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Rumor: Mario Kart the Arcade ??

Well...It's obvious what will be the next post so no need I make it. Anyways it could be a fun game...If they did a cool cabinet in which you had to use your body to drift...Could be fun.
 
Would be cool if true. Too little too late however. A GC version would be great especially if online but thats too little too late as well. :lol
 
Wasm't Starfox Assault meant to be for the Arcades? I mean, if they're not doing that, they'd better be making SOMETHING. Otherwise the Triforce becomes a Biforce.
 
Screenboy said:
Yay lets let Namco fuck up another Nintendo franchise...

oh shit. I was just about to post this :)

F Zero GX (either them or Capcom.. can't remember). Skewy difficulty

SFA. On Foot fiasco

Donkey Konga... Can't say very much here I like it but damn, the pityful song selection on disc 1.

and

OH SHIT. A mario game that isn't 1st/2nd party Nintendo? WHORAGE commences! :'(
 
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Not Mario Kart :(
 
Namco really can't mess up Mario Kart. SFA was fucked up because they did more than rail shooting--what else are you going to do in a kart racer?

And F-Zero was by Amusment Vision (Sega) and personally I thought they served the franchise well.
 
Rlan said:
Wasm't Starfox Assault meant to be for the Arcades? I mean, if they're not doing that, they'd better be making SOMETHING. Otherwise the Triforce becomes a Biforce.
Namco killed Triforce R&D early on. Rumor has it the were considering giving SC2 an expanded release (maybe adding Link/Spawn?), they had a Smash Bros style mascot fighter in the works, the new Star Fox, maybe Donkey Konga and there was talk of an arcade conversion for R: Racing Evolution. No real loss, as almost all the games saw GC release anyway (except the mascot fighter).

If they do make an arcade Mario Kart, I'd expect it more likely to be a Double Dash conversion rather than something entirely new.
 
Odnetnin said:
oh shit. I was just about to post this :)

F Zero GX (either them or Capcom.. can't remember). Skewy difficulty

SFA. On Foot fiasco

Donkey Konga... Can't say very much here I like it but damn, the pityful song selection on disc 1.

and

OH SHIT. A mario game that isn't 1st/2nd party Nintendo? WHORAGE commences! :'(
F-Zero GX and AX were done by Sega, specifically, Amusement Vision.

As for your cries of a Mario game that isn't 1st/2nd party Nintendo, well, you've got Dance Dance Revolution Mario (Konami) and the whole of the Mario Party franchise, which is outsourced to Hudson, among other examples that escape me at the moment.

Finally, and perhaps, most importantly, there's no way Nintendo can ever satisfy each and every one of their fans. People will be upset regardless.
 
Was there any reason for killing R&D for the Triforce? I understand why Sega has been soft towards it (not enough bang for the buck), but what was Namco's deal?
 
king zell said:
Namco is doing Mario Baseball too..

If there relationship is this strong how come we dont get ToL on GC :(

Have they said if the game is exclusive--maybe it will see a port like Symphonia did after it's success in NA?
 
ge-man said:
Was there any reason for killing R&D for the Triforce? I understand why Sega has been soft towards it (not enough bang for the buck), but what was Namco's deal?
Guess Namco just got cold feet. With System 246 already in place, it's not like they really needed another board (even though TF is somewhat higher spec). I think Nintendo made the wrong choice in partners for TriForce (ie: companies with similar spec boards already in circulation), it would've been better had they approached Sammy to get GC tech in Atomiswave or Taito for Type X imo.
 
Yeah, I liked what they did with Star Fox, they just didn't stick close enough to the core gameplay people expected.

I don't know, this sounds promising, particularly after Double Dash was such a letdown for me. (I know that statement could get me killed on some MBs, but really, it was unpolished and rough with a lot of missed opportunities. It was really a B grade effort at best, and people act like it's the crowning jewel of next-gen gaming.) I'm sure they'll change some gameplay mechanics to try to make things fresh, and because it's Namco doing it and not Nintendo, it'll be automatically hated by some.

