I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
The order have 8 hours of cinematics for 2 hours of playing with QTEI remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
Had it been a good game it wouldn't have mattered.I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
Ah Devolver, never missing a chance to throw shade at other developers.
lol "game writer"Says the one never missing a chance to throw shades at other game writers.
"Everybody dead. I like that."WHO WANTS SOME WANG?
It's hardly "shade" or anything to get worked up about. It's poking fun at another company's twitter and they responded in kind. It's humour.Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.
Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.
Good thing from what i've seen is the gore is much more improved, for a FPS this is really important.I hope the game is more than just a Doom Eternal clone but I doubt it.
Ever heard of sense of humor? You should try it. It's called banter, between 2 Polish dev teams and it's funny. Nothing ill-willed about it.Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.
I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.
Shade? They're simply poking fun in good humor, relax.Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.
I'm all for short games, in fact I love sub-10 hour games but let's not pretend like The Order 1886 wasn't way too short, the ending even comes out of nowhere.I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
And I'm glad. People finally realize you can make any game as long as you want by stretching it indefinitely. That usually just waters the game down more and more and ruins the experience.I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
What kind of lunatic beats a game 60 times?
Fuck Pettruccio.The same kind of lunatic who's playing trough side quests and collecting feathers for 500 hours.
Because Order 1886 is glorified $60 E3 tech demo rather than proper game.I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
I spend 400 hours in botw.
Best game
WHO WANTS SOME WANG?
I hope the game is more than just a Doom Eternal clone but I doubt it.
Yeah, because people say dumb stuff from emotion not taking account into systematic factors when analyzing things. The people who always complained about games being too short are now complaining about there being too much content. Which is it? I think games like Metroid Dread and others show that you don't need that much content to have a good, enjoyable game. Just make what is there worthwhile and interesting. You can satisfy overachievers by adding challenges, hard modes, etc., but if you screw up the balance of the main game the quality of the core game is sacrificed.I remember when people absolutely slaughtered a little game called Order 1886 because the length was under 10 hours…now it seems like companies are getting praise for it.
I think this one deserved it, I am looking forward to DL2 but it's never going to have 500 hours of real content. It's going to be 400 (at least) hours of collecting boxes from the fastest mission to complete like legend tiers in the first game.Ah Devolver, never missing a chance to throw shade at other developers.
For a publisher that doesn't exactly have a consistently exceptional lineup, they do this a tad too much, to an irritating extent. The shtick is starting to wear thin.