade Experience gives you the thrills of instant riding, while the Pro Experience delivers full control and simulation depth. And with the new Bridgestone Riding School, you'll be ready to face every challenge at your best!

Online, no limits

Race online in full cross-play, claim your spot at the top of the leaderboard, and show off your custom bikes, suits, and helmets.

 
250+ bikes is pretty crazy. Also nice to see multiple racing disciplines. Hopefully the career feels rewarding. Cross-play is a great addition as well.

I sort of rolled my eyes at "Ride Fest" but I would honestly love to see an open world simcade motorcycle game. 90% of my time playing The Crew is on a motorcycle.
 


Get a deep dive into the career mode of Ride 6 in this latest trailer for the upcoming sports racing game.

The new trailer showcases what you can expect from Ride Fest, where you can explore themed areas, unlock new events, and challenge iconic champions. Ride 6 will be available on PlayStation 5 (PS5), Xbox Series X/S, and PC on February 12, 2026.
 
I sort of rolled my eyes at "Ride Fest" but I would honestly love to see an open world simcade motorcycle game. 90% of my time playing The Crew is on a motorcycle.

It's still a little unclear to me what the open nature of Ride 6 is, but I'm into it. There's certainly a gap in realistic road cruising that could be filled.
 


2025 didn't necessarily leave us with absolute bangers in the racing department. Project Motor Racing fumbled while Rennsport proved that Teyon should stick to making Terminator and RoboCop games.

2026 has the likes of Forza Horizon 6 on the metaphorical horizon, but until then, why not settle in for some motorbike racing with RIDE 6? Milestone S.r.l.'s latest entry in the long-running series launches on February 12th for PS5, Xbox Series X/S and PC, and it's packed with several new features.
 
Haven't played the series since Ride 3, but awesome to see it still going. Might have to grab this one.
 


Milestone has been quite vocal about its ambitions for Ride 6, the latest addition to a franchise that has built up quite a pedigree over the years. And from the looks of it, those ambitions might be realized in a simulation that comes so damn close to the real thing.

It isn't just the shift to Unreal Engine 5 and the visual bump that the game has received, which is already a bump over the previous one. But it's in how those visuals interact with systems from physics to weather that make Ride 6 stand out as a motorcycle racing simulator worth its salt. It's seamless and works so well it casts a spell on its players, making for a very strong contender for the crown of the best looking racing simulator we've seen in a while.
 
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This game is actually really good, I played 4 and skipped 5; I am enjoying the Pro bike physics in 6 more than in 4.

However I only managed to play for about an hour on my Legion Go 2 running Bazzite, and I can no longer launch the game... I've tried everything to get it to launch again, but no luck. I have opened a support ticket with Milestone, but it looks like something is wrong with Proton compatibility. Hopefully it will be fixed soon.
 
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