But Mario Kart lends itself to arcade gaming, so I'll be curious to see if it's just a tweaked Double Dash, or a completely new development.
 
Regarding Starfox and the people that panned the Namco GCN version of the game, I seem to remember the N64 version receiving lower (than the norm for Nintendo developed and published games) scores than it deserved. It seemed that everybody in the review circuit had one or two issues with it. It only seemed to become a darling over time.

I wouldn't be surprised if the same thing happened with the GCN version.

Anyway, it's nice to see Nintendo handing out more of it's franchises IMO. Especially to Japanese studios (as the THQ deal kinda scared me)

Greater chance that we'll see a new spin on the legacy gameplay.

And I really hope Nintendo gives SquareEnix a chance to play around with the Zelda universe.
 
Ill be the first to say this, if Nintendo is dishing out all these franchises to close 3rd parties, then what the fuck are the 1st parties doing?

Lets just hope they're making some decent stuff for the Revolution (ie. they're too busy to make Gamecube games), and not being lazy.

They've got to have something cooking...
 
Nah. On top of that, it couldn't possibly be harder than SF2's initial learning curve (or whatever your first arcade 2D fighter w/ special move inputs happened to be).
 
I absolutely love arcade driving games. The full cabinet destroys any home console experience.

A MarioKart game would be cool, but I am still waiting for the next Daytona game (best racing game ever!). I think GT would translate well to the arcade as well.
 
missAran said:
Interesting -- anyone else think Mario Kart's learning curve is too high for arcade?
Ristamar's right, Mario Kart has less technique and a more gradual learning curve than most arcade racers anyway. Ridge Racer, Daytona and Sega Rally are all much more unforgiving and they were huge arcade hits.
 
it'd almost have to be a new game, or at least a retooled version of double dash...that fishtailing drift-boost would be unbelievably stupid on a steering wheel.
 
drohne said:
it'd almost have to be a new game, or at least a retooled version of double dash...that fishtailing drift-boost would be unbelievably stupid on a steering wheel.

I was thinking about that, as well... I guess they could use foot a pedal(s) to acheive a similar result, but it might be best to completely retool the mechanic for arcades.
 
i would like so see that trend come in full force. imagine giving konami sega and namco contract to make arcade version of popular franchise, heck even midway could come back.
 
Cruel Bastard Mario said:
And I really hope Nintendo gives SquareEnix a chance to play around with the Zelda universe.
FF:CC style Zelda ??

hmm .. no bad decision

Square is only good for turn based RPG.
 
monkeyrun said:
FF:CC style Zelda ??

hmm .. no bad decision

Square is only good for turn based RPG.

I was thinking more in the line of a Final Fantasy (proper) style game set in the Zelda universe (where Link could appear, or stories/legends of him at the very least, but not be a playable character)

I'd set it during the war in TooT that happened while Link slept, and I'd call it Hyrule Fantasy.

That's my fantasy, atleast :)
 
Wow, so this is legit huh?

Does this mean the GameCube might get Mario Kart Arcade this year also?

Why's Namco getting all the Nintendo love though? F-Zero GX rocked hard, I want more Sega-Nintendo collaborations.
 
neo2046 said:
Mario Kart Arcade GP
- 6 Worlds 24 courses
- Rewritable Card

Wait a second here...this can't be right at all. The ARCADE version has more courses than MKDD.

This coincides with Matt IGN's MKDD hate, but geez...that's nuts.
 
Memles said:
Wait a second here...this can't be right at all. The ARCADE version has more courses than MKDD.

This coincides with Matt IGN's MKDD hate, but geez...that's nuts.

I'm thinking maybe Namco will also be including the Double Dash courses as well? Who knows.

I think Nintendo blew most of their MK: DD development time coming up with the dual rider idea anyway.
 
soundwave05 said:
I think Nintendo blew most of their MK: DD development time coming up with the dual rider idea anyway.

I wonder if this will be a slightly more serious take on it, considering that it is titled GP, and may be more of a pure racing title.

I'm a big fan of MK:DD and really enjoyed it, but this is interesting. Hoping for a GCN port, although I doubt it highly.
 
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