For the lazy:
7.0 Presentation
So we get a five year old, two generations-behind racing game for DS. At least the developers offer a lot of play that use the DS' functions.
8.0 Graphics
What looked great 5 years ago looks pretty good in handheld form. Fast and smooth 3D engine that's not quite as techincally impressive as its competition.
8.0 Sound
All of the N64's soundtrack is here. Even the hidden old-school stuff.
7.5 Gameplay
Very solid racing that's heavy on the drifting...something that the DS' control structure isn't immediately tailored to handle. It's a learning curve, but it's a lot of fun once you get a grasp.
8.0 Lasting Appeal
The multiplayer focus is excellent and sets a good example for others to follow. The single player is tough-as-balls and will take a good long while to get everything.
7.5 OVERALL:
(out of 10 / not an average
"It's pretty clear that if the DS couldn't handle N64 ports as well as it does, we wouldn't have seen this game in the handheld's line-up. But since the potential for ease-of-conversions exist on the dual-screen handheld, we get a revival of a Ridge Racer game that's two generations behind the current mark. But, despite the DS' lack of true analog control the system handles the game with as much grace as it can with D-pad or touch-screen control. And the real trip is its great handling of wireless multiplayer, obviously thanks to the team's previous effort with Metroid Prime Hunters. Is it a system seller? Not a chance. But it at least strengthens the current line-up with something that doesn't immediately feel like a rushed product."