ManaByte
Gold Member
"Back-compat is present to partners & testing is underway.
The major unknown seems to be the extent any such enhancements may provide."
"Back-compat is present to partners & testing is underway.
The major unknown seems to be the extent any such enhancements may provide."
You know that they probably fought for months over this as Nintendo loves to resell remasters / ports.Not surprising, but good to know.
They'd be fools to restart a new generation after the success (and continuing success) of the Switch.
You know that they probably fought for months over this as Nintendo loves to resell remasters / ports.
Yeah you can keep selling those switch games longer now though. Just swap some box art.You know that they probably fought for months over this as Nintendo loves to resell remasters / ports.
Nintendo loves to resell remasters / ports.
Sony did the same with the PS4 > PS5 upgrades.Yeah you can keep selling those switch games longer now though. Just swap some box art.
Nintendo has done BC for every console this century though, starting with the GCN.
Wii was BC with the GCN. Wii U was BC with the Wii. If the Switch successor wasn't BC with the Switch it would've been a disaster for them with the console destined to dethrone the PS2 in sales.
I really hope this pans out and full BC for digital and physical is there. Enhancements ala MS style with Xbone X and XSX would be the cherry on top.
Yep, and plenty of other games that have dynamic res and frame rates could benefit in theory.We need resolution bumps for the Xenoblade games ASAP.
No, no they didn't.You know that they probably fought for months over this as Nintendo loves to resell remasters / ports.
Now they don't have that advantage. Switch already had bad dry spots and was only alleviated by porting old games otherwise it would have been really sparce.True, but Switch had the advantage of a predecessor nobody bought. Bringing amazing games like Mario Kart 8 etc to millions of people who never had the chance to try them was almost like free money for Nintendo. Also the Wii U was completely different architecturally speaking, so there's that.
Now they don't have that advantage. Switch already had bad dry spots and was only alleviated by porting old games otherwise it would have been really sparce.
Mmmh…….No, no they didn't.
Nintendo usually has BC when it is possible.
I mean, the two don't necessarily interfere with one another. Look at Sony remastering TLoU2 on PS5 in spite of BC. And Nintendo still has plenty of GC, Wii, and Wii U games to remaster, not to mention all the GBA, DS, and especially 3DS games that aren't on VC.You know that they probably fought for months over this as Nintendo loves to resell remasters / ports.
Hopefully there isn't a fee.
This is going to be a very small hardware update probably.
Agreed, this is my biggest concern as well. Really hope they manage to deliver snappy/current gen load times..If there is anything to be concerned about, it will be how Nintendo plans to deal with storage on the new system. Devs are creating games with SSDs in mind.
The architecture of the systems changed too, powerpc to ARM. Gamecube to wii u was powerpc.The reason why they did so many remasters and ports on the Switch from the Wii U was because they only sold 13 million Wii Us total. It was a way for them to recoup those development costs and allow people to play games they mimissed.
Do you own a PS5?When has there ever been a fee for BC?
I think there is homebrew for the Wii U that does just that.The architecture of the systems changed too, powerpc to ARM. Gamecube to wii u was powerpc.
funny enough wii u would have been able to play gamecube games if it could read the disks.
Yes. Wii U runs Gamecube game natively without any emulation.I think there is homebrew for the Wii U that does just that.